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Gimmick II (PL7) DoomyBoy


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Gimmick II
Power Level: 
7 (105/108PP) 
Unspent Power Points: 3PP
Trade-Offs:  -5 Defense / +5 Toughness

 

In Brief: Youtuber Superhero out for attention

Catchphrase: Thats the Gimmick

Theme: I wanna be Famous!

 

Alternate Identity: Joel Gimmis (Secret)
Birthplace:  Freedom City

Residence: Freedom City
Base of Operations: ACME Theater Prop warehouse
Occupation:  Youtuber superhero
Affiliations: NA
Family: Elaine Gimmis (Grandmother)

 

Description:
Age: 19 (April 1, 2001)
Apparent Age:
Gender:  Male
Ethnicity: Biracial (African and Caucasian)
Height:  5'4
Weight:  135
Eyes:  Grey
Hair:  Purple (Naturally Brown)

Usually seen wearing a green tuxedo with a purple undershirt and shoes, the gaudy outfit protects his lean build with a thick layer of armor. He dyed his hair as part of his youtuber "personality" and as it became part of his personal look as Gimmick he just decided to keep doing so. Purple is the latest color but it's likely to change at any time.

Out of costume he usually wears a hoody and a pair of black jeans. He still goes out of his way to be an attention grabber though.

Physically he has a tan complexion and grey eyes. A teen of a lean build and surprising muscle definition.

 

 

 

History:

The First Gimmick was Jim Gimmis, who used a variety of gimmicked props to commit crimes of protest against the US Government during the time of civil unrest around the Vietnam War. The most notable of these was his "Patriot Act", which would be his last protest. After stealing a shipment truck of Vietnam War draft cards to burn, while dressed as the Patriot, he was shot by a National Guardsmen and died from the wound. This act made him a martyr in the eyes of the counterculture groups so prevalent in the day. 

The current Gimmick is Jim's grandson, Joel Gimmis. After stumbling upon one of his grandfather's stashes of gimmick props while he visited his grandmother, Joel set out to entertain himself with his grandfathers toys, originally planning to be a super villain like his grandfather. However on his first night out as Gimmick he interceded in a pursesnatching out of instinct and a video of the event went viral. Loving the attention, Joel ended up deciding to become a hero, filming his exploits and posting the footage online to gain more attention. Dear god did he love the attention...

 

Personality & Motivation:

Growing up Joel was regularly neglected by his father. This led to him developing a complex similar to Histrionic Personality Disorder, which mostly consists of him acting in over emphasized, almost cartoonish ways in order to receive attention, positive or negative. Although he lacks the Flirtatious behavior commonly associated with this disorder. His other main personality quirk is a longing to see others laugh. He often goes out of his way to team up with Serious, Stoic heroes in an attempt to get them to lighten up a bit. He wants to make people laugh and entertain people during his "shows"

 

Powers & Tactics:

If you are ever so unfortunate as to fight Gimmick, know that it will be recorded somehow, it will be humiliating for you, and it will end up online. This kids got more gimmicked comedy props than a theater supply shop. He tends to get up close and personal, often straight up throwing punches when all else fails. He has had some gymnastics training through his life, (he was convinced to by his father to take some lessons) which somewhat influences his fighting style. Lots of tumbles and leaps and flips.

 

Power Descriptions:

Prop comedy! All of Gimmick's weapons are disguised as comedy props and he uses them in 3 Stooges/Charlie Chaplin esque slapstick style of combat. A joy buzzer that delivers a non-lethal shock, silly string that is as strong as quick cement, a pair of shoes outfitted with springs that let him launch himself upward, and if those don't work he falls upon his firecrackers and smoke bombs to make a hasty getaway. 

The smoke bombs come in a variety of colors, the most common ones he uses being green, yellow, purple or blue.  His silly string follows the same pattern and has the same 4 common colors. Once out of the can, the silly string quickly hardens from contact with air, becoming around the consistency of rubber cement. It dissolves after 2 hours. The shoes function like pretty much any cartoony spring-rigged shoes from classic cartoons, but also have a coiled version that lets him run faster than possible as a normal human. The Firecrackers are simply normal firecrackers that were bought at a fireworks store.

His go-to weapon is his grandfather's "Joy Tazer", an electric weapon that has the power to both damage and on occasion stun them, However due to the fact it was created in the 70s and then sat in a hidden workshop til 2020 and Gimmick isn't 100% how it works, so it often fails to do more than deliver the initial shock.

 

Complications:


Attention Everybody!: Even in a life or death situation, even in the absolute WORST time for it to be so, Gimmick wants the spotlight firmly on HIM

 

The Honorable name of Gimmick:  Joel's grandfather, the original Gimmick, is someone he looks up to dearly. He works hard to live up to the example the former "villain" set, but many people involved with the counterculture back in the day take offense at this showboat using his name. 

 

Like and Subscribe!: Gimmick's a youtuber, he records all his fights with his camera or at least the wrap up and posts the footage online. Due to his semi-popularity online he attempts to avoid controversy as well as he can.

 

100% real Not Clickbait!: Paul Logans, AKA Clickbait is a battlesuit using YouTube villain who loves nothing more than to screw with the around equally popular Gimmick. Both of the pair hate each other with the burning passion of a thousand suns. Clickbait will often interfere with Gimmicks heroics even at the risks of civilians to mess with his rival.



 

Abilities: 0 + 8 + 4 + 10+ 8 + 8 = 38PP
Strength: 10 (+0)
Dexterity: 18 (+4)
Constitution: 14 (+2)
Intelligence: 20 (+5)
Wisdom: 18 (+4)
Charisma: 18 (+4)


Combat: 6 + 2 = 8PP
Initiative: +4
Attack: +3 Base, +7 Gadget Props Array 
Defense: +2 (+1 Base, +1 Dodge Focus), +1 Flat-Footed

Grapple: +3
Knockback: -6


Saving Throws: 3  + 1  + 4  = 8PP
Toughness: +12 (+2 Con, +10 Protection)
Fortitude: +5 (+2 Con, +3)
Reflex: +5 (+4 Dex, +1)
Will: +8 (+4 Wis, +4)


Skills: 44R = 11PP

Acrobatics 6 (+10)
Bluff 5 (+9)
Craft [Chemical] 5 (+10)
Craft [Electronic] 5 (+10)

Craft [mechanical] 5 (+10)

Knowledge [Current Events] 1 (+6)
Knowledge [Pop Culture] 2 (+7)

Notice 6 (+10)

Perform [Comedy] 3 (+7)

Sense Motive 6 (+10)



Feats: 12PP
Attack Specialization (Gadget Props) 2
Benefit (Wealth) 1
Dodge focus 1

Equipment 3
Improvised tools
Inventor
Luck 1
Master Plan
Taunt

 

Equipment: 3PP = 15EP 


HQ: Acme Theater Props Warehouse
 Power Level 7, Equipment points used 15
Size: Medium
Toughness +10
Features: Communications, Computer, Concealed 3, Garage, Gym, Living Space, Power System, Security System 2, Workshop, Laboratory, 

Powers: 28 = 28PP

Device 7 (Gimmick Suit; 35DP Container; Flaws: Hard-To-Lose) [28PP] (Invention, Technology)

           Communication 4 (Personal Radio; Sense Type: Radio) (Range: 1 mile) [4DP]

 

           Gimmick Props Array 7 (14DP array; Feats: Alternate Power 3) [17DP]

                       BPStrike 7 (Joy Tazer; Extras: Linked to Stun 7 (+0)) + Stun 7 (Flaws: Unreliable [Fail on 10 or less]){14/14DP} (Electric) 

                       APDazzle 7 (Fire Crackers; Visual Dazzle){14/14DP} (Light)

                       APObscure 7 (Colored Smoke Bombs; Visual obscure) (Radius 500 ft.) {14/14DP} (Chemical, Colors)

                       APSnare 7 (Silly String) {14/14DP} (Chemical)

 

            Leaping 3 (Spring Shoes; Feats: Alternate Power 1) (Leaping distance x10, run 100 ft.) [4DP]

                      APSpeed 2 (250 mph / 250 ft/rnd) {2/3DP}

 

            Protection 10 (Armor Lining) [10DP]


 

DC Block

ATTACK              RANGE      SAVE                           EFFECT
Unarmed             touch       DC 15 Toughness    Damage
Joy Tazer            Touch      DC 22 Toughness     Damage
Firecrackers       70 ft.        DC 17  Fortitude        Visual Dazzle

Silly String           70 ft.       DC 17 Reflex              Snare

 

Abilities (38) + Combat (8) + Saving Throws (8) + Skills (11) + Feats (12) + Powers (28) - Drawbacks (0) = 105/108 Power Points

 

Edited just now by Growth Spurt

 

Gimmick.jpg

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Escape Artist is a Dex skill. +4 Dex and +5 Skill points does not a +10 bonus make. And pretty much every check you'd make with it the DCs start at 20 and only get higher. And even if you wanted to use it against a grappler, any grappler worth the title (even at your PL) is going to outstrip a +10 by nearly as much at minimum. Now, you can take both 10 and 20, but even then you're eating time. Getting out of a grapple takes your standard, a snare takes a full round, and restraints take a full minute whether you succeed or not. Basically Escape Artist is a trap skill. You have to really invest in it for it to pay off, and even then it's only niche applications.

 

Taunt keys off of Bluff, which you have no ranks in and thus only your +4 Charisma bonus. I don't think that's what you intended.

 

A regular Cellphone (Smartphone, these days) and Video Camera fall into the category of Equipment we're not going to make you pay for. With Wealth 1, you don't even have to list them here. Buuuuut, if you want to pay for them you can just make the Masterwork versions instead. Though I don't know what that would do with those... Also you're both overpaying on the listed HQ features and not listing what size it is. Which is probably where that extra point is.

 

As a more general note, usually Inventor types have the Improvised Tools feat to avoid the -4 penalty on checks when they don't have their tools. Which...you didn't list any, so I'm assuming you forgot to. Though a regular Toolkit falls into that category of Equipment as well, I believe.

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