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Getting There Is Half The Fun (OOC)


Thevshi

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The tough pirate moves over to attack Deep Freeze’s ice wall. DC 25 toughness save for the wall: 15, punching a large hole in the wall.

Round Three

28 Silver (unharmed)
16 Balus (bruised)
14 Starshot (unharmed, 1 HP)
11 regular pirates (4)
7 Deep Freeze (unharmed, 1 HP)
7 Tough Pirate (unharmed)

Silver will again use defensive attack (-3 atk/+3 def) and shoot at Starshot: missing with a 12

Starshot is up!

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The tough pirate only gets a 19 so he is bruised and dazed.

Round Four

28 Silver (staggered, dazed)
16 Balus (bruised)
14 Starshot (unharmed, 1 HP)
11 regular pirates (1)
7 Deep Freeze (unharmed, 1 HP) Ice Wall (disabled)
7 Tough Pirate (bruised, dazed till top of (7))

That takes us to Starshot!

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Not so fast!

 

Move Action, Ill try a -5 intimidate on Silver: 1d20+4=13 not much good. 

 

Ok so as trigger is fatigued, its -2 PP from all powers, in this case the array down to 11PP. So a Snare 5 Effect. As its rather weak, ill shift that +2 DC and -2 Attack, and roll to hit: 1d20+8=24 I hope that hits Silver, if so its a DC 17 Reflex Snare effect (although its only Rank 5 toughness). 

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