Jump to content

Recommended Posts

Steel Shogun
Power Level: 12 (216/216PP)
Unspent Power Points: 0
Trade-Offs: (Katana) +1 Attack / -1 Damage, -2 Defense / +2 Toughness 

 

In Brief: Yakuza heir turned ironclad Oyabun.

 

Alternate Identity: Takazumi Kaneda (Secret)
Birthplace: Emerald City

Residence: Jadetown, Emerald City
Base of Operations: Jadetown, Emerald City
Occupation: Oyabun of the Takazumi-gumi
Affiliations: The Chamber, Takazumi-gumi, Katanarchists
Family: Takazumi Kagami (Wife, Born 1980), Takazumi Ryu (Son, Born 1998, So-Honbucho of Kaneda's household, member of Takazumi-gumi), Takezumi Tomiko (Daughter, Born 1998, has visions of the future)

 

Description:
Age: 46 (DoB: 1973)
Gender: Male
Ethnicity: Asian
Height: 5'7'' / 6'7'' as Steel Shogun
Weight: 166 lbs. / 500 lbs. as Steel Shogun
Eyes: Black
Hair: Black

Takazumi Kenada is an attractive 46-year-old Japanese man. He is 5’7” with a strong build, black hair and brown eyes. He wears well-crafted Japanese business suits, Italian shoes, and expensive silk ties. As the Steel Shogun, Kaneda is 6’7” tall and appears to be made from a silvery-grey metal. He wears a suit of light metal armor designed to resemble that of a traditional samurai, and he wields a katana and a wakazashi. His voice in this form is deeper, with a hollow quality, almost as if it were coming from a deep well.

0HWCxJW.png

 

History:

Takazumi Kaneda, the boy who would one day become the Steel Shogun, was the son of Takazumi Tetsuo, the Oyuban of the Takazumi-gumi—a Katanarchist Yakuza clan based out of Little Osaka in Emerald City. To have his son raised traditionally, Tetsuo sent him to Japan to be fostered by his uncle, the Oyabun of his own Yakuza clan, where Kaneda would be indoctrinated to become a loyal Katanarchist. He was to be given the best education Japan could provide, including the ancient art of wielding the sacred katana. He became an active member of his uncles’ clan when he turned 16, but with the strict understanding that he would return to Emerald City at his father’s command to take control of the ‘family business’ in America.

 

Kaneda rose through the Yakuza ranks buoyed, not by his birthright, but by his intelligence and skill. He proved to be an insightful member of the organization who commanded not only the loyalty but the love of the men below him due to his willingness to lead them directly and not from behind the safety of a desk. It was this very trait that very nearly led to Kaneda’s undoing. What seemed like a simple trade of smuggled weapons for drugs in an abandoned warehouse on an isolated dock proved to be a police set-up. Kaneda and his footsoldiers became embroiled in a gun fight. He knew the only way out was to ensure every one of the police officers was killed with no witnesses left standing. What neither the police nor Kaneda realized was that the warehouse had not been completely emptied of the barrels stored there. The hail of bullets ruptured the barrels and caused the chemicals to spill and ignite, resulting in a huge explosion, destroying the warehouse completely and setting fire to the surrounding area in a blaze that burned for a week.

 

While most of the police and footsoldiers were killed instantly, Kaneda was flung free of the warehouse and landed on a rusting ocean freighter moored on the dock. Covered in burning chemicals, Kaneda’s skin melted and bubbled until he succumbed to the pain and passed out. When he regained consciousness, Kaneda at first thought that the chemical fire had fused his body to the freighter. Panicked, he tried to pull himself free but realized his body had not fused with the metal plates of the deck, but had instead become some sort of organic steel. He found his new body did not detrimentally affect the way he moved, and in fact he was far stronger and more resistant to injury than before. A small amount of experimentation revealed he could revert back to his normal flesh and blood form with just a thought, enabling him to hide his new-found ability until he wished to reveal it.

 

Returning to his uncle, Kaneda continued to serve the clan and rose through the ranks. He used his new powers to act as an enforcer and special operative of the clan. The day finally came when was called back to America by his family; his father was gravely ill, and it was time to return to Emerald City to begin the process of assuming leadership of Takazumi-gumi. Kaneda stepped into the position of Oyuban with no opposition from his father’s men, and quickly earned their respect and admiration as a powerful and resourceful leader.

 

As the leader of the Takazumi-gumi, Kaneda would become the unofficial, hidden leader of Jadetown. During his rise to power, Kaneda would marry Myashita Kagami, fathering the twins Ryu and Tomiko. While Kaneda would lavish attention on Ryu as his heir, his attention has turned to Tomiko in recent years, as she discovered that she could receive visions of the future, expressed through art.

 

Eventually joining forces with other super criminals to create the conspiracy known as the Chamber, Kaneda became one of the secret rulers of Emerald City, a position that the Steel Shogun keeps to this day, ruthlessly dispatching any interference that could threaten the peace of his family. 

 

Personality & Motivation:

Kaneda is ruthless and focused. His upbringing was steeped in the customs and rituals of his homeland and he grew up understanding the demands of honor, face, and respect. He is confident with a clear and commanding voice and gives the impression he isn’t used to being ignored or disobeyed.

As a member of the Chamber, Kaneda stands in contrast to the likes of Koschei the Deathless and the Brain. While the pair could care little for the façade of a normal life in Emerald City, Kaneda champions keeping life in Emerald City in general, and Jadetown in particular, as normal seeming as possible. To this end, he will often dispatch the Takazumi-gumi as unofficial enforcers to kill or deport unwanted superpowered criminals. 

A loving father, Kaneda strives to keep his children Ryu and Tomiko out of the reach of the rest of the Chamber. While he is content with the life he leads, he strives to keep the Chamber from exploiting either Tomiko's visionary gifts, and Ryu's lust for power.

 

Powers & Tactics:

Kaneda is able to transform himself into “organic” steel, which vastly increases his strength and toughness, but also makes him denser and slower. He is a skilled martial artist, but prefers to fight up close with a katana. He is not above trying to grab his opponents to crush the life out of them.

 

Power Descriptions:

Following his exposure to the burning chemicals, Kaneda has become able to trnasform his body into "organic" steel. The process increases his density, making him heavier and slower, though it also makes him much stronger and harder to hurt, while making him virtually immune to most environmental effects.

 

Complications:
Honor: Steel Shogun is, ultimately, a man of honor. He does what he is honor-bound to do and expects the same from the people under him. He doesn’t understand those who feel differently and is often surprised by betrayals, major and minor.
Motivation—Responsibility: Steel Shogun is the head of a family and he takes his responsibility to his family members seriously.


Abilities: 8 + 8 + 8 + 6 + 4 + 8 = 42PP
Strength: 18 (+4) / 26 (+8) w. Metal Body
Dexterity: 18 (+4)
Constitution: 18 (+4) / 30 (+10) w. Metal Body
Intelligence: 16 (+3)
Wisdom: 14 (+2)
Charisma: 18 (+4)


Combat: 20 + 20 = 40PP
Initiative: +12 (+4 Dex, +8 Improved Initiative)
Attack: +10 Base, +13 Melee (+10 Base, +3 Attack Focus), +10 Ranged
Defense: +10 (+10 Base, +0 Dodge Focus), +5 Flat-Footed

Grapple: +22 (+10 Base Attack, +3 Attack Focus, + 8 Strength, +1 Super-Strength)
Knockback: -3 / -14 w. Metal Body


Saving Throws: 4 + 8 + 10 = 22PP
Toughness: +6 (+4 Con, +2 Defensive Roll) / +14 (+10 Con, +2 Density, +2 Defensive Roll), Impervious Toughness 12 w. Metal Body
Fortitude: +8 (+4 Con, +4) / +14 (+10 Con, +4) w. Metal Body
Reflex: 12 (+4 Dex, +8)
Will: +12 (+2 Wis, +10)


Skills: 124R = 31PP
Acrobatics 9 (+13)

Climb 10 (+14/+18)

Concentration 8 (+10)

Diplomacy 6 (+10)

Intimidation 15 (+19)

Knowledge [Behavioral Sciences] 8 (+11)

Knowledge [History] 8 (+11)

Knowledge [Streetwise] 10 (+13)

Language 1 (English, Native Japanese)

Notice 9 (+11)

Profession [Criminal] 15 (+17)

Sense Motive 9 (+11)

Stealth 6 (+10)

Swim 10 (+14/+18)



Feats: 32PP
Accurate Attack

All-out Attack

Assessment

Attack Focus 3 [Melee]

Benefit 2 (Crime Lord)

Benefit 3 (Multi-millionaire)

Connected

Contacts

Defensive Attack

Defensive Roll 1

Improved Defense

Improved Disarm

Improved Grapple

Improved Initiative 2

Improved Pin

Improved Sunder

Improved Trip

Instant Up

Power Attack

Quick Draw

Startle

Takedown Attack

Trance

Uncanny Dodge [Auditory]

Weapon Break

Well-informed



Powers: 43 + 6 = 49PP

 

Alternate Form 8.6 ("Metal Body"; 43PP Alternate Form[43PP] (Mutation, Metal)

Density 4 (Strength +8, Toughness +2, Impervious Toughness +2, Immovable 1, Super-Strength 1, Mass x3[12PP]

Enhanced Constitution 12 [12PP] 

Immunity 9 (Life Support[9PP] 

Impervious Toughness 10 [10PP] 

 

Device 2 ("Katana"; 10DP Container; Flaws: Easy-to-lose[6PP] (Mutation, Metal)

Damage 3 (Extras: Penetrating 4; Feats: Improved Critical 2, Mighty) [10DP]



Drawbacks: (-0) + (-0) = -0PP


DC Block

Name

Range

Save

Effect

Attack bonus/Other

Unarmed

Touch

DC19 Tou (staged)

Damage

+13

Metal Body: Unarmed

Touch

DC23 Tou (staged)

Damage

+13

Katana

Touch

DC22 Tou (staged)

Damage

+13, Penetrating 4

Metal Body: Katana

Touch

DC26 Tou (staged)

Damage

+13, Penetrating 4

 

Totals: Abilities (42) + Combat (40) + Saving Throws (22) + Skills (31) + Feats (32) + Powers (49) - Drawbacks (0) = 216/216 Power Points

Edited by RocketLord
Link to post

Steel Shogun, converted from Emerald City Secrets, to continue work on getting NPCs for all members of the Chamber.

 

PP spent above 15PP/PL due to conversion, and being a NPC.

Link to post

Shogun should probably note the imperviousness of his toughness in the Toughness line, lest it be forgotten in the heat of battle.

 

I count 34pp of feats, not 33, but it's a long list so please do double-check and keep me honest.

 

Shogun's paying 8pp for 10 ranks of Impervious Toughness.

Link to post

So...you have the power points, being that this is an NPC. Why not make the katana a Device? As it stands there a chance he'll break it mid fight. Metal weapons break if the person using them has over a +7 or +8 strength bonus, and this guy's got a +8.

Link to post

An excellent point.

 

Got rid of the Equipment feat and gave him the following device instead:

 

Device 2 ("Katana"; 10DP Container; Flaws: Easy-to-lose[6PP] (Mutation, Metal)

Damage 3 (Extras: Penetrating 4; Feats: Improved Critical 2, Mighty) [10DP]

Link to post
Guest
This topic is now closed to further replies.
×
×
  • Create New...