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Exaccus

PL10 Venomax - Exaccus (Silver)

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Venomax

Power Level: 10 (150/150)
Unspent Power Points: 0 
Trade-Offs: None

 

In Brief: Child of a Mercenary making the most of what he's inherited

Catchphrase: None
Theme: Playlist

 

Alternate Identity: Vernon Bilker (Secret)
Birthplace: Freedom City 

Residence: Emerald City
Base of Operations: Emerald City
Occupation: Lab Intern
Affiliations: 
FamilyBrad Bilker (Estranged Father)

Friends:

 

Description:
Age: 19 
Gender: Male
Ethnicity: Caucasian
Height: 5'11
Weight: 84 Kg
Eyes:  Brown
Hair: Black

 

History:

The son of Brad bilker AKA: the infamous gas man has lead a hard life, his mother was much too young and far too in love and clung to the idea of her lover returning long after he'd given up hope of ever meeting his father and spent his early life watching his only parent slowly destroy themselves with grief over someone who clearly didn't care about them in the slightest even on her deathbed she clung so tightly to the hope that he would return that she saw her own son as his father.

 

playing along to help his mother pass with ease he felt himself being wracked with guilt wondering if it had been his own mutant gifts that had sapped her strength and eventually killed her mixed with burning rage at the man who had abandoned him 

 

With nothing left to stay in freedom city for he found himself leaving for Emerald city with nothing but the clothes on his back to make a new life far away from his villainous old man

 

Personality & Motivation:

 

Motivated by Loss and Pain Vernon can come off as quite harsh to those who don't know him, displaying a great distain for things and weilding his mutation with a coldness close to callousness but in truth he understands that his abilities can be effected by his emotional and physical state so does his best to control both to avoid causing lasting harm and focus his mind to the strain that comes with using them.

 

Vernon takes his self appointed responsibilities very seriously and has chased criminals across country before now believing that they are his burden, dragging them personally to the local authorities or even blackstone by hand.

 

Powers & Tactics:

Vernon is a cold, calculating and cunning combatant who fights with sudden and brutal applications of force and poison he will attempt to quickly and decisively remove as many combatants as possible from the situation whilst causing as little collateral damage as possible, though he looses little sleep over those few who do suffer his venom, he will pursue fleeing opponents relentlessly across vast distances limited only by his funds and obligations.

 

His powers come from the unique organ in his abdominal cavity capable of synthesizing various chemicals from what he ingests running the gamut from Bee venom all the way to nitroglycerin or other far less savory concoctions though he refrains for anything that causes unessicary lasting harm. 

 

Power Descriptions:

Though his Chemical synthesizing organs are inborn to him he has augmented his usage with the applicator gauntlets on his suit allowing him to project the secretions at a distance, aerosolize them , combine them with an adheisve binder or create a two staged dosage

 

Complications:

 

Gut Rot:  perhaps due to the peculiar diet (necessary to keep his abilities stocked) or even some sort of irony Vernon has a sensitive stomach and is often plagued with cramps, nausea and other gastrointestinal problems whilst these are in themselves a problem, having to run off to use the bathroom at random times can prove inconvenient which is to say nothing of the mockery and embarrassment someone with his unique power-set faces.

 

I hate you, Dad!: Vernon hates his father Brad Bilker with a biblical passion for abandoning him and his mother and will actively seek out opportunities to interfere in his business, embarrass and otherwise cost him financially or socially, though he refrains from inflicting physical harm to honour his mothers dying wish he find some kind of peace with the man and of course, Brads immunity to all known forms of chemical and biological weapons includes his sons powers.

 

Guilt: Vernon believes that it might've been his own toxic Secretions that killed his mother, though he has never dared to find out, it is something that can be used against him by particularly cunning villains such as his callous father.

 

Breaking Bad: there are several parties who would like to aquire Vernon and use his unique gifts to produce dangerous chemicals or metahuman enhancement compounds such as MAX and Zoom without having to go through the labyrinth.

 

Largely Immune:  Though immune to his powers in the dosages and concentrations in which he uses them his siolated Specialized Organs contain far more potent concentrations, enough to overcome his resistance to the effects, they might be damaged or forced to empty their contents by various means they will affect him normally.

 

Doctoring Dosages: Vernon has carefully learned the safe dosages and dilutions for use on other humans but anything out of the ordinary is purely guess work on his part, the more alien or extreme the difference the more he has to guess either using too little to have an effect or more disastrously too much as well as of course different concoctions affecting radically different biologies in entirely unforeseen ways.

 

Abillities: 8+4+8+4+4+0= 28pp

 

STR: +4 (18),

DEX: +2 (14),

CON: +4 (18),

INT: +2 (14),

WIS: +2 (14),

CHA: +0 (10)

 

Combat: 20+12=32pp

 

Attack: +10 (Base: +10)

-Ranged: +10

-Melee: +10

Defense: +10  (+6 base +4 dodge focus Flat-footed: +3),

Grapple: +14 (+10 Base attack +4 Strength)

Knockback: -5

Initiative: +2

 

Saves 4+4+6 = 14pp

 

Tough: +4/+10, (+4 Con +6 Protection (Venomax Costume))

Fort: +8 (+4 Con +4)

Ref: +6 (+2 Dex + 4)

Will: +8 (+2 Wis +6)

 

Skills: 12pp (48 Ranks)

 

Craft (chemical) 8 (+10),

Knowledge (physical sciences) 8 (+10),

Knowledge (technology) 8 (+10),

Medicine 4 (+6),

Notice 6 (+8),

Sense Motive 6 (+8),

Stealth 8 (+10)

 

Feats: 9pp

 

All-Out Attack,

Dodge Focus 4,

Move-by Action,

Power Attack,

Precise Shot,

Take down Attack

 

Powers: 37 + 16 + 1 + 1 = 55pp 

 

Chemical Synthesis Organs (Array 15; 30 pt array PFs: Alternate Power 7Mutation) [37pp]
BE:Confuse 10 ("Toad Toxins"; chemical Extras: Alternate Save (Fortitude), Poison, Secondary Effect)
AE:Damage 10 ("Nerve Agents" Chemical; Extras; Alternate Save (Fortitude), Poison)
AE:Damage 10 ("Acidic Sweat" Extras: Contagious, Secondary Effect)
AE:Drain 10 ("Malady Mixtures Chemical drains: any trait, Extras; Poison)
AE:Obscure 10 ("Pepper Spray Sweat" Chemical affects: 1 type + visual - olfactory, Radius: 5000 ft.)
AE:Paralyze 10 ("Spider  Venom"  Chemical; Extras: Alternate Save (Fortitude), Poison)
AE:Snare 10 ("Cobra Spit" Chemical; Extras:Suffocating)
AE:Stun 10 ("Toxic Shock" Chemical;Extras: Poison)

 

Venomax Costume (Device 4; technology; 20 DP device) (Hard to lose) [16pp]
 

Quote

 

Applicator Gauntlets (Array 5; Technology; PFs: Alternate power 4 Extras: Stacks with (Chemical Synthesis Organs Array) [14 DP]
BE: Area Cloud Extra (Features 10)
AE: Area Cone Extra (Features 10)
AE: Contagious (Features 10)
AE: Increase Range Extra (Features 10)
AE: Secondary Effect (Features 10)
 

Balistic Weave (Protection 6) (+6 Toughness) [6DP]

[20/20DP]

 

 

Brand Loyalty (Immunity 1) Rare Descriptor (Own Powers) [1pp]

 

Produce useful chemicals (Feature 1) [1pp]

 

DC Block

Name                 Range                 Save                    Effect

Toad Toxins      100ft                DC20 Fort      Confusion

Nerve Agents    Melee              DC25 Fort        Damage

Acidic Sweat     Melee              DC25  Tough   Damage

Malady Mix        Melee              DC20 Fort          Drain

Pepper Spray     100ft                N/A                  Obscure

Spider Venom   Melee              DC20 Fort        Paralyze

Cobra Spit         100ft                DC20 Reflex      Snare

Toxic Shock      Melee               DC20 Fort          Stun

 

Totals: Abilities 28 + Skills 12 (48 ranks) + Feats 9 + Powers 55 + Combat 32 + Saves 14 + Drawbacks 0 = 150.

Edited by Exaccus

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He is capes npc the gas man (his sheet is linked in the family part of his bio) and we decided that due to his amoral and mercenary nature its mostly vernons feelngs of abandonment and loss than any direct wrong doing of his dad though he is a pretty prevealent minor villain/henchman so his aversion to him had lead him to oppose him.

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He can create synthetic chemicals but rarely does so as he is not as familiar with them and it requires some extreme dietry choices 

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