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Zombie vs Zombie (OOC)


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[url=https://orokos.com/roll/981461][/url]: [u]1d20+1[/u] [b]17[/b]

 

Bad luck!

 

(Also remember no need to roll to hit, you can take 10 and auto hit vs minions unless you want to try for a critical)

 

Lets go for another two swings

 

[url=https://orokos.com/roll/981462][/url]: [u]2#1d20+2[/u] [b]22[/b] [b]6[/b]

 

Thats another hit - and a DC 18 Tough save

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thats just -1 afaik; -1 to non lethal, -1 to lethal. 

 

Will take longer to heal though

 

[url=https://orokos.com/roll/981871]Tough[/url]: [u]1d20+2[/u] [b]17[/b] which would in fact save, but I forgot they have no armour so tough is actually +1, and the roll is 16, and another KO. 

 

Lets pause combat here. 2 Yardies KO, and although Chimera is bleeding, the odds are looking in her favour. 

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Unfortunately Machete Max has a defence of 22 :(

 

He will respond with an Acrobatic Bluff: [url=https://orokos.com/roll/983251]Acrobatic Bluff[/url]: [u]1d20+6[/u] [b]19[/b] as a move action

 

Followed by a Machete Sweep

 

[url=https://orokos.com/roll/983252]Machete[/url]: [u]1d20+12[/u] [b]18[/b] Which I think just hits even if the Bluff fails?

 

Fortunately, he is skilled but doesnt hit hard: DC Tough 19

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