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Initiative for the Rescue Squad: 

 

Raptor: 10

Garuda: 22

Epiphany: 16

Prestige: 27

 

Prestige: 27 

Woodsman: 27 

Nighthawk: 22 

Garuda: 22 

Sparkler: 20 

Alkahest: 18 

Epiphany: 16 

Raptor: 10 

 

Prestige goes ahead and shoots the crazy monster, of course. 

She bluffs as a move action, DC 25 Bluff to avoid being flat-footed, Alkahest! 

After that, she fires with a +5 Power Attack! 

http://orokos.com/roll/425732 

A comfortable hit; DC 25 Tou save for Alkahest, depending on her Impervious. 

 

Woodsman fires his Obscure into the ground at his feet. He then scoops up Archer and moved to the window, getting ready to jump out the window and get away from both Alkahest and the hostiles. 

 

Nighthawk is up. 

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Nighthawk is going to switch to defensive stance and hold her attack to ready an action to defend her teammates escape, also in case she has to wrangle Alkahest through the window (which should be fun!)

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Raina is going to stay in the control room and invoke her invisibility. She will be guarding Merlin, also invisible, who will begin to work to take control of the systems in the Doom Room. She will hold an action ready to fire blast anybody who takes a hostile action against herself or Merlin.

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Okay. 

 

Epiphany:

 

Disperses Woodsman's cloud with a spell. 

 

Woodsman gets an HP. 

 

Epiphany tells her friends to hit the heroes! Everyone gets an HP. 

 

Raptor:

 

Goes in for a hit on Woodsman, doesn't do so well acrobatically

Woodsman rolls vs DC 17 and passes

Attack vs DC 24. 

http://orokos.com/roll/427761 = And a crit! DC 28 Tou save there, unless someone wants to Interpose for Riley 

(I think Nighthawk is doing that) 

 

Round 2: 

 

Prestige: 27 

Woodsman: 27 

Nighthawk: 22 

Garuda: 22 

Sparkler: 20, freakin' invisible 

Alkahest: 18 

Epiphany: 16 

Raptor: 10 

 

Prestige:

 

Move Action: drops down to ground level

Standard Action: shoots Alkahest again! 

http://orokos.com/roll/427757 = I believe that hits, so that's another DC 27 Tou save. 

 

Woodsman:

 

Standard Action: makes his way down to ground level with Mr. Archer

Move Action: goes for Prestige! 

spends an HP to cancel fatigue 

Standard Action: misses, needs an HP 28 hits  

Grapple = 35, so 40 with the Crit

http://orokos.com/roll/427768 = 17

 

She is Bound and Helpless. Riley will make a point to put his hand over her mouth. 

 

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Robin will blow her HP to acquire interpose and do so, yes. 

Tou Save: 19

 

And I do not think that she can spend more than one HP a round so she'll take it. :D 

Edited by alderwitch

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I'll spend my turn clearing my daze since I'm pretty sure that I can't spend another HP this round. If I can get up an IC post, I will but don't hold back on moving on just in case I can't come up with enough of a reaction post to be worth posting.

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Garuda: 

finally has his chance for revenge! Riley gets an HP for dealing with his rival here. 

I will spend that last HP now. 

 

Garuda doesn't care. He goes ahead and he All-Out Power Attacks Woodsman. The DC to hit Riley is currently 24. 

http://orokos.com/roll/428760 = 20

 

He misses! He will not miss next round. 

 

The DC to hit Garuda is currently 13. 

 

Riley is bleeding from the ear but has taken no serious damage. 

 

Sparkler is up as soon as I post for Garuda. 

 

 

 

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Edit: Forget what I posted five seconds ago, I changed my mind. Raina's going to blast Garuda and then hop on her broom and fly up to the ceiling of the control room so nobody can triangulate on her. Merlin will continue attempting to gain control of the Doom Room. 

Raina gets a 28 on that roll, DC 25 toughness save. 

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 Alkahest 

Move ActionDemoralize Raptor: 1d20+7 22

Standard ActionCharge Raptor: 1d20+11 22

 

I have a feeling that's a miss, let me know if it's worth blowing an HP on a reroll. If it hits it's a DC 30 Toughness Save.

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