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Ari, May 6 in The Emerald Cities
OOC thread for this thread.
Okay. Make a Dex+Str 1d20 roll, Cape, and Black Diamond will attempt to surprass it.
STR roll: 1d20+5 9 adding dex to that it woul be 14!
DC14 Dexterity check: 6. Strike one!
Will post in a second, please make another.
STR+DEX check: 1d20+10 19
DC19 Dexterity check: 23. Success.
str and dex and the chaotic rules of randomness aii aii Azazoth lives: 1d20+10 17
DC17 Dexterity check: 9.
Also, Initiative check please.
Disgruntled Baseball Player in a Robot Suit, Randall Calder's Initiative: 3.
Black Diamond, Noga Itachi's Initiative: 19.
After Curveball's Initiative roll, Randall gets a surprise round.
Initiative: 1d20+9 15
Randall's surprise round: attacking Curveball with a flash grenade 19.
Reflex save DC18 to avoid the Dazzle effect.
Then round 1:
Black Diamond: Unharmed-GM
Curveball: Unharmed, 2HP
Randall Calder: Unharmed-GM
Black Diamond Moves to put themselves between Curveball and other attacks, uses Free Action to ready an Interpose, Standard Action to form a diamond baseball and try to crack it at Randall: 16. Miss.
Ref vs Dazzle: 1d20+10 13 makes her dazzled, I am presuming.
She will use her moves this round to fumble around and take cover.
Fort Recover Dazzle: 1d20+8 14 her fort recovery, so remains dazzled.
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