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Power Level: 10 (180/180PP) 
Unspent Power Points: 0 
Trade-Offs: +3 Attack / -3 Damage

In Brief: Regular guy with a not so regular sword.




Alternate Identity: Lee Yoon-sung (Secret)
Birthplace:  Emerald City

Base of Operations
Occupation:  Auto Mechanic
Affiliations: People and/or groups you work with.
Family: Close or otherwise significant relatives.


Age: 30 (DoB: 1986 [February 16])
Apparent Age: Mid Twenties
Gender:  Male
Ethnicity: Korean American
Height:  5'6
Weight:  154 lbs
Eyes:  Black
Hair:  Black

Yoon-sung is a fairly muscular male whose hair is kept as a side swept fringe with neatened up sides.  His apparel tends to lean to the plain t shirt and jeans section of the store.  Yoon-sung is often seen wearing a red plaid jacket when not in his work attire.  Which consists of dark blue coveralls.


As Kuksón, Yoon-sung's face is covered by a Korean bridal mask.  His superhero costume actually consists of a three piece suit, a black hat (adorned over the mask), and white gloves.  His black shoes are heavily jewelled.


Since the dawn of the Silla era, into every generation a shaman is reborn.  They alone wield the strength to fight off the forces of darkness wishing to stake a claim in the Netherworld.  A tradition established by the Hwarang (although there is evidence that the Wonhwa were the first to create such a hero) skilled Shamans were chosen for their honor and great spiritual enlightenment.  These Shamans were entrusted with a weapon by the gods that allowed them to fight on equal footing with demons as deadly warriors.  Yoon-Sung is not one such warrior.  No, he was an simple auto mechanic who quickly learned just how curiosity killed the cat.


Yoon-Sung was a high school dropout looking for a way to pay the bills so he took a job offer from Nick Long to work at the Long Auto Mechanic shop.  Little did he know that Nick Long was the leader of the Emerald City charter of the King's Outlaw Motorcycle club.  Much less that the King's trafficked illegal Russian Firearms.  Unfortunately, both of these facts came to a head when Yoon-Sung poked his head where he shouldn't and looked inside the trunk of an antique car that Nick Long told him to touch.


The contents were a mixture of automatic weapons, viridian stones, and a strange stone box with Korean characters on it.  Freaking out, Yoon-Sung wanted to run away but he felt a strange tug from the box as if it were calling for him.  Touching the stone he suddenly found himself impaled by a hail of bullets, mistaken for a thief by a Mafiya thug that had chosen that moment to check on the firearms.


When Yoon-Sung opened his eyes again he was in the Seocheon Flower Field surrounded by shamans.  It is then that they inform Yoon-sung that he has died.  He was then informed that he descended from the highest bone rank (an outdated caste ranking from the Silla Kingdom) and for the deed of saving Princess Bari he was prevented with an opportunity to join their ranks as a shaman guarding the fields from would be thieves.


That was until the first Shaman herself appeared and explained that Yoon-Sung was not a Shaman.  She was indeed trapped inside the stone tablet, a deed committed by the Green Dragon Society during WWII, and it was something strange about his touch that she couldn't quite pinpoint that freed her.  But, he was not a capable enough warrior to actually defend the fields, nor a learned enough intellect, to speak nothing of the fact that his body had yet to undergo the ritual to wash away all impurities.  


However, a reward was still in order.  So she gave him a flower that would return his life and infused his body with the spirit of a fallen Silla swordman.  One of the many in an extant line of shamans chosen to protect the Seocheon Flower Field from the mortal coils until death.  Returned to his body in a hospital room, Yoon-sung's miraculous recovery was the talk of the hospital.  No one noticed that he was now carrying a small piece of metal that wasn't there hours ago.


Personality & Motivation:

Yoon-sung didn't grow up religious, although he is honored of his choosing he has no inherent plans to become a proper shaman.  He just wants to get back with his life and ignore the weirdness going on around him.  But, he just can't help this desire to help those in need.  While, not a proactive hero in that he won't go on active patrols at the first sign of trouble in Emerald City Yoon-sung can't help but leap headfirst into action 


Of course the spirit inhabiting his body may play some part in this.


Powers & Tactics:

Yoon-Sung's Saingeom was created in the Silla Era, long before the first officially documented one was created in the Joseon Era of Korea.  Passed down shaman to shaman it contains all the memories of its previous owners.  As such Kuksón has an innate martial skill that matches an expert swordsman.


As the sword was crafted with the scales of a slain Imoogi, it has strange properties tied to the element of water.  The blade is able to shift between all three states of water at the user's command.  The sword also carries within it the souls of all it has slain.  They can as such provide advice to help Kuksón in defeating his foes.  


In its water state the blade's weight is negligible and as such is ideal for high speed slashes and felling multiple foes in short succession.  Furthermore, a single scratch of the blade can cause debilitating pain.  In its ice state, the sword's weight adds to its raw destructive power while flash freezing his surroundings.  As such the ice state is not ideal when civilians or allies are nearby.  The gas state's blade turns into a heavy mist that obscures one's vision and makes it hard to smell, Kuksón can manipulate the mist


Power Descriptions:

When inert, his Saingeom appears like a small bladeless hilt.  When activated in its water state the sword has 28 constellations, 27 sword characters, the om mani padme hum buddhist mantra, and finally a magical incantation which reads as follows:


"The Heaven calls down the spirit, and The Earth helps the soul. The sun and the moon are shaped, mountains and rivers are formed, and Lightnings strike like storm. Move North Heaven to destroy evil in the land, make for righteousness in the natural order."


In its ice state the blade's mantra is replaced with the Om Amideva. The blade is much thicker, becoming translucent rather than transparent.  Though as a result the inscriptions are easier to read.


In its mist the blade forms into a vaguely tiger shaped vapor surrounding the area around the user.  The inscriptions are near impossible to read.  Those able to read the vapor can make out the metta sutta written within.  Those within the Mist


Bad Boss:  Yoon-sung still works for Nick Long.  Hospital bills don't pay themselves.  But, even without knowing the whole picture of his boss' criminal endeavors, he knows that Nick is bad news.

Chivalry in Warfare:  Superheroes don't kill unnecessarily, and neither did the chosen warriors of the Hwarang supposedly.  But, that doesn't mean killing never happens.  Those killed by his Saingeom have their soul taken into the blade.  The souls inside the sword can provide Yoon-sung with advice.  Unfortunately, the trustworthiness of said souls is more than lacking.  After all, only the most evil beings would have necessitated killing.

Not a drop to Drink: Yoon-sung's Saingeom's blade requires a source of moisture to form the blade.  A 16 oz bottle of water will do.  However, a capable villain can drain/evaporate the water used after a blade has been formed, requiring Yoon-sung to search for a new source of water.

Pay the Toll:  Yoon-sung can come back from the dead (again). At a cost, the sword will take his soul into it.  Forcing him to engage in a trial by combat with the souls inside to earn his life back.  But, if another soul wins they have the opportunity to gain control of his soul.  Servants of a villain trapped within the soul may attempt to do everything they can to weaken.

Sinbyeong:  Yoon-sung suffers from sinbyeong.  A spiritual sickness caused by an imbalance in the energies in his body due to the fact that he has no fully accepted the spirit possessing him.  The GM should feel free to cause hallucinations, ask for a nightmare roll at the beginning of threads, sleepwalking and other symptoms are also up to a GM's discretion.


Abilities: 6 + 0 + 6 + 0 + 6 + 2 = 20PP
Strength: 16 (+3)
Dexterity: 10/20 (+5)
Constitution: 16 (+3)
Intelligence: 10 (+0)
Wisdom: 16 (+3)
Charisma: 12 (+1)

Combat: 10 + 10  = 20PP
Initiative: +0/+9
Attack: +13 Melee, +5 Base
Defense: +13 (+ 5 Base, +8 Enhanced Base) +3/+7 Flat-Footed

Grapple: +18
Knockback: -3/-6 (Versus Demonic/Hellfire/Infernal)

Saving Throws: 0 + 0 + 0 = 0PP
Toughness: +7 (+3 Con, +4 [Protection])
Fortitude: +6 (+3 Con, +3 Enhanced)
Reflex: +10 (+5 Dex, +5 Enhanced)
Will: +8 (+3 Wis, +5 Enhanced])

Skills: 22R = 88PP
Climb 2 (+5)

Concentration 7 (+10)

Disable Device 10 (+10)

Craft (Mechanical) 15 (+15)

Drive 10 (+15)

Intimidate 5 (+6)

Knowledge (Theology & Philosophy) 4 (+4)

Language 1 (English [Native], Korean)

Notice 4 (+7/+15)

Perform (Dance) 9 (+10)

Perform (Wind Instruments) 9 (+10)

Stealth 10 (+15)

Swim 2 (+5)

Feats: 7PP

Beginner's Luck

Equipment 2

Fascinate (Perform)


Weapon Bind

Weapon Break


Equipment: 2PP = 10EP

Muscle Car [10EP]
Strength: 25 [1EP]
Size: Large [1EP]
Toughness: +8 [1EP]
Defense: -1 [0EP]
Features: Alarm 2 [DC25] [2EP]
Powers: Speed 5 (250 mph) [5EP]

Powers: 35 + 70 + 6= 111PP

Device 11 ( 55DP Container; Feat: Restricted [Those who have died], Indestructible; Drawback: Easy-to-Lose ) [35PP] ( Sainchamsageom )

Blade Array 20 ( 40PP Array; Feat: Alternate Power 2 ) [42DP]

Damage 4 ( Extras: Autofire [7 Ranks], Linked to Nauseate, Penetrating [4 Ranks]; Feats: Improve Critical 2, Mighty, Takedown Attack 2 ) + Nauseate 7 ( Extra: Linked to Damage(Water Sword) {18+14=32/40}

Damage 10 ( Extras: Area [50' General Burst], Linked to Drain + Drain Toughness 10 ( Extras: Area [50' General Burst], Linked to Damage ) (Freezing Sword) {20+20=40/40}

Illusion 10 ( All Sense Types; Extra: Selective Attack; Flaws: Phantasms, Limited to Targets Inside of Fog ) + Obscure 2 ( Affects Visual Senses; Flaw: Range [Touch] {30+2=32/40}(Mist Sword)

Comprehend ( Spirits; Flaw: Limited to Spirits inside of Saingeom)  [1DP]

Feature 1 ( Spirit Container [Souls of those slained by the Saingeom/Former Wielders trapped inside] [1DP]

Impervious Toughness 6 ( Flaw: Limited to Demonic/Hellfire/Infernal [3DP]
Move Object 2 ( Heavy Load: 100 lbs; Flaw: Limited to Water; Extra: Range [Perception] ) [2DP]

Regeneration 2 ( Resurrection 2 [1 Day ] [2DP]
Super-Movement 1 ( 
Water Walking ) [2DP]


Sinbyeong 14 ( 70PP Container) [70PP] 

Enhanced Defense Bonus 5 [10PP]

Enhanced Dexterity 10  [10PP]

Enhanced Feats 14 ( Attack Focus [Melee] 8, Cunning Fighter, Improved Disarm, Improved Initiative, Improved Sunder, Precise Strike, Quick Draw [Draw] [14PP]

Enhanced Fortitude 3 [3PP]

Enhanced Notice 8 (+8) [2PP]

Enhanced Reflex 5 [5PP]

Enhanced Will 5 [5PP]

Feature ( Undead Pressence [Undead creatures tend to regard Kuksón as “one of them” and unless circumstances dictate otherwise they at worst, maintain a neutral attitude towards him. As the Undead do not consider Kuksón a living creature for commands involving such, and may simply ignore him]) [1 PP]

Immunity 2 ( Disease, Poison [2PP]

Impervious Will 1 [1PP]

Protection 7 [7PP]

Speed 1 ( 10 mph, 100 ft./rnd [1PP]

Super-Senses 5 ( Accurate [Hearing], Danger Sense [Hearing], Extended [Hearing, -1  per 100'] Uncanny Dodge [Hearing] [5PP]

Super-Strength 2 ( 26 Effective STR, Heavy Load [920 lbs] [4PP]


Shaman Ruts ( 5PP Array; Feat: Alternate Power 1 ) [6PP]

BPHealing 5 ( Flaw: Limited to Others )  {5/5}
AP: Astral Form 1 {5/5}

Drawbacks: (-0) + (-0) = -0PP



DC Block







DC18 Toughness

Damage (Physical)

Freezing Blade

50' Burst

DC20 Reflex

DC20 Fortitude

DC25 Toughness


Drain Toughness

Damage (Ice)

Mist Blade

Perception/10' Burst

DC20 Will


Water Blade


DC22 Toughness

DC17 Will

Damage (Water)




Totals: Abilities (20) + Combat (20) + Saving Throws (0) + Skills (22) + Feats (7) + Powers (111) - Drawbacks (0) = 180/180 Power Points

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Minor typo - "Yoon-sung didn't glow up religious"



With enhanced dexterity 10, Kuksón would have an Initiative of +0/+5. With the Improved Init. from Sinbyeong, that goes up to +0/+9.


By house rule, a minimum of 1/3rd of your Attack and Defense must be Base Attack/Defense. With 13 of each, Kuksón would need 5 base attack and 5 base defense.



You have purchased 82 ranks of skills, not 76. You may also want to re-calculate final skill bonuses - I suspect some of them may date back to an earlier revision of the sheet (such as Disable Device, an int-linked skill, getting a mystery +2 from somewhere).



The tally line for the Powers section is incomplete.


The first power of the Blade array is well under budget - which is fine, but its tally should probably be updated to reduce confusion. Damage 4 with a +1 extra, a +0 extra, and 4 feats is 12pp, not 20pp.


Your Move Object is missing its rank - I'm guessing that'd be rank 1, given the cost. Be aware that's an effective strength of 5, which some napkin math says is ~6 gallons of water at a heavy load.


Notationally (and of little importance), your Sainchamsageom goes from noting powers as DP to noting powers as PP, toward the end.


I'm assuming Sainchamsageom is intended to be Hard-to-Lose, but that should be noted explicitly on the Device. You may also want to note somewhere in the fluff or such why it's Hard-to-Lose, being a hand-held object - what force prevents it from being removed or disarmed without Kuksón being KO'd first?


A container is not a physical object unless the fluff says it is (usually by making it a Device) - putting Indestructible on Sinbyeong does nothing for you, here. Same thing with Restricted, as this is not a physical object and you don't need to worry about someone else picking it up and using it against you. (You are also already not actually paying for these feats in the final pp tally, so.)

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Earlier version is correct.  Though that's no excuse for having bought Disable Device twice.  Should have done a better once over, though it is actually meant to be 76 Ranks.  


It's actually an Easy to Lose (started as a Hard to Lose because well long story short wuxia novel storing things inside yourself reference) but scrapped that.  Seems I forgot the Penetrating on the Damage Effect in the base of the array.  Or to note that I went for 7 ranks of Autofire.  Still under points mind you, but it does what it


Yep it was only meant to be a Rank 1 Move Object.  But, honestly I'm already over the budget of things I wanted to do with the build  So, might as well increase the Device Rank and get more. 


I believe I lazily copy'd and pasted my Container format without looking inside just to keep the grey line on the side!  So that's definitely my bad.

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