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Heritage

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Posts posted by Heritage

  1. So I finally have an idea for a villain I like, Red Queen the Irish witch, and I came up with this odd sort of Blast power I wanted to run by folks. The idea came to me as a visual: doing a hit with a silenced pistol, minus the actual pistol. RQ would get behind someone, touch the back of their head with her finger, and then Paff!, they're dead. I was thinking of doing this with a Penetrating Blast with one level of Subtle but Range dropped down to Touch, so there would still be a flash, a bit of noise and a lingering stench of brimstone, and of course a corpse.

    I know a Touch-based Blast is kind of weird, but I love this concept so much - is there a better way to do this?

  2. So I finally have an idea for a villain I like, Red Queen the Irish witch, and I came up with this odd sort of Blast power I wanted to run by folks. The idea came to me as a visual: doing a hit with a silenced pistol, minus the actual pistol. RQ would get behind someone, touch the back of their head with her finger, and then Paff!, they're dead. I was thinking of doing this with a Penetrating Blast with one level of Subtle but Range dropped down to Touch, so there would still be a flash, a bit of noise and a lingering stench of brimstone, and of course a corpse.

    I know a Touch-based Blast is kind of weird, but I love this concept so much - is there a better way to do this?

  3. So I finally have an idea for a villain I like, Red Queen the Irish witch, and I came up with this odd sort of Blast power I wanted to run by folks. The idea came to me as a visual: doing a hit with a silenced pistol, minus the actual pistol. RQ would get behind someone, touch the back of their head with her finger, and then Paff!, they're dead. I was thinking of doing this with a Penetrating Blast with one level of Subtle but Range dropped down to Touch, so there would still be a flash, a bit of noise and a lingering stench of brimstone, and of course a corpse.

    I know a Touch-based Blast is kind of weird, but I love this concept so much - is there a better way to do this?

  4. The mooks looked cold, and Grim almost pitied them; ever since she woke up naked in that alley a little over a year ago, she never got cold anymore. If she was just being herself, she had to remember to shiver occasionally, rub her hands and complain like everybody else. But nights like this she was glad she didn't feel the cold; judging from their movements, the goons were really feeling the chill, something she might be able to use to her advantage in a fight.

    Grim looked up at the taller, more experienced crimefighter perched beside her.

    "So how'dya wanna play it, Bossman?"

  5. The mooks looked cold, and Grim almost pitied them; ever since she woke up naked in that alley a little over a year ago, she never got cold anymore. If she was just being herself, she had to remember to shiver occasionally, rub her hands and complain like everybody else. But nights like this she was glad she didn't feel the cold; judging from their movements, the goons were really feeling the chill, something she might be able to use to her advantage in a fight.

    Grim looked up at the taller, more experienced crimefighter perched beside her.

    "So how'dya wanna play it, Bossman?"

  6. The mooks looked cold, and Grim almost pitied them; ever since she woke up naked in that alley a little over a year ago, she never got cold anymore. If she was just being herself, she had to remember to shiver occasionally, rub her hands and complain like everybody else. But nights like this she was glad she didn't feel the cold; judging from their movements, the goons were really feeling the chill, something she might be able to use to her advantage in a fight.

    Grim looked up at the taller, more experienced crimefighter perched beside her.

    "So how'dya wanna play it, Bossman?"

  7. Lynn's eyes go a little wide as Ren spouts off some high-level time travel...stuff, which makes sense; since his powers obviously have a lot to do with technology, it probably means he's pretty smart. He was probably strike by lightening while he was fixing a computer or something equally bizarre.

    Once the cat is out of the bag, she nervously holds up her hand.

    "I'm, uh, from the future too, actually; we both got sucked in along with your son."

  8. Lynn's eyes go a little wide as Ren spouts off some high-level time travel...stuff, which makes sense; since his powers obviously have a lot to do with technology, it probably means he's pretty smart. He was probably strike by lightening while he was fixing a computer or something equally bizarre.

    Once the cat is out of the bag, she nervously holds up her hand.

    "I'm, uh, from the future too, actually; we both got sucked in along with your son."

  9. Lynn's eyes go a little wide as Ren spouts off some high-level time travel...stuff, which makes sense; since his powers obviously have a lot to do with technology, it probably means he's pretty smart. He was probably strike by lightening while he was fixing a computer or something equally bizarre.

    Once the cat is out of the bag, she nervously holds up her hand.

    "I'm, uh, from the future too, actually; we both got sucked in along with your son."

  10. Thanks there. Gravitor may be a low PL, but even low PL characters can have a very high Intelligence. The main problem with Gravitor's logic is the unstated premise of "They are not from far in the future, because Sean still appears to be in his early 20s." If he consciously rejected that premise, then he might have figured out even more.

    I also figured out why I'm having a little difficulty with this storyline. In the comics, when people are tossed around in time, they don't usually worry very much about injuring causality. When the Justice League goes back in time to fight Vandal Savage during WWII, they'll fight Nazis in the meantime if they need to. There are plenty of characters, like Bishop in Marvel or Tom Tomorrow in Freedom City, who go back with the express purpose of changing history. In this thread, Icarus has been the only one who is consciously trying to change history or interact with historic characters, so I feel like I'm focusing on what I'm doing more than I'd like.

    I'll be sure to state that up front next time, but I guess I'm a little confused. What was your motivation for joining in a time travel storyline if your main goals are to not change anything and to get back as soon as possible?

    I can't speak for VM here, but I think for myself I'm caught between the tropes of two different time travel genres, the classic science fiction and the comic book. The classic sci-fi approach is usually in the form of a cautionary tale about the dangers of time travel, whereas in the comic book variety (and in some ways the Terminator films fall into this category), the timestream or whatever you call it is more elastic and people jump back and forth thru time willy-nilly. I think as players we are thinking more in terms of the dangers of time travel, which perhaps superfolk in a comic book world wouldn't be harping on so much.

    As to why I personally wanted to do a time travel storyline, I guess I've always been interested in the genre (both versions) and wanted to give it a shot and see what happens, and hadn't given too much thought about what I would do in the past, other than maybe having Grim see her grandparents.

  11. Thanks there. Gravitor may be a low PL, but even low PL characters can have a very high Intelligence. The main problem with Gravitor's logic is the unstated premise of "They are not from far in the future, because Sean still appears to be in his early 20s." If he consciously rejected that premise, then he might have figured out even more.

    I also figured out why I'm having a little difficulty with this storyline. In the comics, when people are tossed around in time, they don't usually worry very much about injuring causality. When the Justice League goes back in time to fight Vandal Savage during WWII, they'll fight Nazis in the meantime if they need to. There are plenty of characters, like Bishop in Marvel or Tom Tomorrow in Freedom City, who go back with the express purpose of changing history. In this thread, Icarus has been the only one who is consciously trying to change history or interact with historic characters, so I feel like I'm focusing on what I'm doing more than I'd like.

    I'll be sure to state that up front next time, but I guess I'm a little confused. What was your motivation for joining in a time travel storyline if your main goals are to not change anything and to get back as soon as possible?

    I can't speak for VM here, but I think for myself I'm caught between the tropes of two different time travel genres, the classic science fiction and the comic book. The classic sci-fi approach is usually in the form of a cautionary tale about the dangers of time travel, whereas in the comic book variety (and in some ways the Terminator films fall into this category), the timestream or whatever you call it is more elastic and people jump back and forth thru time willy-nilly. I think as players we are thinking more in terms of the dangers of time travel, which perhaps superfolk in a comic book world wouldn't be harping on so much.

    As to why I personally wanted to do a time travel storyline, I guess I've always been interested in the genre (both versions) and wanted to give it a shot and see what happens, and hadn't given too much thought about what I would do in the past, other than maybe having Grim see her grandparents.

  12. Thanks there. Gravitor may be a low PL, but even low PL characters can have a very high Intelligence. The main problem with Gravitor's logic is the unstated premise of "They are not from far in the future, because Sean still appears to be in his early 20s." If he consciously rejected that premise, then he might have figured out even more.

    I also figured out why I'm having a little difficulty with this storyline. In the comics, when people are tossed around in time, they don't usually worry very much about injuring causality. When the Justice League goes back in time to fight Vandal Savage during WWII, they'll fight Nazis in the meantime if they need to. There are plenty of characters, like Bishop in Marvel or Tom Tomorrow in Freedom City, who go back with the express purpose of changing history. In this thread, Icarus has been the only one who is consciously trying to change history or interact with historic characters, so I feel like I'm focusing on what I'm doing more than I'd like.

    I'll be sure to state that up front next time, but I guess I'm a little confused. What was your motivation for joining in a time travel storyline if your main goals are to not change anything and to get back as soon as possible?

    I can't speak for VM here, but I think for myself I'm caught between the tropes of two different time travel genres, the classic science fiction and the comic book. The classic sci-fi approach is usually in the form of a cautionary tale about the dangers of time travel, whereas in the comic book variety (and in some ways the Terminator films fall into this category), the timestream or whatever you call it is more elastic and people jump back and forth thru time willy-nilly. I think as players we are thinking more in terms of the dangers of time travel, which perhaps superfolk in a comic book world wouldn't be harping on so much.

    As to why I personally wanted to do a time travel storyline, I guess I've always been interested in the genre (both versions) and wanted to give it a shot and see what happens, and hadn't given too much thought about what I would do in the past, other than maybe having Grim see her grandparents.

  13. Awesome! Feel free to set the scene. :) Just one crook will do. And we're going to need a Ref to moderate - for this encounter and MBCE's battle royale.

    I'm not quite sure what I'm supposed to be doing here, but I did have Grim hear glass breaking somewhere nearby - does that help?

  14. Awesome! Feel free to set the scene. :) Just one crook will do. And we're going to need a Ref to moderate - for this encounter and MBCE's battle royale.

    I'm not quite sure what I'm supposed to be doing here, but I did have Grim hear glass breaking somewhere nearby - does that help?

  15. Awesome! Feel free to set the scene. :) Just one crook will do. And we're going to need a Ref to moderate - for this encounter and MBCE's battle royale.

    I'm not quite sure what I'm supposed to be doing here, but I did have Grim hear glass breaking somewhere nearby - does that help?

  16. "Yeah, it can be pretty sweet at times. Jumpin' across rooftops beats gettin' stuck in traffic. Nice view, too." Nightrival walks to the western edge of the roof and turns to Grim. "Alright, there's a bunch a bad guys out there who need ta lose some teeth. Stay frosty."

    Dear God, let me make this jump, so that I might impress Nightrival and learn from him, and also not die.

    Despite her doubts, Grim makes the jump look easy as she quickly moves to catch up with him; when she does, she stops and holds up a hand.

    "Wait, do you hear that? Sounds like breaking glass."

  17. "Yeah, it can be pretty sweet at times. Jumpin' across rooftops beats gettin' stuck in traffic. Nice view, too." Nightrival walks to the western edge of the roof and turns to Grim. "Alright, there's a bunch a bad guys out there who need ta lose some teeth. Stay frosty."

    Dear God, let me make this jump, so that I might impress Nightrival and learn from him, and also not die.

    Despite her doubts, Grim makes the jump look easy as she quickly moves to catch up with him; when she does, she stops and holds up a hand.

    "Wait, do you hear that? Sounds like breaking glass."

  18. "Yeah, it can be pretty sweet at times. Jumpin' across rooftops beats gettin' stuck in traffic. Nice view, too." Nightrival walks to the western edge of the roof and turns to Grim. "Alright, there's a bunch a bad guys out there who need ta lose some teeth. Stay frosty."

    Dear God, let me make this jump, so that I might impress Nightrival and learn from him, and also not die.

    Despite her doubts, Grim makes the jump look easy as she quickly moves to catch up with him; when she does, she stops and holds up a hand.

    "Wait, do you hear that? Sounds like breaking glass."

  19. "Louie Silberman? Yeah, I know him. I don't get to go out his way much anymore, but I remember when Sean would take his allowance and get some of those Analog magazines every month. Louie was the only guy around here who'd order them for him. I thought he didn't have any brothers or sisters, though. Are you related to him through Maggie?" he asks.

    Lynn nods, making a few mental notes to herself.

    "Yeah, Aunt Maggie is my mom's sister, but I'm closer to Uncle Louie; he always gave me books on old movies and stuff when I was little."

    When Mr. Parker's questions become a bit too probing, she scoots a little closer to Ren on the couch and takes his hand and holds it in her lap, and starts gently stroking the back of it with her thumb as she turns to face their host.

    "Um, not too be rude, but can we take a pass on the twenty questions for right now? We've been through a kind of crazy day, and a lot of stuff is happening really fast; I think Ren and I would really appreciate, y'know, normal stuff for a little while. Like, what do you when you're not being Gravitor, Mr. Parker? Have you lived in Freedom City all your life, or did you grow up somewhere else? Y'know, that sort of thing."

  20. "Louie Silberman? Yeah, I know him. I don't get to go out his way much anymore, but I remember when Sean would take his allowance and get some of those Analog magazines every month. Louie was the only guy around here who'd order them for him. I thought he didn't have any brothers or sisters, though. Are you related to him through Maggie?" he asks.

    Lynn nods, making a few mental notes to herself.

    "Yeah, Aunt Maggie is my mom's sister, but I'm closer to Uncle Louie; he always gave me books on old movies and stuff when I was little."

    When Mr. Parker's questions become a bit too probing, she scoots a little closer to Ren on the couch and takes his hand and holds it in her lap, and starts gently stroking the back of it with her thumb as she turns to face their host.

    "Um, not too be rude, but can we take a pass on the twenty questions for right now? We've been through a kind of crazy day, and a lot of stuff is happening really fast; I think Ren and I would really appreciate, y'know, normal stuff for a little while. Like, what do you when you're not being Gravitor, Mr. Parker? Have you lived in Freedom City all your life, or did you grow up somewhere else? Y'know, that sort of thing."

  21. "Louie Silberman? Yeah, I know him. I don't get to go out his way much anymore, but I remember when Sean would take his allowance and get some of those Analog magazines every month. Louie was the only guy around here who'd order them for him. I thought he didn't have any brothers or sisters, though. Are you related to him through Maggie?" he asks.

    Lynn nods, making a few mental notes to herself.

    "Yeah, Aunt Maggie is my mom's sister, but I'm closer to Uncle Louie; he always gave me books on old movies and stuff when I was little."

    When Mr. Parker's questions become a bit too probing, she scoots a little closer to Ren on the couch and takes his hand and holds it in her lap, and starts gently stroking the back of it with her thumb as she turns to face their host.

    "Um, not too be rude, but can we take a pass on the twenty questions for right now? We've been through a kind of crazy day, and a lot of stuff is happening really fast; I think Ren and I would really appreciate, y'know, normal stuff for a little while. Like, what do you when you're not being Gravitor, Mr. Parker? Have you lived in Freedom City all your life, or did you grow up somewhere else? Y'know, that sort of thing."

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