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VideoGeek

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  1. Corporal Cosmos shook a couple nearby hands, and gave his name a few times, and said a silent prayer of thanks to whoever built his armor that no one could see his face. When someone asked if he was from space, Steve stopped for just a moment, before replying, "What gave it away? Was it the suit? It was the suit, wasn't it? See, they told me this was just how people dressed here, and I knew that couldn't be right. I mean, no one on 'Happy Days' wore a helmet, except the Fonz sometimes." Once he'd gotten away from the crowd, Cosmos stood with the other heroes for a moment longer as they watched Weissnacht get carted away. "I've known a couple good nerds in my time, and no sir, that was not one of them." At the mention of food, Steve's stomach lurched, but he knew he couldn't leave. Instead he simply replied, "Sorry, on the clock. Rain check?" Not really waiting for an answer, Corporal Cosmos took to the skies once again, and shot visibly away from the building, heading out several miles before doubling back to re-enter through the highest empty room he could find. Once he was back in the building and out of sight of any people or cameras, he deactivated his armor, and went in search of his boss for the day, ready to have the riot act read to him for disappearing in a crisis.
  2. Corporal Cosmos hung his head for a moment, feeling a little bad about keeping secrets from people who helped him out. Again. After a moment though, a thought occurred to him and he lifted his head back up and grasped Bram's hand and gave it two firm shakes. "I am trying to do the secret identity thing, but hell, my first name is common enough it can't be of much help to you anyway. I'm Steve," Cosmos replied. He continued, "I can't stick around here forever, unfortunately, but we should do this again sometime. There a way I can get ahold of you if something comes up? I've got a radio set in here somewhere," Steve tapped his helmet at the last statement. "Meantime, we probably should get downstairs, one of the big brains can probably patch you up, anyway."
  3. Well, three's company and all. Any ideas what kind of adventure you'd like to have? Corporal Cosmos is new, so he won't know much about the school, but I run a campaign in it elsewhere (sans the continuity from this forum).
  4. Corporal Cosmos dismissed his fist-shaped armament and instead crafted a large dumpster that he began tossing the ruined robots into. Getting to Weissnacht, he hesitated a moment, but eventually created a pair of handcuffs and put them on the rogue robotocist before tossing him in as well, maybe a little less gently than he could have. Once the area was cleared up, Cosmos flew over to The Penitent to check on his ally. Putting a steadying hand on The Penitent's shoulder, Cosmos inquired, "You okay? That one downstairs got me earlier, it was less than pleasant."
  5. Charging and attacking: Charge Attack: (1d20+10=27) Toughness DC 27.
  6. Corporal Cosmos saw the success of his and The Penitent's attacks, and it was good. "Penny, that's the best plan I've heard all day," he shouted, before charging the final Weissbot and putting his giant green fist where it's face was. "Was" being the operative term, since Cosmos had just put his arm there with enough force to cause the bot's head to quickly find another place to be. Unfortunately, this exchange did not seem to cause the bot any particular distress, and Cosmos was left face to face with a lone battle-bot and a dangerously exposed torso.
  7. Since Corporal Cosmos IS supposed to be a Claremont student, so I was thinking of doing a thread set there, even if it ends up being a solo thread. Don't want to step on any toes though, so is there any significant change to the published status quo I need to be aware of? Other than attendance, of course, I found that on the wiki.
  8. Corporal Cosmos Just want to add a reference pic to the top of Corporal Cosmos' sheet. IMG tag is [floatr][img=http://i18.photobucket.com/albums/b130/videogeek/Corporal-Cosmos.png][/floatr] Pretty picture painted by Trollthumper.
  9. Toughness: (1d20+8=15) Spending a HP to double dodge bonus for 1 round. Factoring in the charge penalty, Defense is now +20 until Cosmos' next action.
  10. "Might've spoke too soon, huh?" snarked Corporal Cosmos, as The Penitent's fireball washed over the ambulating Weissbot without effect. "Don't worry though, let me show you how it's done!" Corporal Cosmos shot down from his out-of-the-way spot overlooking the battlefield, and flew forward to intercept the robot before it could reach its destination. Cosmos cocked a fist back as he went, and a large, transparent green fist coalesced over his own, before he clocked the automaton for all he was worth. He then hovered far enough above the ground to stay eye-level with the bots, in case another shot would be necessary.
  11. Corporal Cosmos will charge and clobber #9. Charge Attack: (1d20+10=27). DC=27
  12. I are dumb. Side effect of the moving, clearly.
  13. Toughness: (1d20+8=25). Woo! Barely made it! Ari, did you maybe skip #10 because Cosmos just smashed it?
  14. Corporal Cosmos gave Penitent the A-OK with his free hand while replying, "He didn't get any closer than I did. So much for all his brainy bravado." Cosmos' right hand fidgeted a moment, before he again extended his arm, this time towards the nearest Weissbot, and shot forth yet another green claw of force. Finally having hit his mark for a change, Cosmos proceeded to pull on the tether of force with all his might to slam the captive automaton into one of its fellows. The ambling androids slammed into each other with a crash of metal and sparks, and Cosmos pulled away to hover off the edge of the building, maintaining his hold on the hull of his first target.
  15. Snare 12: (1d20+8=22). DC 22 Spending a Hero Point to surge, and take a second standard action. Attack with captive bot: (1d20+8=14). DC 22 Moving to hover off the side of the building, so anything closing to melee will need to leave the roof.
  16. Sorry for the delay, guys, been moving this weekend. Wasn't expecting to be offline this long, but turns out we won't get internet until Wednesday. Gimme about an hour or so, I'll get somewhere I can sit down and post.
  17. Corporal Cosmos took advantage of his new vantage point to once again attempt to detain his felonious foe in his glowing green grip. He only managed slightly better than the previous attempt, however, and the projected pincers fell straight down, clattering against the roof of the tower. Sighing, Cosmos took a moment to swith settings on his gauntlet once again, and prepared for his next opening.
  18. Snare 12: (1d20+8=10). Seriously?
  19. Corporal Cosmos glanced at the gauntlet on his right arm for a moment, before drawing his arm back and thrusting it forward again to send out another grasping tool to hold the Deutsch douche in place for a moment. Even worse than his prior attempt, however, Cosmos' projection merely fell flat on the ground only a few yards in front of him, never nearing its target. Cosmos dismissed the apparition, in hopes no one had actually noticed it, and took to the air again to try his luck from a further distance. "Yo, Ironclad! What do you want me to actually DO with this thing?" he shouted.
  20. Snare 12: (1d20+8=17). Swing and a miss.
  21. For just a moment, all Corporal Cosmos could do was stare, dumbstruck, at the megalomaniacal moron. "...You took over a skyscraper, during a science expo, and expect I'm dumb enough to come and let you punch me?" he responded casually, while he made some odd finger movements with his right hand. "I really don't think I'll be doing that," he finished. Cosmos stretched out his right arm and opened his hand, issuing forth a shape like a giant green clamp, which snapped shut, unfortunately just short of its target. "Well, crap." Cosmos muttered.
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