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Sri Rik Espadas (PL13 NPC, Tier 2)

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Players Name: Gizmo

Power Level: 13 (195/195PP)

Trade-Offs: None.

Unspent PP: 0

NPC Tier: 2

Characters Name: Star Knight

Alternate Identity: Sri Erik ‘Rik’ Espadas

Height: 5'11''

Weight: 145 lb

Hair: Dusty Brown

Eyes: Dark Blue



Rik Espadas is an athletically built young man with an easy smile. His dusty brown hair is worn just long enough to frame sparkling blue eyes above strong cheek bones. Out of armour he’s taken to wearing black jumpsuits in a style popular in the Lor Republic.

As a member of the Order of the Star Knights, Rik wears a dark blue suit of technologically advanced armour powered by the Star Stone and capable of generating a brilliant blade of pure cosmic energy. Rik’s personal armour is particularly streamlined, emphasising manoeuvrability.


When Blackstar decended upon Earth with an army of shadow band wearing miscreatants, police cadet Rik Espadas was in an academy ethics course being taught by Detective Maria Motoya. In the resulting chaos, he learned his superior’s secret identity as Star Knight of the Freedom League, and despite his lack of powers proved invaluable in effort to beat back the invaders.

Recognizing the threat posed by Blackstar’s forces, Mentor redoubled his recruitment of Star Knights. Among the first of these new recuits was Rik, who was chosen to be stationed on Citadel itself. He quickly became known throughout the Order for a precarious balance of insubbordination and inspirational bravery. The young Earthman is well on his way to becoming one of the greatest Star Knights of all time.

Personality & Motivation:

Rik brings an unshakeable sense of right and wrong to his work, first as a police cadet and then as a Star Knight. He won’t hesitate to disobey an order he disagrees with, and will gladly put himself in jeopardy to save others. This can be frustrating for his superiors and teammates at first, but his utter refusal to leave a Knight behind, regardless of the danger, has earned him a number of steadfast friends.

Revelling in the freedom of space travel, Rik loves to discover new worlds and meet new peoples. Though a relative newcomer to the galaxy at large, his open minded nature has helped him integrate into the exceedingly diverse Order. He is often seen with his partner, Sri Myshel Czak, and continues to look up to Sri Montoya as a mentor and role model, trying to represent Earth well on her behalf.

Powers & Tactics:

Powered by the Star Stone, Rik’s armour allows him to travel between worlds at faster than light speeds, shielding him from the vacuum of space. It’s offensive and defensive capabilities are impressive, allowing a Star Knight to single-handedly resolve interplanetary disputes. The armour also translates all known languages and maintains a link with Mentor.

Brash and impulsive, Rik prefers to engage opponents up close rather than using his energy sword’s ranged capabilities. Loathe to retreat, his talent for succeeding against impossible odds can make him overconfident. Despite this, Rik is skilled at working with his fellow Knights in complex team manoeuvres, and often serves as a rallying point in the tooth and nail battles against the Blackstar Corps.


Enemies (The Blackstar Corps, The Stellar Khanite.)

Outsider (The more time he spends off world, the harder Rik finds it to relate to ordinary humans.)

Partner (Myshel Czak)

Protectorate (Earth, Citidel)

Responsibility (The Order of the Star Knights, FCPD)

Sucker for a Pretty Face (Rik is easily distracted by the galaxy’s many attractive females.)

Abilities: 6 + 6 + 6 + 0 + 4 + 10 = 32PP

STR: 16/36 (+3/+13)

DEX: 16 (+3)

CON: 16 (+3)

INT: 10 (+0)

WIS: 14 (+2)

CHA: 20 (+5)

Combat: 20 + 16 = 36PP

Attack: +10 Base, +13 Melee

Grapple: +16, +26 (Enhanced Strength), +33 (Super-Strength)

Defense: +13 (+8 Base, +5 Dodge Focus), +4 Flat-Footed

Knockback: -11

Initiative: +3

Saves: 2 + 7 + 13 = 22PP

Toughness: +13 (+3 Con, +10 Star Knight amour, 10 Impervious)

Fortitude: +5 (+3 Con, +2)

Reflex: +10 (+3 Dex, +7)

Will: +15 (+2 Wis, +13)

Skills: 44R = 11PP

Acrobatics 7 (+10)

Bluff 15 (+20)

Diplomacy 10 (+15)

Language 1 (Spanish)

Medicine 3 (+5)

Notice 8 (+10)

Feats: 30PP

Attack Focus (melee) 3

Dodge Focus 5


Inspire 5



Luck 4

Power Attack

Skill Mastery (Acrobtics, Bluff, Medicine, Notice)

Takedown Attack 2


Teamwork 3

Uncanny Dodge 2 (Radio, Visual)

Powers: 64PP

Device 16 (Star Knight armour; 80 points; hard to lose) [64PP]

Energy Sword 10 (Damage, Extra: Penetrating, Power Feats: Alternate Power 3, Mighty) [24DP]

  • AP: Blast 10 (Power Feat: Affects Insubstantial)
    AP: Enhanced Strength 20
    AP: Space Travel 20

Comprehend 2 (speak and understand all languages) [4DP]

Flight 7 (1000 MPH, Power Feat: Dynamic Alternate Power) [16DP]

  • DAP: Super-Strength 7

Immunity 10 (life support, starvation and thirst) [10DP]

Protection 10 (Extra: Impervious) [20DP]

Super-Senses 6 (communication link with Mentor, direction sense, infravision, low-light vision, radio, tracking [infravision]) [6DP]

DC Block:

Unarmed -- DC18/Toughness -- Bruised (Staged)

Unarmed (Enhanced Strength) -- DC 28/Toughness -- Bruised (Staged)

Energy Sword -- DC 28/Toughness -- Bruised (Staged)

Blast -- DC 28/Toughness -- Bruised (Staged)

Costs: Abilities 32 + Combat 36 + Saves 22 + Skills 11 + Feats 30 + Powers 64 = Total Cost 195/195

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