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Removed.

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  1. Even though Hyperactive seemed to be terrible at being a hero Mannequin could still admire the bravado after just taking a big hit. Mannequin had a tough choice in front of him; he could keep attacking the Spotter and help Hyperactive or he could go off and help the Archer from clearly the more dangerous of the 2 assassins. In the end Mannequin decided that the Archer could probable manage long enough for help to arrive and so with that Mannequin sprung into action aiming to cut at the Spotter's hand to further cripple them.
  2. Is it my turn? Thought it would be Hyperactive's
  3. Roller Vorik Character Mannequin Campaign Story of Tonight Description Taking a hit Results 1d20+12: 29 [1d20=17] Good thing Mannequin doesn't have squishy meat parts!
  4. Going to chase after the spotter and lung at them still. Should be able to do this with Speed 5 (250MPH)
  5. Even though Mannequin has only been doing the whole superhero gig for a short time he is starting to come to the conclusion that his allies were not the best around. On the bright side the speedster inadvertently landed and probably crushed the getaway car. This needs to end quickly before the speedster gets shot and dies. With that Mannequin contracted his chains and went into a crouch and leaped towards the spotter with great speed limbs flailing as he soared through the air hoping to land another cut into the spotter's leg.
  6. Sorry about the wait, work has been very busy recently. Going to keep going at the Spotter and try to hit his leg again with a shallow cut. Roller Vorik Character Mannequin Campaign Story of Tonight Description Telescoping Blade to the thigh Results 1d20+10: 26 [1d20=16]
  7. This isn't going as well as Mannequin hoped. For the most part only he has actually done anything against the criminals. The speedster kept almost getting shot and running around like a mad man and the archer cant aim. Oh well Mannequin thought it looks like it comes down to him to stop them. The sniper still seemed like a worse target to go for and now that the spotter was injured in the leg it would be much easier to just keep focusing on them. So with that Mannequin launched another telescoping blade out hoping to strike the spotter's hands further crippling them.
  8. Mannequin is going to attack the spotter again this time aiming for the hands with a telescoping blade. Roller Vorik Character Mannequin Campaign Story of Tonight Description Attacking the Spotter Results 1d20+10: 19 [1d20=9]
  9. There is good news and bad news right now. The good news is that one of the unknown elements is somewhat a speedster too who uses guns. The bad news is that Hyperactive is very reckless to taunt before attacking, this is a mistake James won't make because if you ever give your enemy a a second of opening you can end with a lifetime of effect. Mannequin moved fast lunging into the pair assassins hoping Hyperactive wouldn't collide with him. The Sniper is fast and would be harder to hit but the Spotter dropped smoke grenades hoping to hide in it. Hopefully this means being tough isn't their strong suit. Coming into melee Mannequin targets the thighs open to make a gash and impede the Spotter's movement which is another reason to not target the speedster. A one legged speedster is still a faster target than most.
  10. Mannequin aims a blade at the Spotter's thigh hoping to cripple him from getting away. Roller Vorik Character Mannequin Campaign Story of Tonight Description Attacking the Spotter Results 1d20+10: 23 [1d20=13]
  11. Roller Vorik Character Mannequin Campaign Story of Tonight Description Initiative Results 1d20+4: 19 [1d20=15
  12. A loud bang echoed through the sky alerting everyone that something bad was happening. The speedster rushed away before Mannequin was able to process what just happened leaving him yet again without a word. This seemed to be a trend apparently. Not wasting anymore time Mannequin set his servos to full drive and raced off towards the rooftop of the flash. Mannequin was hardly comparable to a speedster in terms of output but his speed was nothing to laugh at when you can move faster than a speeding car. One of the many joys of not having to worry about tearing a muscle. Some may go for the stairs, some an elevator but for mannequin he shot out his arms elongating the chains and grasps the top of the roof then contracted lifting himself up in one swift motion. He picked up 5 targets. A sniper team with the speedster, a person with sharp blades, and a person with a crossbow. Crossbow was probably a good guy since not many villains would reveal themselves to heroes when they can. Mannequin rushed over to the cover the bowman was using to make his presence known and further more to prevent anyone from getting a free shot at him. Even though his body was constructed from the most durable materials there were people who can destroy entire buildings with a punch and he didn't feel like taking that gamble with unknown elements. Looks like its finally time for action.
  13. Upon hearing the announcement Mannequin was eager to finally get the ball rolling instead of just standing around being gawked at. It nice to have people come up to you but after the 11th time of having someone stop you in your tracks to introduce themselves gets tedious. As he was about to converse and plan with Hyperactive the man simply vanished very quickly. Apparently he is a speedster after all. When Hyperactive returned Mannequin tried again to talk about planning their move only to be cut off by the fast talk that only a speedster seemed to possess and left again without hesitation. Typical speedsters always have places to be and running into everything face first. Just as quickly as he left he returned but Mannequin held his breath not thinking he would be able to get a word in anyways. Finally Hyperactive told him his master plan which was... "We just need to make sure we don't lose him after the presentation." Wonderful plan James thought; could really see the details in it all. With that Mannequin gave a curt nod and waiting for the event to start.
  14. Mannequin's head snapped in a quick motion towards the direction turning it far past the normal range of motion. He could make out this stranger but the shape was weird, distorted. He wasn't sure what to make of this because he assumed someone called Hyperactive would be a speedster not an invisible man. Nonetheless only a hero or villain would be bold enough to outright tell him about a conversation behind closed doors. If it was the hero then we can finally get things settles, if it was a villain they will lead him to their boss. Not wanting to cause a scene Mannequin nodded slowly towards Hyperactive.
  15. James disliked events like this. He never could understand the reasons to make such a show of one's new toys. If it was up to him he would rather focus on improving what he had rather than boasting about what could be. Most of all though he disliked the attention of it all, especially now after his "rebirth" as he'd like to call it. He walked past crowds feeling their judging eyes and hearing the murmurs of them talking about him, thinking he was some kind of new droid. Regardless James had a mission. Ever since the raid that led to his father's demise James has sworn to bring the culprits to justice and to stop the prototype technology that was stolen from falling into wrong hands. He could only imagine the kind of bio-weapons and planet killers that could come from his environmental pursuits. Not much has surfaced in the recent months but luckily enough a hero reached out to him inquiring about what the warriors were doing and asking for any information. James figured it would be better to show up in person and lend a hand in stopping what could be his technology. He wasn't sure what the hero looked like but it shouldn't be that hard to find a hero among a seedy place like this, after all James' appearance was rather unmissable and would draw attention to him.
  16. Mannequin is a brain in a jar type character who has a fully constructed body except his brain. He does anything from fighting crime to scientist work, all he wants to do is clean up the city's crime to the people can work towards bettering themselves instead of just surviving. Mannequin hangs out in Freedom City Uptown to Downtown. http://www.freedomplaybypost.com/topic/9502-mannequin-pl10-vorik/
  17. Finally got Mannequin accepted and am looking to join a thread. Let me know if you need a cyborg.
  18. Mannequin Power Level:10 (150/155PP) Unspent Power Points: 8 Trade-Offs: ±0 Attack / ±0 Damage, -2 Defense / ±2 Toughness In Brief: A scientist who has lost it all and closed themselves off from the world literally. Catchphrase: Built from scratch. Theme: Bynn The Breaker https://www.youtube.com/watch?v=9Wh2HgBRRPs Alternate Identity: Mannequin (Public) James Horridan(Secret) Birthplace:Freedom City Residence: Uptown Freedom City Base of Operations: N/A Occupation: Head of R&D for Vision Inc Affiliations: Vision Inc Family: His mother Mary,his boss Jimmy at Vision Inc. Description: Age: 27 DoB: 1990/23/3 Apparent Age: N/a Gender: Male Ethnicity:Caucasian Height:8,2ft Weight:365Pounds Eyes:N/A Hair:N/A Mannequin is made up of sleek alabaster white segmented joints joined together on ball joints, chains, and electromagnets. His face has near blank features sans the shallow indents where the eyes would be. The only remotely human thing still left of him is his brain inside his chest cavity, beyond that everything else is robotic. History: James Horridan cursed at the pain of getting out of his bed. For as long as he could remember his body has been all but broken. When he was born he was diagnosed with both Osteogenesis Imperfecta and hemophilia. His bones were paper and his blood ran like water. He grew up confined to his home having to treat every move he made with great care or it would be another injury. He couldn't go outside to play, couldn't ride a bike, couldn't do so many little things and it was all due to his flawed body. To stop himself from going crazy from being a prisoner to his body he learned. His parents were somewhat well-known scientists who brought him all the books he ever wanted and taught him the curiosities of the world and encouraged him to be an explorer and learn everything he could despite his limits. And so from the time of 7 years old to 18 years James devoured knowledge as it came. Quickly coming to be seen as an intellectual equal to his parents and their colleagues. The employer of his parents "Vision Inc" saw great potential in this young man and gave him the same job as his parents working in the research and development department. For one of the few times in his life James was happy. Finally he was able to strive for something despite his body holding him back. He finally had a chance to make a difference in the world. The next few years went in relative peace as James worked alongside his parents making breakthroughs through technology to keep the body alive in the worst kind of environments. With their technology they would finally be able to colonize the stars. This isn't a fairy tale this is real life and with it comes tragedy. On the verge of a long awaited breakthrough Vision Inc was raided by Hired Mercenaries. They wanted to steal what James worked to hard to achieve. James and his father tried to stop these dastardly men from ruining everything only to be repaid in kind with the father being shot and James getting thrown to the side. When James awoke he was in a hospital with his mother by his bedside. Just one look at his mom told him everything. The work was gone, his father was gone, and his spine was crushed rendering him in a wheelchair. James filled with outrage over how life keeps knocking him down no matter how hard he tries to get back up. Cursed how his life been destroyed. Cursed how he was too weak to do anything about it. Too weak to stop the criminals and save his father. Something clicked for him in his hysteria and he realized the problem isn't the world its with himself. He had tried to make the world a better place for everyone, tried to make everyone else better while he remained broken. If he was to truly help people he would need to stop being broken. He would need to fix himself before fixing the world. And so using the life insurance and the last will of his father James devoted all his time to fix what nature has mistaken. Life gave him broken bones? He removed it. Life gave him a bleeding heart? He removed it. When James was done with his "Improvements" He hardly resembled a man anymore, looking more like a store display mannequin that has gained a life of its own. James was happy with this as he can finally be his own person free of the chains of his damaged body. James now roams the streets helping others where any crime might be because as he puts it "Why dream big and fail when you can think small and achieve.". Personality & Motivation: Mannequin is a hero because ever since he was a child he wanted to make the world a better place. However due to his body he was limited and tried to help the world by being an inventor. This failed horribly and Mannequin decided to finally fix his body and help the world on a smaller scale and to enact justice for his deceased father. Due to being raised at home he hasn't had much social interactions leaving him with less than desired social skills. He is very intelligent and empathetic to those who are disabled and will try everything he can to make life better for those who are down. Powers & Tactics: Mannequin's main strength is that his only vulnerable part is his brain enclosed inside his chest, any harm to the rest of his body can easily be replaced/fixed. He is able move at high speeds and is extremely flexible due to not being constrained to normal bodily movement this allows him to quickly get anywhere almost regardless of the obstacles in his path. He would prefer to plan his attack before fighting an enemy so that he can change his parts to have the best effect in countering his opponent. He is most effective at medium range to close range due to being able to extend his limbs using various chains and electromagnets. Power Descriptions: The most obvious thing about Mannequin is his power. He looks like something straight out of a mad scientist's lair made up of several "pieces" all in a alabaster white chassis. He moves by use of electromagnets and chains making his movements seem unnatural. One would be pressed into thinking that Mannequin is a human. Complications: Unnatural Form: Mannequin has replaced his entire body but his brain with a humanoid construct that isn't restricted in the ways a human body is. Because of this people will usually not assume he is a person. and is just another machine leading them to have unfair treatment of him. Selfish Greed: Despises people who commit violence and harm for the sake of profit. Considers them to be the worst kind of people Blank Slate: Mannequin has a blank canvas for a face leading to the inability to make any facial expressions. This makes it hard when he is trying to display his emotions. Foreign Senses: Mannequin doesn't have conventional senses due to not have a "head". Instead He hears normally and sees via radar. If anything were to disrupt his radar he would effectively be rendered blind. Abilities: -10 -10 - 10 + 12 + 2 - 2= [-18PP] Strength: --/18 (+4) Dexterity: --/18 (+4) Constitution: N/A Intelligence: 22 (+6) Wisdom: 12 (+1) Charisma: 8 (-1) Combat: 8 + 8 = 16PP Initiative: +4 Attack: +4 Attack, +10 Blades Defense: +8 (+4 Base, +4 Dodge Focus), +2 Flat-Footed Grapple: +10 Knockback: -6/-4 flat-footed Saving Throws: 0 + 4 + 6 = 10PP Toughness: +12 (+0 Con, +4 Defensive Roll, Protection 8 Fortitude: N/A Reflex: +8 (+4 Dex, +4) Will: +7 (+1 Wis, +6) Skills: 96R = 24PP Acrobatics 6 (+10) Computers 4 (+10) Craft 14 (Electrical) (+20) Craft 14 (Mechanical) (+20) Intimidate 14 (+13) Knowledge 8 (Life Sciences) (+14) Knowledge 14 (Technology) (+20) Medicine 5 (+6) Notice 5 (+6) Sense Motive 6 (+7) Stealth 6 (+10) Feats: 23PP Accurate Attack Ambidexterity Attack Specialization 3 (Blades) Defensive Roll 2 Dodge Focus 4 Elusive Target Equipment 2 Instant up Inventor Luck 2 Master Plan Move-by-Action Power Attack Takedown Attack Uncanny Dodge (Radar) Equipment: Powers: 18 + 18 + 4 + 1 + 30 + 8 + 5 + 8 + 3 = [95PP] All powers are apart of Mannequin's constructed body and are robotic and electronic in origin. Enhanced Strength 18 [18PP] Enhanced Dexterity 18 [18PP] Elongation 4 (50') [4PP] Feature (Indestructible brain casing) [1PP] Immunity 30 (Fortitude effects) [30PP] Protection 8 [8PP] Speed 5 (250MPH) [5PP] Strike 6 (Telescoping Blades; Feats: Mighty, Subtle) [8PP] Super-Senses 3 (Radio; Accurate) [3PP] (radar) DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC 19 Toughness Damage Telescoping Blades Touch DC 25 Toughness Damage Totals: Abilities (-18) + Combat (16) + Saving Throws (10) + Skills (24) + Feats (23) + Powers (95) - Drawbacks (0) = 150/155 Power Points
  19. Superlative Man Power Level: 8 (150/150) Unspent Power Points: 0 Trade-Offs: +1 Defense/-1 Toughness, +1 Club Attack/ -1 Club Damage In Brief: A man struggling with being unable to be noticed Catchphrase: "Watch out!" Theme: "Hear me now"- Hollywood Undead https://www.youtube.com/watch?v=pdoIs1jZbCY Alternate Identity: Unknown Birthplace:Freedom City Residence: Superlative Man is homeless. Base of Operations: Downtown Freedom City Occupation: Unemployed Affiliations: Works on his own. Family: Superlative Man has no family members Description: Age: 28 (DoB: 1989 Day & Month]) Apparent Age: Late 20s Gender: Male Ethnicity: Caucasian Height: 6'1 Weight: 152 Eyes: Blue Hair: Dirty Blonde If you were to see Superlative Man you would see a biker looking fellow who is wearing white primary motorcycle gear with a golden trim around the shoulders and a golden setting sun on the back of the jacket. His visor is solid gold in color and he wears black gloves and shoes. Has a toned build. History: Dr.Lobe cackles as the final piece of his wonderfully evil DEATH RAY was assembled. After Months of work soon the world will fear his genius might! But before he send his DEATH RAY into space to wreak destruction he needed to personally test the effects of it on the public...and what better representation of the public then the local homeless population, after all no one will notice a missing homeless nobody. "Bring in the test subject!" Cackled Dr.Lobe. 2 faceless goons carried a half conscious man who looked like he's seen better day and strapped him into the restraints of the test chamber. Dr.Lobe's eyes twinkled with glee as he prepared his mighty DEATH RAY. "Huh what's going on? Let go of me!" Said the restraint man only be be met with more cackling from Dr.Lobe. "Soon you will no longer exist when my mighty DEATH RAY shines upon you! Activate the ray!" The beam slowly glowed brighter and brighter before it shined a magnificent light upon the restraint man. When the Ray was turned off the man was no where to be seen. However the man was still there as instead of disintegrating him outright it erased his existence. Soon after the ray was turned off a local superhero busted through the wall and engaged the mad Dr.Lobe in combat defeating him and leaving the room in rubble. Hours later the Undetectable man rose from the ruins unaware of where he was and more importantly who he was. Superlative Man decided to find out just what happened to his image and figured what better way to do it then to confront super villains as a hero. However to be a hero Superlative Man realizes that he needs a base of operation. So he went underground literally and spent the next 14 months build his base and getting used to not being able to see himself so that he will be properly prepared to fight villains. During this time he investigated what had happened to him and found it it was due to a low time wanna-be world dictator Dr.Lobe. Wanting to find Dr.Lobe and reverse whatever cause him to be unseen is easier said than done as shortly after being incarcerated Dr.Lobe escaped from imprisonment and hasn't been seen since. The 14 months of isolation combined with being able to look at himself in the mirror has led to a less than stable mindset. Personality & Motivation: Superlative Man has gone somewhat stir crazy over not being able to look at himself anymore not being noticed by anyone which is his main cause for becoming a superhero because as he sees it if he fights crime then villains will have to notice him. He tries at every chance to have interactions with others to prove his own existence. Nonetheless he still tries to do the right thing in the end. Powers & Tactics: Superlative Man doesn't fight head on or fairly. Instead he attacks when there is an opening and only then. If he cannot get the jump on an enemy then he will try sabotage the enemy's equipment. Superlative Man's focus in group efforts is acting as a saboteur by going behind enemy lines and breaking things whether its using his computer skills to hack into systems or disable device skills to rip apart wiring of death machines. Power Descriptions: There is no appearance of his powers as his powers is of concealment from visual senses. Complications: Ignored: Because of his amazing power its somewhat difficult for Superlative Man to maintain relationships as people tend not to notice him. Impoverished: Superlative Man has no resources outside of taking from villians to help him fight crime. Amnesia: Due to the madness that was Dr.Lobe Superlative Man has lost his memories prior to gaining his power. No self Image: Superlative Man cannot perceive himself visually as his power affects him too. Insomnia: Being able to see through his own eyelids have made it difficult to sleep. Abilities: 10 + 4 + 4 + 4 + 4 + 0 = 26PP Strength: 20 (+5) Dexterity: 14 (+2) Constitution: 14 (+2) Intelligence: 14 (+2) Wisdom: 14 (+2) Charisma: 10 (+0) Combat: 8 + 10 = 18PP Initiative: +2 Attack: +9 Melee, +4 Ranged. Defense: +9 (+5 Base, +1 Dodge Focus), +3 Flat-Footed Grapple: +9 Knockback: -3 Saving Throws: 4 + 6 + 8 = 18PP Toughness: +7 (+2 Con, +4 Defensive Roll, +1 Armor) Fortitude: +6 (+2 Con, +4) Reflex: +8 (+2 Dex, +6) Will: +10 (+2 Wis, +8) Skills: 152R = 38PP Acrobatics 6 (+8) Climb 6 (+11) Computers 8 (+10) Craft 4 (Chemical) (+6) Craft 6 (Electrical) (+8) Craft 6 (Structural) (+8) Craft 6 (Mechanical) (+8) Disable Device 8 (+10) Drive 10 (+12) Escape Artist 8 (+10) Intimidate 6 (+6) Investigate 6 (+8) Knowledge 6 (Streetwise) (+8) Medicine 6 (+8) Notice 8 (+10) Search 8 (+10) Sense Motive 8 (+10) Sleight of Hand 10 (+12) Stealth 10 (+12) Survival 8 (+10) Feats: 33PP Accurate Attack Attack Focus 1 (Melee) Attack Specialization 2 (Club) Defensive Roll 4 Dodge Focus 1 Elusive Target Equipment 7 Evasion Fearless Feature (Supply Caches around the city) Improved Critical 2 (Club) Improvised Tools Instant Up Inventor Jack-of-All-Trades Luck 2 Movie-By-Action Power Attack Takedown Attack 2 Track Equipment: 8PP=40EP Audio Recorder [1EP] Cellphone [1EP] Flash Goggles [1EP] Flashlight [1EP] Gas Mask [1EP] Handcuffs [1EP] Laptop [1EP] Lead Pipe (Damage 2) [4EP] Leather Jacket (Toughness 1) [1EP] Mini-Tracer [1EP] Motorcycle (Extra; Speed 7, Alarm, Hidden Compartments, Oil Slick, Smoke Screen, Tracking Device, Remote Control [17EP] Re-breather [1EP] Sewer System HQ: Size: Small; Toughness 10; Features: Communications, Computer, Concealed, Garage, Living Space, ESP 6 (Visual and Audio Feed; Extra: Subtle, Rapid, Flaws: Medium-Limited to cameras around the city),Security Systems, Workshop [9EP] Powers: 16 + 0 + 0 = 16PP Concealment 4 (Sense Immunity; Extra: Continuous, Flaws: Permanent) [16PP] (Superlative Man is permanently immune to being sensed visually. The power itself is scientific photonic in nature causing light to not reflect off of him form.) Drawbacks: (-0) + (-0) = -0PP DC BLOCK Attack Range Save EFFECT Unarmed Touch DC 20 Toughness Damage Lead Pipe Touch DC 22 Toughness Damage Totals: Abilities (26) + Combat (18) + Saving Throws (18) + Skills (38) + Feats (33) + Powers (16) – Drawbacks (0) = 150/150 Power
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