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RocketLord

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  1. Boom, right into the wall he went. The gagging feeling was starting to disappear, so that was nice, at least. The entire building starting creaking and grinding, like it was about to come down. They really shouldn't stay here. And if Finnigan wasn't a zombie yet, then they couldn't just leave him behind, right? And the Gas Man had another grenade in his hand. This was really not the time for using grenades of any kind! "And a grenade is not going to make it better!" she shouted at the Gas Man, in response to his statement. Hopefully he would realize that and put it away. "You!" she pointed at Finnigan with an accusing finger. "You behave and stop fighting, right now! And you!" Robin spun her accusing finger right at the Gas Man. "If this guy and the kids get trapped in here with everything falling down, you're not gonna get any bounty, right? So, help me get everyone out! None of us are gonna get out of here if we don't stop fighting!" Another shake, and the entire place might come down. It might even be starting to fall apart already.
  2. My bad, I misread it as DC 8. Fort save vs. Sickness. 1d20+7 = 26. Justice did have guts of steel, eventually And then she'll try and broker some peace and stop everybody fighting, again.
  3. Was he able to do something like this anywhere, or just here? Cassidy really couldn't shake the thought. It took a lot out of him, it wasn't one of his usual tricks, but who really knew the limits to what he would eventually be able to do, anyway? Part of him enjoyed watching the pests being ripped to shreds or blown away, but he quieted that voice. He shouldn't take any joy in killing something, even bugs and snakes. He'd known death. He didn't want to know it again. Without a word, he turned his storm, aiming it directly at the Snake himself. He wanted him gone, and hopefully, this would be enough to actually hurt the bastard. Unless the sand continued to move through him, at least. At the same time, he started slowly making his way towards the cave's exit, making sure to keep his eye on the Snake the entire time.
  4. Fatigued now! With Venomax and the others out of the room, DD is gonna turn the Devil's Storm directly at the Snake himself. Attack roll: 1d20+11 = 17
  5. "GAH!" Robin quickly backed away, out of Finnigan's reach the moment he changed. This was just like in her Tokusatsu shows when a bad guy that masqueraded as a human threw away the disguise, and it still caught her completely off guard. The stench that spread from him was bad, but nothing she couldn't handle, at least. At least the Gas Man was caught off guard too. Switching her stance, she held the Justice Buster up, aiming it directly at Finnigan. He wasn't gonna survive prison? He didn't look like he was even alive. He looked like a zombie, for crying out loud. And Robin hated zombie movies! "Is that what you call surviving? You're a freaking zombie! Is that what you're gonna do to all the kids here, turn them into zombies just like you?" She hoped the kids would hear her, and hopefully his reply. Anything to get them out of here, maybe turn on Finnigan a bit. Then she pulled the trigger. Was excessive force even a thing when you fought against a zombie?
  6. Fort save: 1d20+7 = 13 (accidentally typed 8, but I hope its fine anyway). Justice got guts of steel! Initiative: 1d20+2 = 14 Justice backs away, hoping to put some distance between them, and takes a shot at Finnigan. Attack roll 1d20 + 9 = 24 Toughness DC 20 if it hits.
  7. "Well, that went over better than I expected." Robin muttered to herself. She honestly hadn't expected Finnigan to accept this at all. Maybe there would have been another fight, but really, she would much rather prefer that didn't happen. Still, the Gas Man was right, much as she hated to admit it. Returning everything was the first step, but as she said, they had to face justice. If she just let them walk, they would probably start another wave of pick pocketing as soon as they thought she couldn't find them again. And Finnigan still just rubbed her the wrong way. The way he spoke to the kids, calling them his fingers, that was just wrong. "Sorry, Finnigan, but even if you return everything, I can't just let you go. Its a great first step, really, and I know it'll look great for the cops, but, I gotta turn you in. If you'd just stolen food or something, then maybe I could look the other way, but you went for valuables. But hey, just look at a headline like this: Thieves have a change of heart! Stolen goods returned, amends made! Everyone will love that!"
  8. I'm naturally up for option 1. I'll wait with getting Forever Boy into other codus immortus business until he's actually joined.
  9. Alright, that was freaky. Robin did not like Finnigan crawling like that. On one hand, it was just creepy. On the other, he was pushing it just a bit too much. If he was crippled, then how could he even crawl like that? She was about to reply when the Gas Man weighed in on the subject. Alright, sure. They got him. But what was that the right thing to do here? Finnigan and his gang had stolen all those things, but the Gas Man wasn't exactly a shining paragon of justice, here. "You be quiet." She motioned with the Justice Buster to the Gas Man. He had to have some respect for her gun now, and she knew better than to not watch him. Still, she kept some distance to Finnigan too. They both seemed tricky. "Everything's not as simple as that. Do as you're told, then its done. But you guys did steal a ton of stuff. There's living comfortably and then there's just wanting the easy path. You gotta give everything back. You can't just go around stealing from others. You did a bad thing, and you got caught. Whatever the reason, you gotta face justice." She didn't even intend to do that pun.
  10. Dust Devil II (20) Extracurriculars: Reputation (+1 PP) Extracurriculars: Interview (+1 PP) Sting in the Tail (20) Forever Boy (24) Extracurriculars: Reputation (+1 PP) Adventuring Time (1) Dark Red Tide (3) Let's Fall In Like (4) No Better Time To Start (1) Roommates (3) The Gift of Home (10) The Last American (1) Toondependence Day (1) Justice (73) Extracurriculars: Reputation (+1 PP) Extracurriculars: HellQ (+2 PP) Extracurriculars: Guidebook Page (+2 PP) A Place for Everything (3) Busy Little Fingers (68) Forgotten != Gone (2) GM (20) aMaZo (1) All that glitters... (17) Run Fast (2) GM Posts: 1 to Forever Boy and 5 to Dust Devil, putting them at 25 posts. Then 27 to Justice, putting her at 100 posts. So far, that leaves me with 11 posts from GMs, not enough to bump anyone to a higher level.
  11. "Right, I'm the Judas here." Robin kept the Justice Buster aimed at him. She rolled her eyes behind her helmet, not that the Gas Man could see it. "You dropped a freaking tear gas grenade on everyone! How's that not excessive force?" She resisted the urge to give him a quick kick while moving near him. She was a hero, she wasn't supposed to do things like that. She remained standing near the Gas Man, opposite of Finnigan so she could try and keep eye on them both. At least her eyes was starting to feel better, even if they still itched. The bow was a bit weird. Like, why did he need to do that? "Wait, what vagabond? And this doesn't mean that you're not still in trouble, Mr. Finnigan! You and your gang still stole all those things from people. You gotta return everything. I get that you don't want to just survive and gotta live, but c'mon, you hurt a lot of people that wouldn't do anything to you." She paused. "I mean, I don't think stealing's easy or anything, not that I would know, but you can't just go around hurting other people like that. How about finding some actual jobs or something like that? There gotta be something you guys can do."
  12. To tell the truth, part of Cassidy didn't care if Mr. Sting or Abdul got caught in the crossfire of what he was about to try, but he was supposed to be a hero, and he had fought that impulse. While Venomax took them out of the cave (and Cassidy did like the way he took down Mr. Sting with a single hit), Cassidy made his way to the center of the cave, near the snake man. Even made of sand as he was, it was horrible to make his way through the swarm of insects, snakes and other pests, but he made it. He needed to be as close to the center as he could for this to work. He hadn't tried anything like this before. The sandstorm from earlier was the extent of what he had tried, but this was taking that a step further. He hoped it would work, but if there was one place where it would, it was here, inside the Mesa. A furious storm of sand exploded out from him, ripping and tearing into everything in a path in front of him towards the exit. The throne, the snake man sitting on it, the snakes and other pests that surrounded him. All would be caught in it, if it remained in front of him as he tried to clear the path.
  13. Gonna power stunt the Sandstorm power to the following: Blast 7 (Devil's Storm; Extras: Area (Cone) 70 ft.. Feats: Accurate 3) {24/24} (Magic, Sand) And using it from the middle of the cave to try and get rid as many of the pests as possible in one go, while clearing a path for the others. Attack roll: 1d20+12 = 30 And DD is fatigued.
  14. GM The flaming punch connected with the golden gladiator with a satisfying *CLANG!*. From the way the would-be robber stumbled, it didn't sound like the armor had much padding inside to protect his head from the recoil after the hit. He groaned loudly, looked quickly at his brother, then decided to follow Facsimile's advice. Quickly picking up a few gold bars, he tried to make his way for the door, moving as quickly as when he had attacked Facsimile moments before. The other brother stared at Rev. "That's freaky! What kinda thing are ya?" A blade appeared from just above his wrist. A small burst from ankle mounted rockets sent him flying straight for Rev in mid-air, as he did his best to try and hit her with the blade. He didn't even notice that his brother was making a hasty retreat.
  15. Armor Thug 1: Defense roll. 1d20+8 = 12, a solid hit! Toughness roll: 1d20+12 = 19. He's staggered and stunned! Armor Thug 1: 27 - Staggered, stunned. -2 to defense, only one action Armor Thug 2: 24 - Unharmed Rev: 15. HP 3 - Unharmed Facs: 11 HP 0 - Unharmed Armor Thug 1 tries to make a run for it, grabbing a few gold bars on the way. Moving at super speed 5, so 50 MPH. Armor Thug 2 leaps for Rev, attempting to punch her with a blade like the one his brother used: 1d20+8 = 17. DC 27 if it hits, Penetrating 5.
  16. Robin's eyes hurt. She hadn't tried anything like this before, just this constant burning feeling, but even then, her vision started to clear. She could make out some of the Gas Man's muttering at Finnigan, and she at least knew it was enough that she had to do something about it. The second her vision started to clear, she set off after the Gas Man. Sure, all the thieves might get on her case, and Finnigan didn't exactly sound like a good guy, but she wasn't about to let the Gas Man try to brutalize him. Like, just look at them and all the gear that the Gas Man was packing. Even then, she couldn't help herself. It felt wrong to shoot someone in the back. "Stop!" One warning, then she took the shot, the Justice Buster held with both hands. The gun itself was a bit oversized. It was custom made and designed, her special weapon. No bullets, just a shot of pure kinetic force sent straight for the Gas Man.
  17. Fortitude save vs. blinded: 1d20 + 7 = 23 Justice's back in action. Gonna try to catch up with the Gas Man and Finnigan and take a shot at the Gas Man with the Justice Buster: 1d20+9-1 = 24
  18. By the time Rev and Facs reached the men in the golden armors, the older guard was struggling in the grip of one of the men. The younger had turned tail, hiding behind one of the nearby pillars. Both looked up as Rev as she shouted at them. "Super hero. Of course he wanted us to rob the gold here," the man that currently held the struggling guard grumbled. Then the bag caught on fire, drawing a loud curse from the other. "Super heroes, brother!" He quickly threw it to the floor, turning to Facsimile. "This one is on fire!" They moved quickly. While the one holding the guard threw him in the direction of Rev, the other moved at incredible speed towards Facsimile. A broad blade extended just above his right fist, as he threw a punch directly at Facsimile's chest.
  19. Armor Thug 1: 1d20+11 = 27 Armor Thug 2: 1d20+11 = 24 So the order is Armor Thug 1: 27 Armor Thug 2: 24 Rev: 15. HP 3 Facs: 11 HP 1 Armor Thug 1 goes for Facs, 1d20+8 = 27. DC 27 if it hits, with 5 ranks of Penetrating. Armor Thug 2 throws one of the guards in the general direction of Rev. Up to you if you try to catch him or go for the attack.
  20. Cassidy nodded in response to Venomax, but otherwise remained silent. Way too much was going on at once. The bugs and pests flying and moving all around them, moving through him, it was disgusting. He could handle it, for now at least. He wasn't sure for how long. How were they going to deal with this? Venomax wanted to regroup and figure out a plan. It might be the best choice, but he didn't leaving. Who knew where the snake could do while they were gone, or where he could disappear to? It didn't matter. They were in the Mesa, and he was the Dust Devil. He would handle it, but Venomax needed to get out of range. "Grab Abdul and Mr. Sting, and get out of here. I'll handle the pests!" It was a long shot, but it might work. He just needed to get them out of the way first.
  21. "Oh come on!" They had barely even made contact with Finnigan and his gang, and the Gas Man had already done just what she had hoped he wouldn't do: Escalating the situation without even needing to. They were just talking. No reason to get into a fight already! It was almost like the grenade moved in slow motion as he dropped it to the ground. The smoke rose from it, and even as she dodged to the side to get away from it, Robin was caught in the gas. Her eyes started watering, but she was somehow able to keep her lunch down. Still, she was blind. She couldn't just start shooting randomly. Robin grabbed the Justice Buster with both hands and pointed it around, listening for anything that might identify the Gas Man, or someone trying to attack her, as she furiously tried to blink the tears out of her eyes. It hurt like hell. She really had to install some air filters or something in the mask. "I'm not with that guy! Can't we just talk this out?"
  22. Reflex Save: 1d20+8 = 20 Made it! DC 13 fort save for Nauseate and Dazzle, then. Fort save vs Dazzle: 1d20+7 = 12. Fort save vs. Nauseate: 1d20+7 = 20. Blinded, but at least Justice's not about to puke. Initiative: 1d20+2 = 12, so your moves.
  23. And I'd completely missed Facs trying to stealth: Notice 1d20 + 4 = 12 and 1d20 + 4 = 17, so I'd say you get to sneak up on them.
  24. Also, both of you feel free to roll initiative.
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