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Blodeuwedd (PL 10/11) - Tiffany Korta (Gold)


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Player Name: Tiffany Korta

Character Name: Blodeuwedd
Power Level: 11 (158/199PP)
Trade-Offs: None
Unspent Power Points: 41

In Brief: A Welsh Ninja trained since an early age to battle rogue gods and spirits.

Alternate Identity: Cerys Pefr
Identity: Secret
Birthplace: Caerdathyl, Gwynedd, wales
Occupation: Student
Affiliations: Amddiffynnwr O Lleu Llaw Gyffes (Defenders of Lleu Llaw Gyffes)
Family: None, orphaned at birth

Description:
Age: 17 (DoB: 1st March 1996)
Gender: Female
Ethnicity: Welsh.
Height: 5’7â€
Weight: 125 lbs.
Eyes: Hazel
Hair: Dark Brown

Blodeuwedd is a pretty young woman but her features are not overly distinctive, the order has taken time to teach how to follow the fashion of the day. She could be any girl off the streets of Cardiff or Merthyr Tydfil. She is actually an attractive young woman, but unless she making an effort rarely apply make-up or styles her hair beyond a simple ponytail. Her body is lithe and athletic, a figure gained from years of dedicated training. Whilst she tries to dress in all the latest fashions, it always seem to come across as slightly off as if she doesn’t quite understand the whole process (which is close to the truth), she also tends to pick clothes which allow for movement in case of trouble.

Her costume is simply the artefacts she has been entrusted with by the order, with the cloak around her and the strange glow of the goggles she can cut quite an imposing sight.

Power Descriptions:
Blodeuwedd has no natural powers only the years of training that has been provided to her by the Order. The Order has however managed over the centuries to have acquired, legally or via industrial espionage and even outright theft, a number of items both magical and technical. The best of this equipment has been given to Blodeuwedd to aid her in the mission. Each has been given a name after one of the fabled treasures of the British Isles.

Dyrnwyn "White-Hilt": Scholars of the order debate whether this sword is the actual mythical weapon or a similarly named item. The debate is centred on the fact that the sword is actually a more medieval broadsword than the more suitable Celtic designs. Like the mythical sword this one becomes covered in a magical fire when it is drawn, though whether the sword will burn the unworthy is still unproven.

Gwyddbwyll Gwenddoleu ap Ceidio "The Chessboard of Gwenddoleu ap Ceidio": These goggles appear to be a simple set of oversized night vision goggles, and they do indeed allow her to see in the dark. They also however contain a pair of specially prepared magical lenses that allow her to detect magical energies. The large flat lenses glow with a slight green light.

Llan Tegau Eurfron "The Mantle of Tegau Eurfron": A tight fitting body suit and floor length cloak, with hood, weaved out of cutting edge materials that are not only light weight and flexible, but provides substantial protection to the owner. The suit is colored a dark blue to assist stealthy operations during night time. Made of advanced fiber panels there mimetic qualities allow it to alter its appearance to appear as almost any form of clothing.

Ffoniwch Eluned "Ring of Eluned": This item is an alien ring, of unknown origins, which has been gifted to the order by one of their allies working from Cardiff. The ring projects a thin field of energy around the wearer which not only provides a degree of protection it also allows the wearer to camouflage themselves into the environment

History:
Blodeuwedd never knew her parents, they died when she was young, all she has known is the sanctuary of the Amddiffynnwr o Lleu Llaw Gyffes (Defenders of Lleu Llaw Gyffes). The men and women of the order were caring people and she was raised in a loving caring environment, but from an early age she was trained as an athlete and a warrior. Trained to be an agent of the order.

According to legend the Order was founded by Lleu Llaw Gyffes himself as a body of men (and later women) to help defend him and the Kingdom of Gwynedd (later Wales) from the vengeance from the goddess, and his mother, Arianrhod. Through the centuries the order has expanded there remit to defend the nation from any supernatural threat being from the Celtic gods and spirits. Mostly from within Wales but occasionally the acted on threats outside the country.

A small and deeply secretive order they rarely concern themselves with matters outside of Wales, but in the last few years there augers and intelligence network, have heard rumours that one of the Celtic god or goddess have allowed one of their offspring to live in Freedom City in the United States. After much debate the order decided to send an agent to the city to monitor the situation. As the seer showed the main focus was an unusual school they needed someone of the right age to infiltrate the school.

Blodeuwedd knew nothing about this; she was being trained to recover dangerous Celtic artefacts. The first she knew was when she was informed of her mission by the Order and sent to America to infiltrate the school. Her orders were simple, find out if such people exists and if they do what danger they present to the order. So far her first days in her new identity as Cerys haven’t gone well. On arrival at Claremont the Headmaster called her in and proceeded to tear apart her newly constructed identity, only to inform her that she had undergone an excellent training and telling her that she was welcome to stay.

Personality & Motivation:
Blodeudwedd is a quiet and reserved person with all her word and actions being carefully considered. She’s a quiet and conscientious student who watches everything and considers all the fact before asking questions. She a very stern and serious person who will have little to do with any kind of frivolity. Having grown in as part of a small order, based near a tiny village in North Wales, Bloeudwedd doesn’t have much experience with dealing with the vast multitude of people who live in Freedom City. She can come across as curt and rude, but is in fact is more than a little shy, not to mention awe struck.

Powers & Tactics:
Blodeuwedd has been trained to be a cautious fighter. She will spend as much time as possible calculating her enemy’s abilities and weaknesses, if possible at a distance from a hiding place. Then when she is ready she will strike quickly and swiftly trying to disable her opponent. She has had it drummed into her to always spare her hand against human enemies, only against the gods and their allies are she allows unleashing her full fury.

 

 



Complications:
Ceyrs Matters: Raised from birth in an isolated location with a focus on training for her chosen task Blodeuwedd has never had any concerned other than her duty. As Ceyrs she now has time to herself, and almost no idea what to do with herself.
I thank the Lord I’m Welsh: Raised by a very pro-Welsh Order Blodeuwedd is naturally very proud of her Welsh heritage, it takes a great effort of will to hide her nationality or even her accent. She, and the order, aren’t however rabid nationalist fighting for independence. In their mind if the Queen was unfit to rule the land then the land we become barren. Only then would they have to act.
Secret Identity: Blodeuwedd know the importance of secrecy to both her personal safety and to the order as a whole. So she endeavours to keep up the facade of the cover story she has been provided with.
So Unpretty: Blodeuwedd is still uncomfortable in her Cerys persona. Her interactions with other people are hindered by an almost crippling shyness and her general posture tends to downplay her attractiveness. All this combines to make it difficult for her to use her highly honed social skills.


Abilities: 8 + 10 + 8 + 2 + 4 + 6 = 38PP
Strength: 18 (+4)
Dexterity: 20 (+5)
Constitution: 18 (+4)
Intelligence: 12 (+1)
Wisdom: 14 (+2)
Charisma: 16 (+3)


Combat: 16 + 8 = 24PP
Initiative: +9
Attack: +8 Base, +10 Unarmed, +10 Dyrnwyn
Grapple: +11
Defense: +10 (+4 Base, +6 Dodge Focus), +2 Flat-Footed
Knockback: -4


Saving Throws: 5 + 3 + 6 = 14PP
Toughness: +9/4 (+4 Con, +4 [Mantle of Tegau Eurfon], +1 [Ffoniwch Eluned])
Fortitude: +9 (+4 Con, +5)
Reflex: +8 (+5 Dex, +3)
Will: +7 (+1 Wis, +6)


Skills: 144R = 32PP
Acrobatics 15 (+20) Skill Mastery
Bluff 9 (+11, +18 w/Attractive) Skill Mastery
Climb 7 (+11) Skill Mastery
Diplomacy 8 (+10, +14 w/Attractive)
Disable Device 12 (+13) Skill Mastery
Disguise 4 (+7)
Gather Information 6 (+9)
Intimidate 11 (+14) Skill Mastery
Knowledge (Arcane Lore) 9 (+10)
Knowledge (Streetwise) 8 (+9)
Language 1 (Welsh [Native], English)
Medicine 1 (+3)
Notice 12 (+14) Skill Mastery
Sense Motive 14 (+16) Skill Mastery
Sleight of Hand 11 (+16)
Stealth 15 (+20) Skill Mastery
Survival 1 (+3)
Swim 1 (+5)


Feats: 24PP
Attack Specialization (Unarmed)
Attractive 1
Dodge Focus 6
Elusive Target
Equipment 3
Evasion 2
Hide in Plain Sight
Improved Initiative 1
Interpose
Jack-of-All-Trades
Luck 1
Skill Mastery 2 (Acrobatics, Bluff, Climb, Disable Device, Intimidate, Notice, Sense Motive, Stealth)
Startle
Takedown Attack 1
Uncanny Dodge (Auditory)

Equipment: 3PP = 15EP
Grapple Gun: Super-Movement 3 (Slowfall, Swinging, Wall-Crawling) + Speed 1 [7EP]

Throwing Knives: Blast 2 (Power Feats: Improved Disarm, Mighty 3) [8EP]


Powers: 6 + 4 + 4 + 8 = 22PP

Device 2 (Dyrnwyn "White-Hilt", Magical Sword, 10PP, Flaws: Easy-To-Loose) [6PP]

Damage 6 (Power Feats: Accurate 1, Mighty, Improved Critical [19-20], Weapon Bind) [10PP] (Flaming Sword)


Device 1 (Gwyddbwyll Gwenddoleu ap Ceidio "The Chessboard of Gwenddoleu ap Ceidio", Hi-Tech Goggles with Magical lenses, 5PP, Flaws: Hard-to-Loose) [4PP]

Super-Senses 5 (Darkvision, Detect Magic [Visual]) [5PP]


Device 1 (Llan Tegau Eurfron "The Mantle of Tegau Eurfron", Hi-Tech Body Suit, 5PP, Flaws: Hard-to-Loose) [4PP]

Protection 4 [4PP]
Enhanced Feat 1 (Quick Change) [1PP]


Device 2 (Ffoniwch Eluned "Ring of Eluned", Alien Ring, 10PP, Flaws: Hard-to-Loose) [8PP]

Concealment 4 (All Visual Senses, Power Feats: Close Range) [9PP]
Protection 1 [1PP]



DC Block
ATTACK RANGE SAVE EFFECT
Dyrnwyn Touch DC25 Toughness (Staged) Damage (Physical)
Knives Ranged DC21 Toughness (Staged) Damage (Physical)
Unarmed Touch DC19 Toughness (Staged) Damage (Physical)


Totals: Abilities (38) + Combat (24) + Saving Throws (14) + Skills (36) + Feats (24) + Powers (22) - Drawbacks (0) = 158/199 Power Points

 

 

Edited by HG Morrison
+1PP for October 2015
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