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MBCE

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  1. Placeholder for Hammer - Kwame Harris Reputation Hammer
  2. 9:45 am Kwame opened his eyes and stared at the ceiling for a short moment as he mentally went over the various things he had to do today. He had already overslept and he knew he would have to shorten his usual morning workout just to make sure that he could finish his other tasks. A small smile crossed his lips and he heard Jenny's soft breathing beside him. Kwame quietly slipped from the bed and rubbed his bald head, a habit he had ever since his powers had appear and the hair had fallen out. Though he didn't mind the look, he had usually worn his hair cut very low, it still took him a while to get over the change. He stood up and looked at himself in the mirror. The changes to his body were very pronounced since he wore only a pair of boxing briefs. Even if he were fully clothed, it would have done little to hide his chiseled physique. Kwame ran his hand over his abs and smiled. He always had kept his body in good condition; it was a prerequisite of being a professional wrestler. Only those wrestlers that had kept their body in great shape managed to continue wrestling passed their prime. At thirty-five, Kwame was well passed that prime. Now, after the change, muscles that were slowly losing the definition of young, had regained their youthful vigor. Though his muscles were in exquisite shape, he still could see the various imperfections that showed his age in his milk chocolate colored skin. I see that scar from when I was six hadn't gone away. Nor has that scar right above my knee. I thought all metas got all those marks removed when they got their powers. Maybe it's the method. If I had tried one of those established power brokers, I would have perfect skin. Kwame turned, got down on the floor, and began his daily morning exercise. Since the change, he knew the routine needed to be adjusted. His newfound strength ensured that the sit-ups and push-ups would do little in the way of strengthen him, but Kwame was a person of habit. I'll have to ask Mr. Norman about a gym where I can work out. Since he's the head honcho of the Ultimate Wrestling League, I'm sure he'll be able to point me in the right direction. That meeting's at three in the afternoon so I've got time to do some sightseeing of the city. Kwame moved over to the bed and gently shook Jenny away. "Hey, think you're up for some sightseeing today? I've got some time before my meeting." Jenny blinked as she stretched lazily in the bed. She smiled up at Kwame and nodded. "Good. We can grab some breakfast as well. But first," he said as he easily lifted Jenny with one arm, "come join me in the shower. No need to waste water." Kwame smile widen mischievously as he proceeded to carry her to the shower.
  3. OCC thread. Main thread can be found here.
  4. Monday, December 19, 2016 1:35 am "Ladies and gentlemen," began the slightly garbled voice over the speakers, "we'll be beginning our descent to Jordan International Airport in just a few minutes. Please stow your trays and bring your seat to the upright position." Kwame yawned and stretched before proceeding to follow the instructions. First, he put the tray before him away. Then he reached over and pulled the empty chair to his left up. The late night flight from O'Hare airport in Chicago to Jordan International in Freedom city was practically empty. Kwame took a moment to look around at the other passengers. Looks like there's only six others here in business class with me. A little more than I would have expected on such a late flight. I wonder why they're going to Freedom. Kwame gave a wide smile at the woman sitting in the same aisle when their eyes met. The gesture was quickly ignored as she turned away to fiddle with her belongings. That one must be a lawyer. With a briefcase like that, she must be a pretty good one. Still, there's no reason why she should be so rude. It was just a smile. "Damn it!" The exclamation drew Kwame's attention. He turned around to get a better look at the man four rows behind him. From the awkward position, Kwame figured the guy was some big honcho of a mid-sized company. The gray business suit and his pushy attitude towards the flight attendants were big indicators that his guess was correct. One of the flight attendants hurried passed Kwame to deal with the man. She was one of the older attendants on the flight. Kwame smiled inwardly as he remembered the private conversation they had earlier during the flight. I'm going to have to get her number. Maybe she'll be willing to show me around the city. Perhaps even stay a night or two. If we had more room, I'm sure I could convince Jenny to try some more interesting positions. "I said I bring me another bottle of wine! I don't care that we're about to land. I've paid good money for this flight!" Kwame frowned as the man began berating Jenny. She spoke in a softer voice in an attempt to calm the man but it didn't seem to be working. The man began swinging his arm about causing the attendant to flinch in fear. Kwame grabbed a magazine from the chair pocket, unbuckled his belt, and proceeded to move over towards them. Jenny caught his approach in the corner of her eye and shook her head slightly as if to get him to return to his seat. Kwame ignored the gesture and stopped next to her. He then dropped the magazine into the man's lap and smiled. "Excuse me, but I thought I'd bring over some reading material for you." The man looked up at Kwame's muscular frame and frowned. "What the hell are you talking about?" he asked as he lifted up the magazine to look at the front cover. His eyes widened slightly as he recognized Kwame's face on the cover. "Yeah, that's me. They call me Hammer when I'm in the ring. That was before I became a meta. If you keep up with this noise, you'll get a chance to learn first hand why I decided to keep the name." Kwame reached down for the magazine and flexed. The color quickly drained from the man's face as he watched the muscle seem to grow larger than any normal human's would. "Now, if you'd be so kind as to apologize to Jenny here, I'll let you prepare for our landing. We wouldn't want you getting hurt before we land now, would we?" The man shook his head quickly. "I'm sorry," he said in a subdued voice as he hastily stowed his tray and straighten his chair. Jenny simply nodded and gave Kwame a thankful look. Kwame returned the nod, took back his magazine, and returned to his chair. I think I'm going to like it here.
  5. Thanks for waiting. I've completed the initial work on the character. I think my vision of his use of powers is clearer now. If a ref can take a look it would be great.
  6. So overall, Drain (ability) has greater reach as it might affect various traits but also might have a lessor effect due to the cost for ability scores. Hmm, tough call. Thanks for the quick response.
  7. Okay, I've hit a slight brick wall here. I'm working on a character at the moment and want to give him the Drain power. I just can't decide if I should focus on Ability stat or save. Here is the Power build that I'm thinking of: Drain (Any one Save[2pp/rank]) 6 (Various submission holds;Feat: Slow Fade 1;Flaw: Requires Grapple) [7pp] or Drain (Any one Ability[2pp.rank]) 6 (Various submission holds;Feat: Slow Fade 1;Flaw: Requires Grapple) [7pp] I know Drain lowers the PP of the item by the difference on the save roll up to a max of the power's rank. With that in mind, how does the power affect saves? Would it lower the PPs used to buy up the save? For example: Hero A has added 6pp to his Reflex save. Reflex: +7 (+1 dex, +6). Hero B has only a high dex due to Enhanced Dexterity. Reflex: +7 (+7 dex) Each hero fail their Fortitude save against the Drain Power by 6. Would the drain effect both heroes the same way, reducing both to only a +1 bonus?
  8. Since I had time to think more about the character, I've decided to make some changes. I think I want to flesh out his wrestling a little more with his powers. Could the moderators hold of on looking over the character? Once I finish fleshing things out, I'll let you know. Thanks and sorry for the inconvenience.
  9. Corrections made! Also, I was unsure of his Heavy Load total. At 70 strength, it would be 200 tons, but with 69 strength, it's not very clear. I simply took off 10 ton as a work around. EDIT: Figured out the heavy load for 69 strength (179.2 tons). Added to the information to the sheet.
  10. Player Name: MBCE Character Name: Kwame “Hammer” Harris Power Level: 10 (150/166PP) Trade-Offs: -2 Attack / +2 Damage, -4 Defense / +4 Toughness Unspent Power Points: 16 In Brief: Powerhouse that loves to showboat. A member of The Ultimate Wrestling League (UWL) Residence: Theater District Base of Operations: Theater District Catchphrase: “Time to knock some sense inta ya!” “It’s Hammer Time!” “Time for the main act!” Alternate Identity: The Hammer Identity: Public Birthplace: Chicago Occupation: Wrestler Affiliations: UWL (Freedom City Ultimate Wrestling League) Family: Older sister and younger brother living in Chicago. Description: Age: 35 (DoB: July 15, 1981) Apparent Age: 35 Gender: Male Ethnicity: African-American Height: 5’11” (180cm) Weight: 265lbs (120kg) Eyes: Brown Hair: Black but keeps he’s bald. Kwame is pure muscle. Unlike most powerhouse heroes, Hammer still looks relatively normal. If anything, he seems like a very dedicated bodybuilder, which he is. Power Descriptions: Hammer’s powers are manifested by pure muscles. He uses his superior strength to augment his wrestling fighting style. Having just recently gained his powers, Hammer has yet to learn how to use his powers in the traditional "powerhouse" fighting style. Instead, he uses his strength to power his devastating wrestling moves to great effect. It won't be long before life in Freedom city teaches him how to more effectively apply his great strength to helping the citizens of the city. History: Kwame Harris always wanted to become a wrestler. He grew up watching various wrestlers both in person and on TV. To fulfill his dream, he began working out to get his body into peak shape. He slowly began to gain a following in the wrestling world, but then Freedom City announced the newly formed Ultimate Wrestling League. Kwame saw the league as the next evolution to his dream. There was only the simple problem that he lacked any superpowers to allow him to compete in the league. Kwame didn't let that stop him. He began looking for ways to gain powers. Through his studies, he learned that some meta-humans gained their powers from manipulation of their basic genetic makeup. Kwame learned there were a number of drugs in the city that could enhance him. After a few months of fruitless pursuit, Kwame came across a shady dealer offering a drug guaranteed to give him enhanced powers. Kwame paid the large sum of money for the drug and returned home. Since he was unsure of the effects of the drug, Kwame made sure to take a leave of absence from his wrestling duties. Kwame took the drug and it had an immediate effect upon him. Unfortunately, it was not the intended effect as his hair fell out and he experienced constant pain. For months Kwame found himself restricted to his apartment as his body began to adapt itself. Now that his body has adapted to the changes, Kwame has moved to Freedom city to join the Ultimate Wrestling League. Personality & Motivation: Kwame sees Freedom City as the biggest stage to perform upon. With the large number of heroes and villains, the city has become a larger version of the Wrestling federation he once was a member of. Since his powers placed him in a league above the other wrestlers, he has turned his sights to becoming the greatest hero in the city. Now he can strive to become a star in the world of Heroes. Hammer is loud and friendly. He usually has a smile upon his face. Outwardly, his whole persona is way over the top but when he’s alone, a lot of his bravado disappears. Kwame is always acting in front of people. The act along with his powers tends to lull his adversaries into underestimating just how devious he could be when it counted. Powers & Tactics: Hammer is first and foremost, a showman. He likes to build up tension when he finds himself in a fight going so far as to fake the results of a blow. He starts by weakening his opponents with standard punches and kicks. From time to time, he places his foe into a submission hold. These holds vary depending on the area he wishes to weaken; leg locks are used to weaken a foe's ability to avoid attacks (vs Reflex), body locks to weaken a foe's ability to resist damage by applying pressure to nerve points (vs Toughness), arm locks and shoulder stretches are used to soften up the foe's ability to resist physical pain (vs Fortitude), and headlocks are used to rattle a foe's mental stability by inflicting pain directly on the head (vs Will). When he has his opponents on the ropes, he often uses that time to strut around getting any witnesses hyped up before delivering his finishing move, Hammer Down, a modified version of the Superman Punch. Hammer also likes to taunt his opponents throughout fights, treating his encounters as a typical wrestling match. Hammer uses his Eye rake as a means to further weaken his opponent as well as a way to escape grapples of other fighters. Hammer has taken his skills at wrestling to the streets. His punches and kicks are all signature wrestling moves. A suplex here, a drop kick there, are all ways that Hammer damages his opponents. It's when he goes for his special moves that things get interesting. Eye Rake: Hammer drags his fingers across an opponent's eyes, blinding them. [Dazzle visual] Hammer Down: Hammer's finishing move. After weakening his opponent, he poses slightly before performing a leaping attack. As he comes down, he he hits with his hands clenched together. His momentum and excessive strength increases the changes of a critical hit. [Damage (PF:Improved Critical 2)] HKO: aka Hammer Knockout is a modified version of RKO. Hammer leaps towards the opponent and grabs the opponent's head in a ¾ facelock while parallel to the ground, and then slams the opponent's face to the ground in a cutter. [Stun] Submission Move: Hammer likes to toy with his opponents. He quickly grapples whomever he is fighting and using his superior strength, weaken their ability to resist his attacks. [Drain any one save] Complications:  Got to keep the fans happy: Hammer is always putting on a show. He likes to get bystanders involved and would easily allow for an opponent to regain their senses instead of quickly finishing them off. The World’s a stage: Hammer tends to make sure that any possible witnesses know that he is around. This has lend to situations where deliberately announce his presence instead of using stealth. Secret: As a role-model for young kids, Hammer has to keep the true origin of his powers a secret. I’m no chicken: Hammer can’t back away from a challenge. Abilities: 8 + 2 + 6 + 0 + 2 + 4 = 22PP Strength: 18/34 (+4/+12), effective Str 69 Dexterity: 12 (+1) Constitution: 16/38 (+3/+14) Intelligence: 10 (+0) Wisdom: 12 (+1) Charisma: 14 (+2) Combat: 6+ 12 = 18PP Initiative: +1 [+1 Dex] Attack: +8 Melee (+3/ Attack Focus(melee) +5), +3 Ranged Grapple: +27 [atk (8)+Str (12)+Super Str (7)+Size (0)] Defense: +6 (+6 Base), +3 Flat-Footed Knockback: -12 [Impervious Toughness 10] Saving Throws: 0 + 5 + 5 = 10PP Toughness: +14 (+14 Con, [Impervious 10]) Fortitude: +14 (+14 Con, +0) Reflex: +5 (+0 Dex, +5) Will: +6 (+1 Wis, +5) Skills: 44R = 11PP Bluff 6 (+8) Intimidate 6(+8) Knowledge (Current Events) 4(+4) Knowledge (Life Sciences) 6(+6) Perform (Acting) 6(+8) Profession (Wrestler) 10(+11) Sense Motive 6(+7) Feats: 11PP Assesment Attack Focus (Melee) 5 Fighting Style: Wrestling 5 [Chokehold, Improved Grab, Improved Grapple, Improved Pin, Power Attack] Powers: (All biological, Origin: Experiment) 22 +16 +7+10+4+2+17 = 78PP Enhanced Constitution 22 [22pp] Enhanced Strength 16 [16pp] Drain (Any one Save) 6 (Various submission holds;Feat: Slow Fade 1;Flaw: Requires Grapple) [7pp] Impervious Toughness 10 [10pp] Leap 4 (x25 -- running long jump 550ft, standing long jump 275ft, high jump 137ft) [4pp] Speed 2 (25 mph/ 200 ft per Move action)[2pp] Super Strength 7 (effective Str 69; Hvy Load 179 tons; Feats:Alternate powers 3) [17pp] AP: Damage 12 (Hammer Down; PF: Improved Critical 2) {14/14pp} AP: Dazzle (visual) 12 (Eye Rake; Extra: Linked [Damage]; Flaw: Range (Touch)) + Linked Damage 12(Extra: Linked [Dazzle]{12/14pp} AP: Stun 7 (HKO) {14/14pp} Drawbacks: (-0) + (-0) = -0PP DC Block ATTACK RANGE SAVE EFFECT Dazzle Touch DC 22 Reflex/ DC 27 Toughness Renders all visual senses useless/ Damage Drain Grapple DC 16 Fortitude Drains any one Save Grapple Touch DC 27 Damage (Physical) Hammer Down Touch DC 27 Toughness Damage (Physical) [Crits 18-20] Stun Touch DC 17 Fortitude Dazes or Stun on failed save Unarmed Touch DC 27 Toughness Damage(Physical) Totals: Abilities (22) + Combat (18) + Saving Throws (10) + Skills (11) + Feats (11) + Powers (78) - Drawbacks (0) = 150/166 Power Points
  11. Yes it is. It happens though. There are other great solo threads on the site, though, that have gone to completion. Take a look around to get an idea on what to do with your own threads. A good solo thread helps fill the time between the group threads that you may play in as well.
  12. No one knows as the player left the board due to RL. Use it as an example on what you can do on the site. There is no need to wait for others to play with.
  13. MBCE

    Movies

    I have to agreed with you 100% on this one. I had the pleasure of seeing the IMAX 3D version here in Nagoya. It was well worth the higher price. The sound was wonderful and I couldn't tell where the CG stopped and real footage began. The Nav'i moved so realistic, unlike the CG movements of Spiderman or Harry Potter, that it shows just how far the movie magic has progressed. Here's to hoping that story writing can catch up to the leaps and bounds the visual effects have made. Maybe Hollywood should start looking here for ideas. The threads here have a lot more to them than what's been playing on the big screen! :clap:
  14. 'Somehow I managed to survive! But how did I gain awareness? I have no connection to my body. Do I have to wait for it to notice something or can I force it to react?' Sammy floated in the darkness and tried to exert his will upon his prison with no effect. 'It's no good. I'll have to bide my time for the moment. Gather my strength for when there is an opening.'
  15. The link has been corrected. When the site changed servers, not all links were corrected.
  16. MBCE

    Y2K Bug (OOC)

    One last post from people and I can close this thread up.
  17. MBCE

    Y2K Bug (IC)

    The creatures began to disappear quicker as their connection was destroyed. It wasn't long until the mall was gremlin free. There was no signs of where the creatures went nor any remains of the creatures. The only signs of the creatures even being present were the damaged machines through out the mall.
  18. A few of the waiting heroes turned at Angel's loud shout. Seeing the source of the cry, they quickly turned back to discussions in their groups. A few of the groups even laughed softly glancing at the woman. It was clear that these groups thought themselves better than the others.
  19. What....? It was the first thought that Sammy had since he had undergone the change. Something had awakened his consciousness, giving him back a voice in his own body. At the moment, he was nothing more than a thought awash in darkness. Colored stones? Diamonds. The Aurora Collection. I stole them. Sammy turned his ever growing awareness on his situation. He had no control over his body, but knew that he was in it. Somehow, his last effort was enough to keep him alive. Now all he needed to do was figure out how to regain control of his body.
  20. MBCE

    Y2K Bug (OOC)

    This thread is almost over. If I can get the reactions of Zealot and Leon, we can pretty much close this up.
  21. Locked due to inactivity. If you want to come back to this, PM a Ref.
  22. Colored stones stopped the creature this time. The memory of the stones filled the creature with an unknown desire for them. They were not food for the creature as no technology was present in the memory. However, the desire did not fade even when the memory had. That small spark of memory, of desire was enough to bring awareness to the consciousness within.
  23. Ghost News Forum [] Ghostly Insights [] Ghostly Highjinks [] Gming Y2K Bug [Total] The days of high adventure [Total]
  24. Angel's wild cry and dash towards the balcony catches most of the people in attendance by surprise. Both Omega and Centurion watch the girl's flight. As she reaches the apex*, Centurion moves to block her path to Omega but the gesture is not needed as Dark Star exerts his own powerful control. With ease, he pulls the girl back down to the ground. Jack moved forward and began spouting out a tale to cover Angel's rash behavior. Centurion looks down and smiles at the explanation. "It is good to see everyone eager to prove themselves, but there is no need to fight amongst ourselves. It seems she has gained some powerful friends. I wish you well in the tourney. Each group will be given a task to complete by my knights. Prove your strength by completing the tasks quickly." With those words, he turns and walks back into the castle. Omega, who had stood silently behind Centurion, took one last look over the people in the courtyard, his gaze lingering upon Angel's group before he reentered the castle. A few knights walked out into the courtyard and began giving instructions to the various groups. There were only a few knights so you knew that there was time before a knight would get to your position. *See private message
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