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Zip Zap OOC


Supercape

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Oops! Brain fart from me, sorry. 

 

Round 2

 

38 Zip - Unharmed

17 Prof Ether - Unharmed

6 - Delta - Dazed

 

Zip is going to fire his carbine at Prof Ether. 

Fire Gun at Prof E: 1d20+10 28 a resounding hit. Save vs zap: 1d20+10 29 and he saves comfortably. 

 

Inspiring Prof Ether to take a move action to float around a tree and fire at Zip. Fires at Zap: 1d20+7 20 he just hits, and that means a save for Zip. Save ve Drain: 1d20+6 8 ooh dear!

 

Zips toughness is now zero!

 

Delta is up!

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