RocketLord Posted January 13 Author Share Posted January 13 Alright, how do you want to approach the silent, dark, empty floor? Make any rolls that you figure might be relevant to your approach! Link to post
Spacefurry Posted January 15 Share Posted January 15 I'm thinking an attempt at untrained Stealth and a Notice (seems more applicable then Search). Untrained Stealth 17 Notice 21 Link to post
RocketLord Posted January 15 Author Share Posted January 15 Nobody seems to notice you. You can see a figure moving inside the room with the open door, but you can't make out any features before you reach the door! Link to post
RocketLord Posted January 18 Author Share Posted January 18 Give me another Notice if you move inside. Link to post
Spacefurry Posted January 19 Share Posted January 19 Two quick questions. Is her back to the door? And would Jennifer possible recognize her from TV? Maybe not who she is exactly, but maybe just if she’s a villain or hero from the costume? Would it be a knowledge check of some kind? ...okay, some maybe four questions technically. Link to post
RocketLord Posted January 20 Author Share Posted January 20 Back it to the door. Give me a Knowledge [Popular Culture] check to see if you know her if you got that. Link to post
RocketLord Posted January 25 Author Share Posted January 25 Alright, give me an Initiative roll. Link to post
Spacefurry Posted January 25 Share Posted January 25 Intiative 12... Let’s try that again. HP for... and 23 Link to post
RocketLord Posted January 26 Author Share Posted January 26 Initiative: 21 23 - Chimera - 2HP - Unharmed 21 - Freestyle - Unharmed Alright, you're lunging for the power and pulling that out as your action. Chimera goes for the usb drive as her action, pulling it out and leaping over you, heading out of the room. And you're up! Link to post
RocketLord Posted January 28 Author Share Posted January 28 Make an attack roll to initiate a grapple if you try for a grab! Link to post
RocketLord Posted January 29 Author Share Posted January 29 That's a hit. So, give me a grapple check! Link to post
RocketLord Posted February 1 Author Share Posted February 1 Freestyle's suit is covered with an effect that gives her half Immunity to Entrapment effects (including grapples) which means your grapple bonus is halved to a +7, so... DC27 instead of DC35 for her opposed grapple: 23 Grappled and Pinned. Taking a standard action to use Escape Artist to escape: 29 Remember that your Grapple bonus is at half effect, so only +7! Since you can't make that, she escapes and spends a movement action to run towards the other end of the room. You're up. 23 - Chimera - 2HP - Unharmed 21 - Freestyle - Unharmed Link to post
Spacefurry Posted February 1 Share Posted February 1 Woo, lack of formal combat training... Grapple check: 13 Link to post
RocketLord Posted February 2 Author Share Posted February 2 Freestyle drops a bomb that explodes, filling the entire floor with a Visual Obscure effect. Then moves and you hear a crash! 23 - Chimera - 2HP - Unharmed 21 - Freestyle - Unharmed Link to post
RocketLord Posted February 3 Author Share Posted February 3 And you leap right into Freestyle's bomb, triggering it. Give me a DC18 Reflex Save vs. Area, then a DC23/19 TOU save. Freestyle spends her move action to get to the end of the roof. Link to post
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