Veiled Malice Posted December 13, 2007 Share Posted December 13, 2007 My action is as posted. Nanowire's blasting both himself and Heavy towards the "exit", wherever that is. Currently, he's at Flight 4, which is 100 mph. Pretty quick, but not versus Velocity's insane level of speed. I think Valkyrie should be able to catch up with us fairly easily as well. Link to comment
Veiled Malice Posted December 13, 2007 Share Posted December 13, 2007 My action is as posted. Nanowire's blasting both himself and Heavy towards the "exit", wherever that is. Currently, he's at Flight 4, which is 100 mph. Pretty quick, but not versus Velocity's insane level of speed. I think Valkyrie should be able to catch up with us fairly easily as well. Link to comment
Heridfel Posted December 13, 2007 Author Share Posted December 13, 2007 With Nanowire's movement, Heavy's close enough to where they came in to port out. However, to make this a little more interesting, I'm using extra effort to get a Surge (standard action) before using the full-round action to use Spatial Control. I'm throwing that spear I picked up, not at anyone, but hard enough towards a far wall that it's clear that it would be damaged if it hit. Basically, it's the old villain's gambit of "save something precious, or stop me." I'm hoping that because Valkyrie and Velocity have never worked together, they both go to catch it so that neither of them sees the Subtle Spatial Control take place. Link to comment
Heridfel Posted December 13, 2007 Author Share Posted December 13, 2007 With Nanowire's movement, Heavy's close enough to where they came in to port out. However, to make this a little more interesting, I'm using extra effort to get a Surge (standard action) before using the full-round action to use Spatial Control. I'm throwing that spear I picked up, not at anyone, but hard enough towards a far wall that it's clear that it would be damaged if it hit. Basically, it's the old villain's gambit of "save something precious, or stop me." I'm hoping that because Valkyrie and Velocity have never worked together, they both go to catch it so that neither of them sees the Subtle Spatial Control take place. Link to comment
Heridfel Posted December 13, 2007 Author Share Posted December 13, 2007 With Nanowire's movement, Heavy's close enough to where they came in to port out. However, to make this a little more interesting, I'm using extra effort to get a Surge (standard action) before using the full-round action to use Spatial Control. I'm throwing that spear I picked up, not at anyone, but hard enough towards a far wall that it's clear that it would be damaged if it hit. Basically, it's the old villain's gambit of "save something precious, or stop me." I'm hoping that because Valkyrie and Velocity have never worked together, they both go to catch it so that neither of them sees the Subtle Spatial Control take place. Link to comment
Heridfel Posted December 16, 2007 Author Share Posted December 16, 2007 Any reply to this? I think the scene's ending up, but I'd like to confirm that before I continue on this assumption. Link to comment
Heridfel Posted December 16, 2007 Author Share Posted December 16, 2007 Any reply to this? I think the scene's ending up, but I'd like to confirm that before I continue on this assumption. Link to comment
Heridfel Posted December 16, 2007 Author Share Posted December 16, 2007 Any reply to this? I think the scene's ending up, but I'd like to confirm that before I continue on this assumption. Link to comment
Thevshi Posted December 16, 2007 Share Posted December 16, 2007 Yeah, I guess that works. Though Velocity's moving a lot faster than Val, so she would likely get the spear, and Val would likley see the villains port out. Link to comment
Thevshi Posted December 16, 2007 Share Posted December 16, 2007 Yeah, I guess that works. Though Velocity's moving a lot faster than Val, so she would likely get the spear, and Val would likley see the villains port out. Link to comment
Thevshi Posted December 16, 2007 Share Posted December 16, 2007 Yeah, I guess that works. Though Velocity's moving a lot faster than Val, so she would likely get the spear, and Val would likley see the villains port out. Link to comment
Thevshi Posted December 18, 2007 Share Posted December 18, 2007 So, should I rell something for Velocity to catch the spear? And if so, what? :) Link to comment
Thevshi Posted December 18, 2007 Share Posted December 18, 2007 So, should I rell something for Velocity to catch the spear? And if so, what? :) Link to comment
Thevshi Posted December 18, 2007 Share Posted December 18, 2007 So, should I rell something for Velocity to catch the spear? And if so, what? :) Link to comment
Heridfel Posted December 18, 2007 Author Share Posted December 18, 2007 Speaking as a player, I'd suggest using the rules for blocking projectiles. If you take -5 on a block roll with Deflect, you can catch something that's thrown at you. Ranged Deflect can get something that wasn't thrown at you, and Precise removes the penalty to catch the projectile. So I guess using extra effort to get Deflect X (Extra: Ranged; PF: Precise) (where X is as high a rank as you can get) as an alternate power would be a good way to handle it. Link to comment
Heridfel Posted December 18, 2007 Author Share Posted December 18, 2007 Speaking as a player, I'd suggest using the rules for blocking projectiles. If you take -5 on a block roll with Deflect, you can catch something that's thrown at you. Ranged Deflect can get something that wasn't thrown at you, and Precise removes the penalty to catch the projectile. So I guess using extra effort to get Deflect X (Extra: Ranged; PF: Precise) (where X is as high a rank as you can get) as an alternate power would be a good way to handle it. Link to comment
Heridfel Posted December 18, 2007 Author Share Posted December 18, 2007 Speaking as a player, I'd suggest using the rules for blocking projectiles. If you take -5 on a block roll with Deflect, you can catch something that's thrown at you. Ranged Deflect can get something that wasn't thrown at you, and Precise removes the penalty to catch the projectile. So I guess using extra effort to get Deflect X (Extra: Ranged; PF: Precise) (where X is as high a rank as you can get) as an alternate power would be a good way to handle it. Link to comment
Thevshi Posted December 18, 2007 Share Posted December 18, 2007 Okay, Velocity will extra effort for Deflect 10 (1 point variety, extra: ranged, PF: precise) on her Superspeed array. Link to comment
Thevshi Posted December 18, 2007 Share Posted December 18, 2007 Okay, Velocity will extra effort for Deflect 10 (1 point variety, extra: ranged, PF: precise) on her Superspeed array. Link to comment
Thevshi Posted December 18, 2007 Share Posted December 18, 2007 Okay, Velocity will extra effort for Deflect 10 (1 point variety, extra: ranged, PF: precise) on her Superspeed array. Link to comment
cosmicarus Posted December 18, 2007 Share Posted December 18, 2007 Hey guys, sorry I've been slack - just keep getting distracted. I'll update tonight, but I've got a Christmas party so I'll be home in about 6 hours. Stay well. Link to comment
cosmicarus Posted December 18, 2007 Share Posted December 18, 2007 Hey guys, sorry I've been slack - just keep getting distracted. I'll update tonight, but I've got a Christmas party so I'll be home in about 6 hours. Stay well. Link to comment
cosmicarus Posted December 18, 2007 Share Posted December 18, 2007 Hey guys, sorry I've been slack - just keep getting distracted. I'll update tonight, but I've got a Christmas party so I'll be home in about 6 hours. Stay well. Link to comment
Veiled Malice Posted December 19, 2007 Share Posted December 19, 2007 Man, if only I knew that book was in Chinese. That's the one other language Nanowire speaks. Too bad. Link to comment
Veiled Malice Posted December 19, 2007 Share Posted December 19, 2007 Man, if only I knew that book was in Chinese. That's the one other language Nanowire speaks. Too bad. Link to comment
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