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Manic Pixie Dream Girls [OOC]


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She whiffs on the Taunt -- not that we expected much else -- and gets Drained down to a +5 Toughness save. Yeah, she's toast.

Grimalkin: 31, Bruised x1, 1 HP

Jack of All Blades: 23, Unharmed, 4 HP

Gabriel: 10, Unharmed, 1 HP

Nick Cimitiere: 9, Unharmed, Confused, 0 HP

Leanansidhe 5: 9, Bruised x1, Stunned (Nick's Action), Shaken, 0 HP

Leanansidhe 4: 7, Unharmed, Staggered, 0 HP

I believe Jack's Takedown Attack comes into play.

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Let's see...we'll keep it simple now. And looks like inspire is gone.

Free Action: Switch Array to Blast.

Free Action: All Out Attack for -2 Defense, +2 Attack. Current Attack Bonus with Ranged, 14. Defense 10.

Free Action: Power Attack for -2 Attack, +2 Save DC. Current Attack Bonus with Ranged, 12. Blast Toughness Save DC 29.

Standard Action: Fire at Leanansidhe 5.

I wager a 24 hits. So, yeah, Toughness DC 29.

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Yeah, that'll hit. And she's down.

Grimalkin: 31, Bruised x1, 1 HP

Jack of All Blades: 23, Unharmed, 4 HP

Gabriel: 10, Unharmed, 1 HP

Nick Cimitiere: 9, Unharmed, Confused, 0 HP

Leanansidhe 4: 7, Unharmed, Staggered, 0 HP

That leaves just one leanansidhe. It's Nick's turn... and he's running screaming. The last leanansidhe decides to Mind Control Gabriel. He gets a DC20 Reflex save to put his hands over his ears, and a DC20 Will save to resist its effects.

Grimalkin is up next.

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Yeah, that'll hit. And she's down.

Grimalkin: 31, Bruised x1, 1 HP

Jack of All Blades: 23, Unharmed, 4 HP

Gabriel: 10, Unharmed, 1 HP

Nick Cimitiere: 9, Unharmed, Confused, 0 HP

Leanansidhe 4: 7, Unharmed, Staggered, 0 HP

That leaves just one leanansidhe. It's Nick's turn... and he's running screaming. The last leanansidhe decides to Mind Control Gabriel. He gets a DC20 Reflex save to put his hands over his ears, and a DC20 Will save to resist its effects.

Grimalkin is up next.

Let's see....

Reflex Save: 13. Here's hoping Will does better...

24 makes it, though.

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PERFIDY! The Lady of Beautiful Torment opens with a Trip 15 Area Attack. As Jack has Magical Awareness and Grim has Danger Sense, I'll let them pick up the threat and dodge out of the way if they can. Nick and Gabriel, however, are caught off-guard by the surprise attack - both will take a Hero Point - and must make a DC25 Reflex save, followed by a DC22 Strength, Dexterity or Acrobatics check against the Lady's power check to avoid falling Prone (DC20 if they made the first save). Nick manages to make his Reflex save, but fails his Trip check and falls Prone.

Combat begins! The Lady of Beautiful Torment is repped by AA's Glacia build, with caps raised to PL15 - Attack is now +11 (+15 Ranged), Defense is now +17 (+4 Flat-Footed), Toughness +13, Fortitude +12, Reflex +11, and Will +11, with power caps raised to match. Her Knights are repped by AA's Psi-Warrior, with caps raised to PL12 - Attack is now +10 (+14 Frost Saber), Defense is now +14 (+5 Flat-Footed), Toughness +10, Fortitude +9, Reflex +8, Will +10.

Initiative is rolled.

The Lady's Guards go on 25, 24, and 13.

The Lady goes on 16.

Nick goes on 9.

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