Master_Pelle Posted June 28, 2008 Author Share Posted June 28, 2008 I have to spend a HP against my shake or else I may be in real trouble. Lucky that I got a good save rolls. Will Save vs Fear (Shake -2, spend HP) (1d20 3=20) Will save vs. Mental Blast (Bruised -1) (1d20 4=20) Link to comment
Dr Archeville Posted June 28, 2008 Share Posted June 28, 2008 Heavy is still this side of Medium, yes :) Link to comment
Shadowboxer Posted June 28, 2008 Share Posted June 28, 2008 Nice! I roll a 36 for Nightrival's grapple check if the attack hits. Improved Pin levies a -4 to Heavy's check. Link to comment
Heritage Posted July 7, 2008 Share Posted July 7, 2008 Sorry, I've been quite the slacker in this thread, will try to keep up, hence the new IC post. Link to comment
Dr Archeville Posted July 9, 2008 Share Posted July 9, 2008 End of Round Recap Players Grimalkin -- 1 Bruise -- 0 HP ManBat -- 1 Bruise -- 1 HP Nightrival -- Full Health -- 3 HP Reflexion -- 1 Bruise, 1 Staggered -- 1 HP Initiative Orders 29 -- Hispanic Woman (in front doorway) 28 -- Nightrival (in bedroom) 26 -- Asian Woman (in kitchen) 22 -- Reflexion (just outside, hiding) 21 -- Slick Willie (Unconscious? Dead? in bedroom) 21 – Heavy (Bruised x2, Stunned; in bedroom) 20 -- "Twitchy Pete" (now in living room) 19 -- Druggies (6; 2 down, 4 up; 3 Shaken = 2 Fleeing, 1 Panicked) 17 -- Grimalkin (in kitchen) 15 – Manbat (outside) Pookaking, for future reference, ManBat's Sonic Blast calls for a DC 21 Toughness save. His Sonic Dazzle calls for a DC 16 Reflex save (and then a DC 16 Fort save to shake it off). Link to comment
pookaking Posted July 9, 2008 Share Posted July 9, 2008 Rolled a 16 vs a DC20 Will save Link to comment
Dr Archeville Posted July 10, 2008 Share Posted July 10, 2008 That fails, though not by more than 5. ManBat takes 1 Bruise. Link to comment
Master_Pelle Posted July 10, 2008 Author Share Posted July 10, 2008 Master_Pelle, ManBat's Sonic Blast calls for a DC 21 Toughness save. His Sonic Dazzle calls for a DC 16 Reflex save (and then a DC 1 Fort save to shake it off). What? Did he use blast on me? Link to comment
Dr Archeville Posted July 10, 2008 Share Posted July 10, 2008 D'oh! Sorry, meant pookaking. Don't worry, ManBat blasted a Druggie. Link to comment
Master_Pelle Posted July 10, 2008 Author Share Posted July 10, 2008 I made reflex save to see he avoid the sonic dazzle. Reflex Save (1d20 10=19) Link to comment
Dr Archeville Posted July 11, 2008 Share Posted July 11, 2008 There is no Sonic Dazzle aimed at Reflexion, ManBat's blasting the Druggie with a Blast. Link to comment
Dr Archeville Posted July 17, 2008 Share Posted July 17, 2008 Heritage? Master_Pelle? Pookaking? Link to comment
Heritage Posted July 21, 2008 Share Posted July 21, 2008 Heritage? Master_Pelle? Pookaking? Posting now, sorry to hold things up! :oops: Edit: Okay, now it's up; I just put up the straight roll, leaving to our distinguished GM to figure out the appropriate minuses for a public (if mysterious) figure of a different gender, etc. Link to comment
Dr Archeville Posted July 21, 2008 Share Posted July 21, 2008 Innnteresting.... I am going to say you need to also make an Intimidate check, to get the woman to do something she doesn't want to do. Yo, Master_Pelle, you still around? Link to comment
Heritage Posted July 22, 2008 Share Posted July 22, 2008 Innnteresting.... I am going to say you need to also make an Intimidate check, to get the woman to do something she doesn't want to do. Oh great, Intimidate check before I put any ranks in it; any chance of getting some kind of circumstance bonus for looking so scary? Pleeeeeaaaase? :bow: :bow: :bow: Link to comment
Dr Archeville Posted July 22, 2008 Share Posted July 22, 2008 I'd be more than willing to give a +2 circumstance bonus on account of the amazing Disguise check. Link to comment
Shadowboxer Posted July 22, 2008 Share Posted July 22, 2008 If Nightrival were to look out the window, could he see Targette? Link to comment
Dr Archeville Posted July 22, 2008 Share Posted July 22, 2008 No, as she's just in the doorway, hasn't existed. He can easily see the two druggies ambling back to the house... well, one ambling druggie and one felled-by-a-bat-monster's-shriek druggie. Link to comment
Shadowboxer Posted July 23, 2008 Share Posted July 23, 2008 Sounds good. I'm trying to come up with a plan; the addicts could be trouble so someone needs to take them out. NR can get down there and start mopping them up. Link to comment
Dr Archeville Posted July 26, 2008 Share Posted July 26, 2008 I've still gotten no word from Master_Pelle. I'll be posting the next round's actions either tonight or tomorrow morning. Link to comment
Dr Archeville Posted July 27, 2008 Share Posted July 27, 2008 End of Round Recap Players Grimalkin -- 1 Bruise (DC 18 Ref save) -- 0 HP ManBat -- 1 Bruise (DC 20 Will save) -- 1 HP Nightrival -- Full Health -- 3 HP Reflexion -- 1 Bruise, 1 Staggered -- 1 HP Initiative Orders 29 -- Hispanic Woman (in front doorway) 28 -- Nightrival (in bedroom) 26 -- Asian Woman (in kitchen) 22 -- Reflexion (just outside, hiding) 21 -- Slick Willie (Unconscious? Dead? in bedroom) 21 – Heavy (Bruised x2; outside) 20 -- "Twitchy Pete" (now in living room) 19 -- Druggies (6; 2 down, 4 up; 3 Shaken = 2 Fleeing, 1 Panicked) 17 -- Grimalkin (in kitchen) 15 – Manbat (outside) Link to comment
Heritage Posted July 27, 2008 Share Posted July 27, 2008 Posting my Reflex save here to keep track of it until I post. Link to comment
Dr Archeville Posted July 27, 2008 Share Posted July 27, 2008 Shadowboxer, Nightrival finds that Slick Willie is merely unconscious, not dead. Somewhat oddly, he doesn't find any marks at all on him. Link to comment
Dr Archeville Posted August 3, 2008 Share Posted August 3, 2008 Heritage? Master Pelle? Link to comment
Heritage Posted August 4, 2008 Share Posted August 4, 2008 Heritage? Master Pelle? Sorry, with GenCon coming up, I've been working on my two events for that; look for post here (and throughout the site) over the course of the day today. Link to comment
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