Tarrakhash Posted December 2, 2018 Share Posted December 2, 2018 Knowledge (Physical Science) Max processing +13 Int bonus + HP for Beginners Luck gives = 34 Link to comment
Supercape Posted December 2, 2018 Author Share Posted December 2, 2018 Delta - Unharmed - 3 HP Link to comment
Supercape Posted December 2, 2018 Author Share Posted December 2, 2018 Also that kind of high roll will give later bonuses! Link to comment
Tarrakhash Posted December 2, 2018 Share Posted December 2, 2018 Ohhh, that sounds cool! Link to comment
Tarrakhash Posted December 6, 2018 Share Posted December 6, 2018 Search take 20 = 31 Knowledge(Tech), Edetic Memory, Full Processing = 27 Knowledge(Physical Science), Edetic Memory, Full Processing = 29 Link to comment
Supercape Posted December 6, 2018 Author Share Posted December 6, 2018 Bingo. Results as per IC. Link to comment
Supercape Posted December 11, 2018 Author Share Posted December 11, 2018 Giant Robot FIGHT! As it is powering up, its initiative is 0. Feel free to roll initiative but is will probably be academic as you will beat it! Which means Delta is up! Link to comment
Tarrakhash Posted December 16, 2018 Share Posted December 16, 2018 With initiative of +3 I'm going to go with academic and move on Is there any cover in the area? Any kind of tactical advantage I can get? And is there somewhere safe for Lulu and co. to go? Link to comment
Supercape Posted December 16, 2018 Author Share Posted December 16, 2018 There are plenty of rocks around, and plenty of cover you can take. Other than that its a fairly featureless landscape! If you make a clever Knowledge [Earth Sciences] roll of DC 20 Ill allow you to spot something unstable which could use (such as a crevasse that could open up with the right impact). Link to comment
Tarrakhash Posted December 16, 2018 Share Posted December 16, 2018 Delta Hits Defence 17 for a 13 damage. Power Attack -3/+3 Link to comment
Supercape Posted December 16, 2018 Author Share Posted December 16, 2018 Thats a clear hit, and by my counts a DC 28 Save. Tough Save: 1d20+10 26 Its slow but tough! Even so, it grabs an injury. Its defence is +4/14 Link to comment
Supercape Posted December 16, 2018 Author Share Posted December 16, 2018 Robot is doing well: Blaster Beams: 1d20+4 21 However, since you have cover, that missed. Instead, it disintergates your cover! Link to comment
Supercape Posted December 16, 2018 Author Share Posted December 16, 2018 Meaning Delta is up again! Link to comment
Tarrakhash Posted December 16, 2018 Share Posted December 16, 2018 Delta Hits Defence 17. Power Attack -3/+3 DC 28 again Link to comment
Supercape Posted December 16, 2018 Author Share Posted December 16, 2018 Tough Save 2: 1d20+9 27 its doing extremely well, but another injury all the same! Link to comment
Tarrakhash Posted December 16, 2018 Share Posted December 16, 2018 Only remembered the option to find something to trap him in now Earth Science 30! Link to comment
Supercape Posted December 16, 2018 Author Share Posted December 16, 2018 Bingo. Thats a pretty massive score, so have free reign; you can blast the ground beneath the robot to trap him in a crevasse, or anything else you feel is appropriate! Link to comment
Supercape Posted December 16, 2018 Author Share Posted December 16, 2018 The Robot will unleash a flamethrower at Delta! Thats an Area [Line], Damage 6 Effect. So Reflex DC 16 will half the effect to Damage 3, and Cover gives him +2 to that Reflex throw. Then a DC 21 (or 18 if you make the reflex save) toughness save. Link to comment
Tarrakhash Posted December 16, 2018 Share Posted December 16, 2018 Hahaha, there is a reason I have Evasion...no damage thanks Reflex Save DC 16 = 18 Link to comment
Supercape Posted December 23, 2018 Author Share Posted December 23, 2018 Awarding an HP as a complication for being a Terminus / Drone type creature, arousing suspicion. Delta - 4 HP Link to comment
Tarrakhash Posted December 23, 2018 Share Posted December 23, 2018 Using a HP to use the Nullify (flight) 1 point power, Perception Ranged +1, Concentration Duration +1, Unreliable (5 uses) if that works for you? Should be able to stop Captain Cosmos and give us some time? And descriptor wise it's basically Delta using his telekinesis pulling him to the ground the whole time So stunted off of his TechnoKinetic arm array. Is that cool? Link to comment
Supercape Posted December 23, 2018 Author Share Posted December 23, 2018 Yes indeed! in fact, I dont think that needs an HP, we can say the TK is opposed to his flight. Could you make a power roll? Link to comment
Tarrakhash Posted December 23, 2018 Share Posted December 23, 2018 Is that just a d20 + power rank? Link to comment
Supercape Posted December 23, 2018 Author Share Posted December 23, 2018 (edited) It is indeed, with of course the normal option of applying extra effort for +2 (and an HP to reroll)..or both! Edited December 23, 2018 by Supercape Link to comment
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