Brown Dynamite Posted June 11, 2018 Share Posted June 11, 2018 So @Avenger Assembled, @Electra , and @KnightDisciple. I took some liberties starting it in Foreshadow's Freedom City Base. Kept Vague what they could have learned in the past few days of the invasion. But, here you go thus begins Suicide Squad Freedom City edition. The totally safe mission to take out one of the three generators with a somehow less wordy title than this. Link to comment
KnightDisciple Posted June 13, 2018 Share Posted June 13, 2018 I had a work call come in while working on the post, and at this point it'll be tomorrow before I have enough brain cells to do anything with it. Link to comment
KnightDisciple Posted June 14, 2018 Share Posted June 14, 2018 FYI I finished the post last night. Link to comment
Avenger Assembled Posted June 28, 2018 Share Posted June 28, 2018 Okay, before I go making crazy posts - any tactical ideas here, @KnightDisciple, @Electra, or @HG Morrison? Aquaria isn't the sort to come up with really coherent plans - but I figured someone would have made some suggestions along the line! Link to comment
KnightDisciple Posted June 28, 2018 Share Posted June 28, 2018 Hm. Well, I can roll a Knowledge: Tactics, but, broadly speaking, I see 3 strategies: -Everyone blaze in -Two forces, one all-out attack and one stealth -Everyone sneak in Let's assume Teleport won't work no matter who does it (since none of us are Annihilists or Omegadrones). I think (looking at our sheets) we have a non-zero chance of sneaking in. If we go for that, I say we sneak through the parking lot to the nearest building that gives us access to the underground. Then, we have...hm. Someone needs to run point. We should probably keep Foreshadow safe-ish so he can do tech-stuff to the DOOMGIZMO. I could put CT on point, especially once his edits are official and he's got a pretty-decent stealth and perception. He can also adapt on the fly sufficiently to help the others rally to him. Or stealth-kill a Drone with a dramatic neck snap. Link to comment
Avenger Assembled Posted June 30, 2018 Share Posted June 30, 2018 I hope that's good, @HG Morrison, et al! Link to comment
KnightDisciple Posted August 3, 2018 Share Posted August 3, 2018 Going to Stunt off of his Fires Of Creation Array, and give him Impervious 10, let's say. We're going to keep that running as long as possible. Hero Point to negate Fatigue. Link to comment
Avenger Assembled Posted August 11, 2018 Share Posted August 11, 2018 All right, @Avenger Assembled, @Electra and @KnightDisciple, it's initiative time! Lots of different things to do here. The Giant Robot goes on 17 The Omegadrones (using field battle rules) go on 19 Sea Devil goes on 23 Link to comment
KnightDisciple Posted August 12, 2018 Share Posted August 12, 2018 Templar goes on a 24. Link to comment
Electra Posted August 14, 2018 Share Posted August 14, 2018 Singularity is apparently looking at some butterflies or something, she goes on 22. She is also going to attempt to Interpose for Sea Devil if it should be necessary. Link to comment
Avenger Assembled Posted August 14, 2018 Share Posted August 14, 2018 Okay: Cobalt Templar: 24 - 4 HP Sea Devil: 23 Singularity: 22 Omegadrones: 19 Foreshadow: 17 Giant Robot: 17 Okay, @KnightDisciple you're up! Link to comment
KnightDisciple Posted August 15, 2018 Share Posted August 15, 2018 Should be 3 HP for CT unless you're invoking a Complication somewhere. Anyway. Free Action: Talk! Move Action: Get up in the Giant Robo's business. Standard Action: Melee Attack: 24. If that hits, it's a DC 28 Toughness Save, and the attack has Penetrating 12. Link to comment
Avenger Assembled Posted August 16, 2018 Share Posted August 16, 2018 That does hit! http://orokos.com/roll/652604 30 It makes the save, I am afraid! Go ahead and post IC, @KnightDisciple, and I'll post for Sea Devil. Link to comment
Avenger Assembled Posted August 18, 2018 Share Posted August 18, 2018 Sea Devil is going to target the omegadrones around Jessie, hopefully so Jessie can go help rescue those Surface-Men - Attack vs DC 15: 13 + 12 = 25 Omegadrone Horde Tou vs DC 27: http://orokos.com/roll/653248 = 16! Okay, they're dazed and injured! Singularity is up, @Electra! Link to comment
Brown Dynamite Posted August 19, 2018 Author Share Posted August 19, 2018 Initiative: 1d20+15 17 Link to comment
Avenger Assembled Posted August 26, 2018 Share Posted August 26, 2018 Okay, the Omegadrones turn on the one breaking into their territory! They're dazed and injured, so I'll say their damage is halved - it can't get through Jessie's impervious. @HG Morrison, Foreshadow is up! Link to comment
Avenger Assembled Posted August 30, 2018 Share Posted August 30, 2018 Actually the giant robot is up! @KnightDisciple, give me a DC 25 Reflex save. Link to comment
Brown Dynamite Posted August 30, 2018 Author Share Posted August 30, 2018 Works for me! I actually thought E wa was still up since that was the last update my phone gave me! Link to comment
KnightDisciple Posted August 31, 2018 Share Posted August 31, 2018 On 8/29/2018 at 9:14 PM, Avenger Assembled said: Actually the giant robot is up! @KnightDisciple, give me a DC 25 Reflex save. Reflex, you say? DC 25 Reflex Save: 24. Link to comment
Avenger Assembled Posted September 1, 2018 Share Posted September 1, 2018 Okay, that's a DC 30 Tou save, KD! Link to comment
KnightDisciple Posted September 1, 2018 Share Posted September 1, 2018 Well, I didn't make 30, but I feel like 28 is good enough. I won't get a condition, at least, just a ding. Link to comment
Avenger Assembled Posted September 2, 2018 Share Posted September 2, 2018 Cobalt Templar: 24 - 3HP Sea Devil: 23 Singularity: 22 Omegadrones: 19 Foreshadow: 17 Giant Robot: 17 Cobalt Templar is up! Link to comment
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