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ex3lev3n

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  1. Avenger's cryptic and half-crazed words about "his people" and such caught Razorwing's attention. Eyeballing the black-clad vigilante suspiciously, he listened to the rest of the conversation while slowly backing away from the group. When Avenger vanished then reappeared soaked in crimson, Razorwing took the opportunity to slink away from the group unnoticed. Though the display was a bit disturbing, it piqued his interest. When this was all over, he would definitely look into who and what Avenger was, but for now he had to keep his head in the game. The Interceptor's had established protocols for this sort of thing... kind of. Razorwing needed to make contact with the rest of the team, not to mention find Doctor Archeville. As he made his way across the lawn and garden he pulled a commlink from his utility belt and keyed the mic twice without speaking. It was a hail, of sorts, and any military-minded person within comm range would understand. Arriving at the massive wood doors to the palatial mansion, he opened them and stepped inside. His objective was round up the Interceptors and any other able bodied hero for the last stand outside.
  2. I had a post before the site failure, so if it's cool with Cy, you can go before me (Init roll pending). I'm going to Snare JoaB if you don't swoop him up first.
  3. He has Regen out the butt, you think he'd be gone for too long? P.S. Glad you made it back, dude.
  4. If your thread is open, I'm game.
  5. well, if it wasn't for Sorus we'd all be dead in the water, so you have my gratitude =] Hope you have fun with our little gang here. You folks gonna make chars?
  6. just start hit the main link and go to page 3, it works like that. Also, I lost some posts, so please bear (bare?) with me while I do it up again.
  7. Spent an HP for Willpower Extra Effort (1d20 7=20) does that beat it?
  8. EDIT: On second thought, nevermind =]
  9. Dark Star had returned, and he brought guests. Tapping Tarantula on the shoulder he spoke, "I'm gonna go check them out, see what the sit/rep is." Razorwing noticed his teammate Colt stepping out of the front door of the mansion and walk towards the group of battered heroes. He stood just outside of the circle, listening to their conversations, trying to piece together what had happened outside. He didn't know any of the others save Colt and Dark Star, but he knew of them. "He's right. Once that wall comes down, we'll be flanked on all sides." He walked closer to the seasoned heroes as he spoke. "When that happens, we need to have something set up. The trees were a good idea," he said unsure of who had done it but sure enough it was the girl with the green hair near Dark Star, "but we'll need something more. Battlements, fortified defenses, and a place to fall back to when this," he gestures to the open lawn and garden, "is burnt to the ground."
  10. Razorwing Ghoulies and Ghosties and Long-Legged Beasties Invasion! - West End Invasion! - Danger Mansion Interceptors - Setting Up Shop
  11. Beneath his rubber skull mask and black make-up, Kristian grinned at the quasi-intimate conversations going on. He had been the shyest in the time they had spent together, not for lack of wanting to know his teammates or vice-versa, it was just not how he was wired. Single-liners he could manage, in depth communication... not so much. Especially when half the team were smoking hot girls older than him. He never had time during his training to form any sort of "romantic" relationship, though he was at that age and the urge did tug at his thoughts from time to time. He looked between Nadia and Lynn from across the room where he set the potted plant down, and for a moment he let his imagination have it's fun before he heard something that brought his attention back to the real world. Energy manipulation. Mutant ability, most likely. Interesting. He had tried to ascertain the strengths, weaknesses, and superhuman abilities of his new team since he'd arrived and had a fair working of what the others could do, but he had never seen Jack make lighting swords or anything of that nature. "Could you show us how it works... Jack?" the reaper asked as he walked towards the others, an air of unsubtle challenge in his hoarse voice.
  12. As Colt hit the brakes and the MAVERIC came to a stop, Razorwing exits the vehicle from the back loading ramp and spots the massive demon guarding the make-shift bullpen. Drawing a handful of Razorblades from his utility belt as he tumbles towards to the holding cell, he sends the piercing barrage flying towards the large brute. This is crazy!
  13. Autofire Shuriken Power Attack 5: the "base" Save DC is 24 Toughness. (1d20 4=20) if the autofire does anything, you'll have to add that, amigo =]
  14. oh, of course =p. see above for edit =]
  15. i'm strapped as of this edit, but I can toss another 5ep in there next month if the refs will give us that leeway.
  16. Ok, here goes. I've run against a little opposition on this, so I'm just gonna throw it out there as it is, then you do what you do =] - Increased Base Attack and Defense by 2 each (8pp) - Added these Skills: Craft (electronic) 2, Craft (mechanical) 2, Gather Information 2, Investigate 4, Knowledge (technology) 2 (3pp) - Removed these Skills: Climb 2, Survival 2, Swim 2 (-1.5pp) - Increased these Skills: Computers +2r, Disable Device +2r, Knowledge (streetwise) +2r, Knowledge (tactics) +2r, Language +4r, Search +2r (3.5pp) - Added these Feats: Improved Grapple, Move-by Action, Quickdraw 1, Rage 1 (4pp) - Removed these Feats: Attack Focus 2 (melee), Attack Specialization 3 (Razorblades), Dodge Focus 2, Sneak Attack 1 (-8pp) - Increased these Feats: Equipment +6r, Takedown Attack +1r (7pp). The Equipment may look radical, but there really isn't anything that's "too" far from what listed in the book. I even purposefully made sure not to spend each available point in each AP (unless needed) so the utility belt would be considered. The Grapple Gun (which was a Device 4) has been reduced in funtion and made into Equipment. The Snare 4 is in line with bolos, and an AP Trip isn't that off. I saw "Super-Movement 1 (swinging)/Speed 1" on ATT and thought it was fitting. - Increased Device 4 (armored jumpsuit; hard to lose) +1r (4pp) - Added descriptors to the best of my ability [b][u]Players Name[/u][/b]: ex3lev3n [b][u]Power Level[/u][/b]: 10 [b][u]Trade-Offs[/u][/b]: +2 Atk/-2 Dmg, +2 Def/-2 Tgh [b][u]Unspent PP[/u][/b]: 0 (156/156) [b][u]Characters Name[/u][/b]: Razorwing [b][u]Alternate Identity[/u][/b]: Kristian Gerber [b][u]Height[/u][/b]: 5'9" [b][u]Weight[/u][/b]: 160 lbs. [b][u]Hair[/u][/b]: Black [b][u]Eyes[/u][/b]: Blue [b][u]Description[/u][/b]: [img=http://i482.photobucket.com/albums/rr184/lerciferus/nightwing113-2-1-1-1.jpg[/img][img]http://i482.photobucket.com/albums/rr184/lerciferus/bale-1-1.jpg] An extremely athletic young man, Kristian Gerber is in remarkable shape for a teenager. His normal attire consists of BDU pants and combat boots accompanied by heavy metal t-shirts and a gray hoodie with a white skeletal stencil. As a note of interest, Kristian and the teen hero known as Elite share a strikingly similar appearance, so much so that a casual observer could mistake them for twin brothers. [b][u]History[/u][/b]: Some time during the 1970's , two extremely gifted teenagers thought to take up the war on crime. This dynamic duo, Cardinal (James Gerber) and Blackbird (Cynthia Schwartz) as they had named themselves, battled against the seedy underbelly of New York City for years at the side of the dark avenger Raven, eventually falling in love. When the Moore Act was passed in the 1980's, James chose to leave New York to help the few remaining heroes of Freedom City battle against the scum and villiany that plagued the once proud city while Cynthia stayed in New York to finish college. Dropping his happy-go-lucky demeanor and his flamboyant costume, he crafted a new identity for himself; one more suited to the social, economic, and anti-heroic theme of the day. Based on a mythological bird from the fabled Utopia Island that was said to be an ill omen, the vigilante known as Razorwing cut a swathe of justice through Freedom City. As an on-again, off-again member of the group ForceOps, James Gerber found himself falling deeply into the darkest places of his soul due to the terrible things he was doing in the name of peace and order. Unable to handle the pressure anymore, James hung up his costume and returned to New York City a broken man. If it weren't for the love and support of his former friend and confidant Cynthia, now a criminal psychologist, he would have remained a husk of the man he once was. After years of renewed friendship, the two became romantic once more, marrying, and moving out to Freedom City when Mayor Moore was exposed for the crook he really was. Soon Cynthia Schwartz-Gerber was with child, and she gave birth to a wonderful baby boy in the Spring of 1993. These were to be the happiest times of their lives, but Omega had other plans. When the city was attacked, James did not hesitate to don the guise of Razorwing one last time to aid his fellow heroes in pushing back the extra-dimensional legions at Omega's command, and he gave his life so that so many others may live. In the aftermath of the Terminus Invasion, Cynthia became increasingly depressed and introverted to the point that she was sent to an asylum, her infant son taken into foster care. Kristian, himself a dark and brooding introvert, was raised in orphanages and foster homes for nearly a decade, only seeing his mother once shortly before her death from leukemia. On the evening before his tenth birthday he was startled out of bed by a powerful hand gripping his mouth and a cold, emotionless voice whispering from the darkness of the room, [b]"I knew your old man, and his son deserves better than this. Come with me and you'll learn the truth."[/b] Those words were the beginning of the end of Kristian Gerber. The next six and a half years of his life are like a haunting dream, slipping farther from him the harder he tries to remember, but some things he could never forget. The physical and mental conditioning, the combat drills, the obedience training, the survival tests: all administered by a single figure clad in full body armor known to him only as "Ronin". With his brutal yet thorough training nearly completed, Ronin gifted the young man with a suit of advanced combat armor resembling that of the original Razorwing's, an utility belt, and a custom motorcycle to aid him in his final test: infiltrate the Labyrinth and recover any data detailing the past of the mercenary group once known as Nemesis. To this end, Ronin has used his connections to have the boy placed in Ev Prep, the front for the nefarious training camp known as the Shadow Academy. Shortly after his arrival and striking up some quick friendships among the other students, Razorwing set forth to complete his mission under the cover of night. Finding an entrance to a high-tech laboratory deep beneath the grounds of Ev Prep, Razorwing successfully retrieved the data he was sent to obtain, though not without tripping an alarm. Narrowly avoiding an all-out confrontation with the students and faculty of the Shadow Academy, he delivered his package at the predetermined drop-off point, only to be ambushed by Ronin! Ronin took the data-disc and left the battered and beaten Razorwing with one final message before he departed: [b]"Sorry kid, no loose ends."[/b] Cast out by his former mentor, he was all alone in a world he hardly understood. Razorwing must now come to terms with the latest raw deal that life has dealt him and strive to become his own man. [b][u]Personality & Motivation[/u][/b]: Many would describe Kristian Gerber as an introvert and a sociopath, and they would be right. His life before Ronin's tutelage was lacking in all the qualities that led to the healthy psychological development of a child, and his intense training at the hands of a gun-for-hire did little to reinforce what little positive influences Kristian had. He had always thought of himself as a weapon forged to do battle at the whims of the highest bidder, but now he feels he has a new purpose. Abandoned by the only person he's ever really known and hunted by one of the largest villainous conglomerates in the world, Razorwing has decided to use his skills and fighting abilities to combat the injustices of the world that he himself had once committed. [b][u]Powers & Tactics[/u][/b]: A skilled martial artist and acrobat, Razorwing uses his utility belt's array of weaponry and his state-of-the-art grapple gun to full advantage to even the playing field against his adversaries before going in close for the finish. His costume, the Raptor Mk. II Advanced Combat Armor, was a prototype developed for the SAS but never saw mass production due to the enormous price tag. The suit is constructed from "kinetic weave kevlar", a lightweight material that redistributes kinetic energy for both offensive and defensive purposes. It's mission profile specifications were designed for stealthy infiltration/ex-filtration operations. On top of a remarkable resistance to environmental temperature and ballistic damage, the suit possesses a set of retractable "glider wings" that allow for airborne delivery and the cowl houses both an advanced sensor suite and a rebreather unit. The grapple gun was another prototype that was mothballed due to an unpractical cost and lack of demand, researched and developed by ASTRO Labs. [b][u]Complications[/u][/b]: [i]Enemies[/i]: Branded a traitor by the Shadow Academy, a security threat by the Labyrinth, and a failure by Ronin, Razorwing is constantly hunted by the forces set against him. [i]Off the Grid[/i]: Kristian Gerber has been missing since he was ten years old. As such, he is without any form of identification (driver's license, social security card, etc.) unless he reports himself to the proper authorities. Kristian Gerber is dead to the world, and Razorwing prefers to keep it that way. [i]Reputation[/i]: His years of combat training did not include "painless takedowns" or "submission moves" that are meant to subdue rather than terminate. Razorwing's tactics and philosophy on fighting are simple: put them down, hard and fast. He has no compunction about maiming or crippling his opponents if the need arises. [b][u]Stats[/u][/b]: 6+6+6+6+6+6 = 36pp Str: 16 (+3) Dex: 16 (+3) Con: 16 (+3) Int: 16 (+3) Wis: 16 (+3) Cha: 16 (+3) [b][u]Combat[/u][/b]: 16+16 = 32pp Attack: +8, +9 masterwork shuriken/Razorblades, +12 Melee Grapple: +15 Defense: +8, +12 Dodge Focus (+4 flat-footed) Knockback: -4 (-1 flat-footed) Initiative: +7 [b][u]Saves[/u][/b]: 4+4+4 = 12pp Toughness: +8 (+3 Con, +3 Protection, +2 Defensive Roll) Fortitude: +7 (+3 Con, +4) Reflex: +7 (+3 Dex, +4) Will: +7 (+3 Wis, +4) [b][u]Skills[/u][/b]: 19r = 76pp Acrobatics 8 (+11) [Skill Mastery] Computers 4 (+7) Craft (electronic) 2 (+5) Craft (mechanical) 2 (+5) Disable Device 4 (+7) Drive 2 (+5) Gather Information 2 (+5) Intimidate 8 (+11) [Skill Mastery, Startle] Investigate 4 (+7) Knowledge (streetwise) 4 (+7) Knowledge (tactics) 4 (+7) Knowledge (technology) 2 (+5) Languages 6 (Base: English; Arabic, German, Japanese, Russian, Spanish, Swahili) Notice 8 (+11) [Skill Mastery] Profession (mercenary) 2 (+5) Search 4 (+7) Sense Motive 2 (+5) Stealth 8 (+11) [Skill Mastery] [b][u]Feats[/u][/b]: 39pp Assessment Attack Focus 4 (melee) Defensive Roll 2 Diehard* Dodge Focus 4 Equipment 12 Evasion 1 Fearless Hide in Plain Sight Improved Grapple Improved Initiative 1 Jack-of-all-Trades Move-by Action Power Attack Quickdraw 1 (draw) Rage 1 Skill Mastery 1 (Acrobatics, Intimidate, Notice, Stealth) Sneak Attack 1 Startle Takedown Attack 2 Uncanny Dodge 1 (auditory) [quote name="Equipment"] Contributing 6 equipment points toward the following: [quote name="Interceptors"][b][u]Interceptors HQ[/u][/b]: [21ep] [i]Size:[/i] Large; [i]Toughness:[/i] 10; [i]Features:[/i] Combat Simulator, Communications, Computer, Concealed 2, Defense System, Fire Prevention, Garage, Gym, Living Space, Holding Cells, Infirmiry, Power 2, Power System, Security System 2, Workshop [b][u]Defense System 1:[/u][/b] [b]Snare 10[/b] [b][u]Power 1:[/u][/b] [b]Healing 9[/b] ([i]PFs:[/i] Persitant, Regrowth) [20pp] [b][u]Power 2:[/u][/b] [b]ESP 6[/b] ([i]Visual, 20 mile range [all of Freedom City][/i]; [i]Extra:[/i] No Conduit; [i]Flaw:[/i] Medium – Surveillance equipment; PFs: Subtle, Rapid) [14pp] AND [b]Quickness 9[/b] ([i]Flaws:[/i] Limited to Search) [3pp] AND [b]Quickness 9[/b] ([i]Flaws:[/i] Limited to Notice) [3pp] [b][u]MAVERIC[/u][/b] (Mobile Armored Vehicle for Emergency Response and Intercepting Criminals): [13ep] STR 35, SPD 5, DEF 8, TOUGH 10, SIZE Huge; [i]Features[/i]: Alarm, Caltrops, Remote Control, Smokescreen[/quote] [u][i]Generic Equipment[/i][/u] [4ep] [i]camo clothing[/i] (desert, foliage, night, urban) [4ep], [i]cell phone[/i] [0ep], [i]commlink[/i] [0ep], [i]iPod[/i] [0ep], [i]laptop[/i] [0ep], [i]PDA[/i] [0ep] [url=http://i482.photobucket.com/albums/rr184/lerciferus/66166-Weapon_Pistol-1-1.jpg][u][i]Grapple Gun[/i][/u][/url] [12ep] [b]Snare 4[/b] ([i]Power Feat[/i]: Alternate Power 1, Reversible, Tether; [i]Drawback[/i]: Reduced Range 2) [9ep] - [i]AP[/i] [b]Trip 4[/b] ([i]Extra[/i]: Knockback; [i]Power Feat[/i]: Improved Throw; [i]Drawback[/i]: Reduced Range 2) [b]Super-Movement 1[/b] (swinging) ([i]Extra[/i]: Linked to [b]Speed 1[/b]) [3ep] [url=http://i482.photobucket.com/albums/rr184/lerciferus/b-king-concept.jpg][i][u]Razorcycle[/u][/i][/url] [15ep] STR 15, SPD 5, DEF 10, TOU 8, SIZE Medium; [i]Features[/i]: Alarm, Caltrops, Disguised, Hidden Compartments, Navigation System, Smoke Screen [url=http://i482.photobucket.com/albums/rr184/lerciferus/utility_belt-1.jpg][i][u]Utility Belt[/u][/i][/url] [23ep] [i]binoculars[/i] [0ep], [i]camera[/i] [0ep], [i]commlink[/i] [0ep], [i]flashlight[/i] [0ep], [i]gasmask/rebreather unit[/i] (spare) [2ep], [i]grapple gun[/i] (spare) [2ep], [i]handcuffs[/i] [1ep], [i]mini-tracers[/i] [1ep], [i]PDA[/i] [0ep] [b]Enhanced Feats 1[/b] (Improvised Tools) [1ep] [b]Strike 6[/b] (explosive) ([i]Extra[/i]: Area [explosion 3], Penetrating; [i]Flaw[/i]: Unreliable [5 uses]; [i]Power Feat[/i]: Alternate Power 6, Triggered [detonator]) [16ep] - [i]AP[/i] [b]Blast 1[/b] (piercing, shuriken/Razorblade) ([i]Extra[/i]: Autofire; [i]Power Feat[/i]: Masterwork, Mighty 3, Precise, Ranged Pin) - [i]AP[/i] [b]Blast 4[/b] (explosive, piercing, shuriken/Razorblade) ([i]Extra[/i]: Penetrating; [i]Flaw[/i]: Unreliable [5 uses]; [i]Power Feat[/i]: Masterwork[i]; Drawback[/i]: Reduced Range 2) - [i]AP[/i] [b]Corrosion 3[/b] (cutting torch, fire) ([i]Extra[/i]: Penetrating; [i]Power Feat[/i]: Precise) - [i]AP[/i] [b]Dazzle 4[/b] (auditory and visual) (flash-bangs) ([i]Extra[/i]: Area [burst]; [i]Flaw[/i]: Unreliable [5 uses]; [i]Drawback[/i]: Reduced Range 2) - [i]AP[/i] [b]Nauseate 4[/b] (tear gas) ([i]Extra[/i]: Area [burst], Ranged; [i]Flaw[/i]: Unreliable [5 uses]; [i]Drawback[/i]: Reduced Range 2) - [i]AP[/i] [b]Obscure 4[/b] (visual) (black smoke) ([i]Extra[/i]: Independent; [i]Drawback[/i]): Reduced Range 2)[/quote] [b][u]Powers[/u][/b]: 18 = 18pp [b]Device 5[/b] (armored jumpsuit, technology; hard to lose) ([i]Drawback[/i]: Vulnerable [kinetic, uncommon and moderate -2]) [18pp] [quote name="Armored Jumpsuit"] [i]commlink[/i] [0dp] [b]Flight 3[/b] (retractable glider wings) ([i]Flaw[/i]: Limited to gliding; [i]Power Feat[/i]: Alternate Power 1) [4dp) - [i]AP[/i] [b]Super-Movement 1[/b] (slow-fall) [b]Immunity 5[/b] (rebreather unit) (cold, gases, heat, suffocation) [5dp] [b]Protection 3[/b] (kinetic) ([i]Drawback[/i]: Weak Point) [2dp] [b]Strike 3[/b] (bludgeoning, kinetic) ([i]Power Feats[/i]: Alternate Power 1, Mighty) [5dp] - [i]AP[/i] [b]Super-Strength 2[/b] (kinetic) ([i]light[/i]: 306 lbs; [i]medium[/i]: 613 lbs; [i]heavy[/i]: 920 lbs; [i]Max[/i]: 1,840 lbs; [i]Push/Drag[/i]: 4,600 lbs) [b]Super-Senses 5[/b] (direction sense, low-light vision, radio [extended 1], time sense) [5dp] [b]Sensory Shield 2[/b] (all senses) [4dp][/quote] [b][u]Drawbacks[/u][/b]: 0 = 0pp none/see Device [b][u]DC Block[/u][/b]: Blast 1 (Mighty 3) --- 19/Toughness --- Damage, Staged Blast 4 (Penetrating)--- 19/Toughness --- Damage, Staged Corrosion 3 (Penetrating) --- 13/Fortitude, 18/Toughness --- Damage, Staged Dazzle 4 (Area [burst]) --- 14/Reflex, 14/Fortitude --- Dazzled Nauseate 4 (Area [burst])--- 14/Fortitude --- Sickened, Staged Snare 4 --- 14/Reflex --- Entangled, Staged Strike 3 (Mighty) --- 21/Toughness --- Damage, Staged Strike 6 (Explosion 3, Penetrating) --- 21/Toughness --- Damage, Staged Trip 4 --- 14/Reflex --- Tripped [b][u]Costs[/u][/b]: Abilities (36) + Combat (32) + Saves (12) + Skills (19) + Feats (39) + Powers (18) - Drawbacks (00) = 156pp Sandman does the That Was Easy dance!
  17. Looking at them again, I'd say RW would go for EP III, but he'd pitch in wherever.
  18. Cutting the lights as soon as he realized what was happening, Midnight made a sharp turn onto the road that led to the warehouse. Slamming on the breaks when he saw the ambulance, he drew his gas gun and let a cloud of smoke fill the Night Cruiser before he opened the door and stepped out. He could see through the thick black mist, and the four that disembarked the ambulance could not. "It's getting dark", he spoke through the Midnight Mist.
  19. I'm game for any of them, really. We should try to match-up teams to scenarios as suitable as possible, but a little "off color" could work out pretty good too =]
  20. ok, when you all put the Interceptor HQ on your sheet, add one for ep to the cost and add the Workshop feature (I'll pay for it, so don't worry). RW has converted part of his Underground living space into a workshop so he can do crafting stuff. It's open to use for the rest of the team (obviously), just don't go rummaging through his stuff while he;s not there O_o
  21. Sorry, Angel said it was my turn, thought I had to make a check =p
  22. no idea. last I checked Yuki caught a stunned RW and BD got blasted in the chest. I think the robot girls go next.
  23. Revving the engine, Midnight made to break away from the motorcyclist's and come up across the side of the ambulance. Although the attacks did no real damage to the Night Cruiser, they were enough to keep it from gaining any ground on the ambulance. Looks like we'll have to do this the hard way, then.
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