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Cosmic Phantom (PL 10) - TheMightyK

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Player Name: TheMightyK

Character Name: Cosmic Phantom

Power Level: 10 (150PP)

Trade-Offs: None

Unspent Power Points: 0

Progress To Bronze Status: 0/30

In Brief: A hero from deep space out to protect the surrounding worlds from tyranny and oppression.

Alternate Identity: Copernicus Tungston

Identity: Not a secret, but not public knowledge

Birthplace: Illusis

Occupation: Superhero

Family: Father - Gerald Tungston; Mother - Samantha Tungston


Age: 25 (DoB: 1987)

Gender: Male

Ethnicity: Caucasian

Height: 5'8"

Weight: 190 lbs.

Eyes: Brown

Hair: Brown

Power Descriptions:

Cosmic Phantom's Force Field radiates around him like a human-shaped bubble of energy. His Energy Force works like an extension of his force field, though the two work independently. His Energy Blast shoots out of his Power Gauntlets as a beam of energy, the color changing depending on which descriptor he uses. The Wide Energy Blast fires the same beam in a wide cone, instead of a thin beam.


The Cosmic Phantom was born Copernicus Tungston on Illusis, a dwarf planet in a distant solar system. His parents, Gerald and Samantha Tungston, were Humans from Earth abducted by an advanced alien race called the Knarlians. Through trickery, stealth, and daring, the couple was able to escape their captors. Hijacking a shuttle, they fled into space. Filled with a feeling of bold curiosity for the adventure ahead, they abandoned their lives on Earth. Needing to escape the Knarlians, they landed on the abandoned world of Illusis.

Illusis had been home to a race of aliens who had been destroyed by the Knarlians. The surface of the world was sparse with life, but the Tungstons were able to find several necessary commodities in the caves. Geothermal energy provided heat, while the underground streams that created the caverns in the first place provided water. The Tungstons ate off the flora and fauna that thrived in the cavernous environment. Happy and prosperous, they had a son, Copernicus.

One day, while exploring the planet, Copernicus found an Illusian base that had not been destroyed by the Knarlians. Though there were no survivors, he found the remnants of their technology. Computer banks filled with knowledge long forgotten lay at his fingertips; energy providing devices greatly improved the quality of life for him and his family.

They also left their final, untested, prototype weapons - weapons which were unavailable to the Illusians when the Knarlians attacked. These weapons were the Power Gauntlets: hand-worn devices that emitted a variety of energy based effects. Also found was the Phantom Belt: a belt that gave the wearer flight, invisibility, protection from the vacuum of space and potentially the effects of the Power Gauntlets, as well as long range communication with a prototype spaceship, the Cosmic Cruiser: a ship capable of faster than light travel and equipped with the same invisibility as the Phantom Belt.

Copernicus trained with these tools, honing his skills for a day when he would protect people from the Knarlians and people like them, to prevent anyone from being exterminated like the Illusians were.

One day, he took the Cosmic Cruiser out to train with. The Knarlians noticed the activity on Illusis and went to investigate while he was gone. Mr. and Mrs. Tungston were able to contact Copernicus to warn him but they were captured before he could return. The Knarlians had retaken Illusis.

Now to defend his family and reclaim his homeworld, he has become the Cosmic Phantom.

Personality & Motivation:

Cosmic Phantom is an eager hero who wants to help people from being oppressed by tyranny. This is due to a sense of obligation to the Illusians who invented his arsenal being deliberately exterminated from their own homeworld.

Powers & Tactics:

Cosmic Phantom uses stealth and invisibility to obtain his goals without anyone ever knowing he was involved. When he is detected and forced into combat, he can blast away his enemies with an Energy Blast, use his Energy Force to move obstacles out of his way or into his opponents, leave his enemies helpless with his Hold Force, or, against large numbers, he can unleash his Wide Energy Blast to clear their ranks. His Power Gauntlets can produce a large variety of energies and he can change the type to suit his needs.


Enemy: Knarlians

Responsibility: Family

Secret: His homeworld Illusis is not known to be the his base of operations.

Must... Reach...: Needs to be able to press the buttons on his Power Gauntlets or Phantom Belt to activate their powers.

Abilities: 0 + 6 + 0 + 6 + 0 + 0 = 12PP

Strength: 10 (+0)

Dexterity: 16 (+3)

Constitution: 10 (+0)

Intelligence: 16 (+3)

Wisdom: 10 (+0)

Charisma: 10 (+0)

Combat: 8 + 8 = 16PP

Initiative: +3 (+3 Dex)

Attack: +4 Melee, +10 Ranged (+4 Base, +6 Attack Focus (ranged))

Grapple: +4

Defense: +10 (+4 Base, +6 Dodge Focus), +2 Flat-Footed

Knockback: -10 (Impervious Force Field)

Saving Throws: 10 + 7 + 10 = 27PP

Toughness: +10 (+0 Con, +10 Impervious Force Field)

Fortitude: +10 (+0 Con, +10)

Reflex: +10 (+3 Dex, +7)

Will: +10 (+0 Wis, +10)

Skills: 36R = 9PP

Concentration 5 (+5)

Craft (Electronic) 2 (+5)

Craft (Mechanical) 2 (+5)

Escape Artist 7 (+10) Skill Mastery

Knowledge (Technology) 3 (+6) Skill Mastery

Notice 5 (+5)

Pilot 5 (+8) Skill Mastery

Stealth 7 (+10) Skill Mastery

Feats: 21PP

Attack Focus (ranged) 6

Dodge Focus 6

Luck 2

Skill Mastery 1 (Escape Artist, Knowledge (Technology), Pilot, Stealth)

Equipment 6 (30 EP)

Cosmic Cruiser (Vehicle)

Size: Gargantuan [3EP]

Features: Alarm 1, Navigation System 2, Remote Control [4EP]

Powers: Flight 3 (50 MPH), Concealment 2 (Normal Vision), Space Travel 10 (1000c), Super-Senses 3 (Radar) [23EP]

Total: 3 + 4 + 23 = [30EP]

Powers: 24 + 44 = 68PP

(All Technological)

Device 6 (Phantom Belt; 30PP Container; Flaws: Hard-To-Lose, ) [24PP]

Datalink 12 (Radio (20 Million Miles); Flaws: Limited (Only Cosmic Cruiser); [6PP]

Flight 5 (250 MPH) [10PP]

Immunity 10 (Life Support, Own Powers)[10PP]

Concealment 2 (Normal Vision)[4PP]

Device 11 (Power Gauntlets; 55PP Container; Flaws: Hard-To-Lose) [44PP]

Force Array 10 (32PP Array, Feats: Alternate Power 3)[35PP]

Base Power: Blast 10 (Energy Blast;Extras: Autofire 1; Feats: Variable Descriptor 2 (Broad group - Electromagnetic Energy) ) {32/32PP}

Alternate Power: Move Object 10 (Energy Force; Extras: Damaging; Feats: Precise 1) {31/32PP}

Alternate Power: Snare 10 (Hold Force; Extras: Secondary Effect; Feats: Variable Descriptor 2 (Broad Group - Electromagnetic Energy)) {32/32PP}

Alternate Power: Damage 10(Wide Energy Blast; Extras: Area(Cone - General), Autofire 1; Feats: Variable Descriptor 2 (Broad group - Electromagnetic Energy)) {32/32PP}

Force Field 10 ( Extras:Impervious) [20PP]

Drawbacks: -3PP

Normal Identity (Needs Devices; Frequency: Uncommon; Intensity: Major) [-3PP]

DC Block

ATTACK   RANGE       SAVE                           EFFECT

Blast    Range       DC25 Toughness (Staged)        Damage (Variable)

Move     Range       DC25 Toughness                 Damage (Bludgeon)

Snare    Range       DC20 Reflex (Staged)           Bound (Entangled)

Unarmed  Touch       DC15 Toughness (Staged)        Damage (Physical)

Damage   Touch(cone) DC25 Toughness/Reflex (Staged) Damage (Variable)

Totals: Abilities (12) + Combat (16) + Saving Throws (27) + Skills (9) + Feats (21) + Powers (68) - Drawbacks (3) = 150/150 Power Points

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