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Removed.

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  1. Salvo after her days of work has managed to reinvent electricity and only a few hours ago has started the long process of recharging her phone. Feeling content with her achievement despite the lack of tools and the fact that the Brit hasn't harassed her with "And so the Heroine laid about doing seemingly nothing while the Great Sorcerer plotted..." in a few hours helped her mood as well. Hearing loud footsteps outside she saw the approach of what looked like a metal man with his steely eyes focused right on her windmill! With a knock on her door she thought about what to do.
  2. As you barrel down the countryside farmers toiling their fields look in confusion and shock at the sight of seeing a metal man moving faster than a horse. Some kiddies give off shocks of excitement shouting "Hero, look Ma a Hero!" As you get further from the fairytale esque village the world seems to fade on contrast a bit and for the first time you see grey clouds. and a slight shiver from the winds. As you cross the horizon you lay sights on the Windmill. A old worn out building with some of the roofing missing and one of the arms of the fan broken off from disrepair. You notice ropes running around the building as the fan spins at a adequate pace. There doesn't seem to be any sight of her outside.
  3. Thats fast enough to get there before something bad happens!
  4. Unfortunately you seemed to have failed the save! As you make a move out to the Windmill you feel your Teeth become more straight, Your posture becomes straight aswell, Your shoulders broaden out and if you look closely your skin has a healthy glow to it. 1 Failure....*Ominous Music*
  5. "Perhaps fate is casting its hand but only God knows." He gives a soft smile. "Last I've heard about the girl was that she was asking about windmills and watermills all the while mentioning "Electricity" like it had something to do with them. There is only 1 granary nearby that's on the outskirts of town. Not sure if she would be there or is even still around the village. It has been a few days. I wish you the best of luck on finding your brother. Pray you don't have to deal with the Black Guards. Blessings upon you." He gives a slight bow of the head before giving you one last long look and departing outside to gather the children. You feel something strange going on but you cant seem to figure it out. Nothing seems out of the ordinary from what you seem but you just have this feeling something is different. "And so the compassionate hero ventured forth on the knowledge of the Old Holy-man. Little did he know time was of the essence if he was to meet this mysterious girl!"
  6. The Pastor waves his hands in a shooing display releasing the kids to go about their business. He gives you one long stare before finally giving a half smile and sitting down in a neighboring pew with a long sign. He looks to be in his mid 50's with the classic fyre hairstyle exposing his scalp. Sporting a 3 day old beard and sunken eyes he looks more than haggard. "Sorry to hear that my son. Its hard to lose family, even more so to lose a brother...Sadly I'm afraid I havn't heard anything about a boy recently but there was this girl who appeared a day or two ago. Poor lass seemed confused about where she was and seemed to be spouting witchcraft on things like "Electricity" and "Cell Phones". She seemed to think nothing here was real...Poor girl. I'm afraid if your brother did show up here they would of attracted unwanted attention most likely. Not sure how much you know about this land but this sadly isn't a good place for a boy to be alone in. He has most likely been captured by the Great Sorcerer and his Black Guard. If that's the case then I'm sorry to tell you he is already lost. I've lost plenty a child to the Black Guard recruitment drives never to see them again. I only hope they are alright. Its best if you go back to where you came from my child." The Pastor looks at you with an expression of crestfallen as he places a unsteady hand on your shoulder giving a light squeeze. Outside you can hear the kids laughing as they play a game of Knights and Dragons.
  7. "The clever hero using his clever words managed to convince the townsfolk to point him to his next clue." The thunderous Brit said. The church sits on top of a hill covered in bright green grass. A cow happily moo's at you as it grazes. Reaching the cobblestone pathway leading towards the church you see that it has stone masonry looking more like a miniature castle than a church. There is a bell tower rising from the top casting an ominous shadow over the hill. Getting closer to the large wooden door you hear the sound of an elderly man preaching the gospel to a bunch of wide eyed kiddies. "And so the Great Sorcerer slew the foul dragon and became our king, using its dragon hoard to build your very homes! Do remember children that everything you have is due to the Great Sorcerer." Thats all you manage to understand through the door before the Pastor's voice is drowned out by various children making noises of confirmation.
  8. The merchant looks momentarily confused that you'd think of something other than all his amazing wares. "Hrnn, A boy you say? Well there are plenty of children running amok over by the church. The pastor keeps them outta trouble he does. Beyond that though I don't recall any boy outta the ordinary running around these parts." The merchant eyes slightly narrow as his posture becomes more straight as he folds his arms. "I think its best you get going and leave me to sell my wares."
  9. You deftly move about. Peaking around the doorway you see what looks to be your typical peasants with this cloth brown tunics milling about what looks like a market carrying various produce. Stall merchants work at a somewhat hurried pace serving trays of cooked bread and meat. You cant seem to shake how this reminds you of some sort of story but you have trouble thinking on it. As you continue scoping out the market you hear a loud voice come from the sky! "And so our tale begins with the Hero setting out on his quest to save his lost brother. Not being sure where they are and having only the clothes on their back they find themselves hard pressed of what do to but being the hero they are they proceed on regardless of the challenges in front of them." The voice sounded liked what you'd expect from an old timey British gentleman you'd have a cup of tea with.
  10. The world around you fades as you are blinded by a violet light that overtakes all your senses. For a few brief seconds you feel weightless and can sense and feel nothing before it slowly fades revealing that you are no longer in your house but instead on a mound of hay in what looks like a small village of sorts. The houses are made up of stone masonry with straw roofing. The smell of toiled earth and ripe vegetables fill the air. Off in the distance you can hear the sounds of footfalls and people chattering as they go about their daily routine however you don't see anyone from your mound. It takes a few moments for you to regain control of your body.
  11. The door is forced in letting out a stressed groan as its frame is warped. Inside looks like it was hit by a tornado with school books and paper scattered everywhere. There is no sign of your brother but you do find the book sitting on his desk...You feel drawn to it.
  12. He gives a smile at your approval. "Oh don't worry, no silly magic can fool me! Soon I will be even better than you at being a superhero, just wait and see once I start shooting fireballs and lighting." At this he mimics shooting fireballs and lighting while making explosion sounds. "I can't wait to open this baby up! I think my hero name will be Mister Amazing. And with that he rushes out going down the hall closing his door. You still can't shake this bad feeling you have from when you looked at the tome. Something about it just seems...off. As you consider this you hear a loud warp sound as the house creaks and moans. Thankfully your parents and sister are all out shopping to avoid this whole thing.
  13. Even with your request for patience as he made his way over he in turn heard 2 more rapid fire knocks. Opening the door showed that it wasn't Cait but actually your younger brother Richard who was sporting a rather large grin while hiding something behind his back. You have the sneaking suspicion that this isn't going to be good. "Bro, you are never going to guess what I just got! I stumbled upon a cool shop downtown and they sold me this." *He reveals a purple tome with ridged edges with signs of water damage along the bottom frame. The title is in bold golden letters that seem to constantly shimmer reading "Avalon". He shakes the book excitedly in your face. "Now I can be cool too, just like you! Once I learn a few spells I can go out with you. Isn't that great?"
  14. It looked to be like today would be a relaxing day for Alexander Lloydd otherwise known as Facsimile. Not much trouble was happening and the trouble that was happening was already covered by a dozen heroes over. It looks like this would be one of those rarer moments of a hero's life where he could just relax. Before he could get around to thinking on how best to spend his day off there was a loud knock on his bedroom door followed by 3 rapid fire knocks.
  15. There is nothing quite like a good book. A good story, with well developed characters and an enticing premise. You learn to love and relate to the protagonist and learn to hate and despise the villain. Yes, there isn't anything quite like a good book and many people can easily find themselves lost in the world of the pages. Sometimes though a good book is too hard to put down... Calling @Zeitgeist Blue and @Exaccus
  16. Hey guys! Finally have things ready to go for this adventure and hoping you guys are ready as well. Do forgive me for making error here and there. I mainly play 3E and this is the 1st 2E I've run so bare with me. The 1st bit of story is going to be just Facsimile until you get into the thick of it. Shouldn't take too long to get there so don't worry about having to wait to play Blue. I look forward to running this for you guys. @Zeitgeist Blue and @Exaccus
  17. Hey all, Vorik here. How does the site handle powers that affect a character's ability to be social. The reason I ask is because I've been wanting to do a speedster of sorts but the thing with him is only his senses are heightened. To him everything is in slow motion. His body isnt faster, it's just as slow as everything else making every movement slow for him. I would think his social skill would be hampered since you cant really understand words or speak properly in super slow motion. The power is always on as its part of his backstory so how would you handle the idea of powers that hamper social skills? My guy could understand body language and take a complication where if he cant read their facial and body expressions he is basically deaf to them and carry around a phone where he writes out what he says or some such. I don't plan for him being a mute just hampered.
  18. Hey all sorry for not doing this sooner, this always escapes me Mannequin- 5 Posts Room of Danger
  19. I think it would be a good time to wrap up. Seems to be drawing out at this point. Besides Im going to be heading off tomorrow for vacation for a few days.
  20. "Whats the soun-" Mannequin was suddenly interrupted by a large van bursting through the walls, no doubt called in by the girl. Unfortunately for her he was able to move several tons of metal and it just so happens that vans are made out of metal. Wanting this fight to just be over Mannequin went for a W. Separating his body he busted through the rubble holding him down letting the girl gaze in despair over his magnetic mastery as he floated in the air. "I have had enough of you and this pointless fighting! Behold the power I command!" Reaching out Mannequin felt the van move as he sent it flying towards her. He tried to not use this as well throwing full sized cars at people tends to be fatal but this girl was a lunatic who is more than willing to bring the entire building down potentially killing them both. Besides she is a time manipulator she should be fine.
  21. http://orokos.com/roll/558311 17 on the roll if its a hit DC 27 Tough
  22. Going to use my Anatomic Seperation to free myself from the rubble as a move action then I shall use move object on the van and throw it at you.
  23. http://orokos.com/roll/558310 20 on the roll but not sure what sort of negatives I would get from still being under rubble.
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