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Goodbye to Gravity, and to Death(OOC)


Ari

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  • 2 months later...
  • 3 weeks later...
  • 2 weeks later...

Round 1, the Order is:

 

Parsinkle: Unharmed-GM

King of Suits: Unharmed, Geased, 4HP

Rebels(x17): Unharmed-GM

Loyalists(x15): Unharmed-GM

Rene de Saens: Unharmed, Geased, 4HP

 

Rebels are at the edges of the room, Loyalists in the center.

 

Parsinkle moves over and attacks one of the Rebels: 13. Misses!

 

The Geased can only do as commanded, but are free in carrying out their orders. King of Suits throws a Dazzle card at one of the Rebels, Accurate Attack(+5 Attack, -5 Damage): 36. DC19 Reflex save: 17. Failed. DC19 Fortitude save: 20. Success.

 

Rebel Fey attack the Loyalists: 11 hits. 11 Loyalists make their DC21 TOU save: All but 3 fail. 8 Loyalists down. Not killed because you can't die in Avalon, but they aren't very happy.

 

The 7 Loyalists make their attack: 3 hits. The three hit Rebels make their DC21 TOU saves: All make it.

 

Rene is up!

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The Geased must act as follows: they have to follow any order given, but can perform that order however the victim wants. Currently the Geas is "fight on my behalf against the rebelling Fey."

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Parsinkle: Unharmed-GM

King of Suits: Unharmed, Geased, 4HP

Rebels(x17): Unharmed-GM

Loyalists(x7): Unharmed-GM

Rene de Saens: Unharmed, Geased, 4HP

 

 

DC14(!!!!!!!) TOU save for Rebel Fey #1: 11. Because a helpless old man punched him, he's Bruised and not taken down at once.

 

Parsinkle attacks Rebel Fey #2: 24. Hits, DC23 TOU save: 21. Failed, so they're defeated.

 

King of Suits Delays until after Rene.

 

1 and 3-7 Rebels attack Parsinkle: All miss! 8-17 attack the remaining Loyalist Fey 6 hits. Their DC21 TOU saves: All but 14-15 fail.  The remaining Loyalists attack: All hit! Two regular hits and a critical, so two DC21 saves and one DC26 save: [url=http://invisiblecastle.com/roller/view/4038237/]The DC21 saves succeed, the 26 save fails.

 

Rene de Saens is up!

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King of Suits uses a Free Action to catch the cloth, and toss his to Rene for a Move Action.

 

Standard to Accurate Attack one of the Fey(+5 Attack, -5 Damage): 30. Also hits, what an amazement.

 

Alright, Rebel Fey 1 and 3's rolls: #1 22. We got a badass over here! #3: 18. Another success, oh my goodness.

 

 

 

 

 

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Round 3:

Parsinkle: Unharmed-GM

Rebel Fey(x16): 1 Bruised, 15 Unharmed-GM

Loyalist Fey(x3): Unharmed-GM

Rene de Saens: Unharmed, Geased, 4HP

King of Suits: Unharmed, Geased, 4HP

Parsinkle attacks one of the Rebels: 18. Hits! DC23 TOU save: 6. Failed by very much, he's down.

Rebel Fey 3-9 Attacks Prince Parsinkle: 3 hits. Three DC21 TOU saves : 28. 24. And Prince Parsinkle stumbles at the end of the road with 17! He is now Bruised.

Rene de Saens is up!

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Rebel Fey#5 can! If they make the DC19 Toughness save: 17. Oh my goodness! Rene bruised his nose! The horror of it all!

KoS Attack with Coil Card Snare: 20. Hits. DC24 Reflex save: 23. Fail. They are Entangled!

Edited by Arichamus
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  • 2 weeks later...

By all permissible, I shall move this along faster, especially since we're near the end. Also I think I forgot to roll the Loyalists and Rebels last time. Astounding.

Round 4:

Parsinkle: Bruised(x1)-GM
Rebel Fey(x15): 2 Bruised(x1), 13 Unharmed-GM
Loyalist Fey(x3): Unharmed-GM
Rene de Saens: Unharmed, Geased, 4HP
King of Suits: Unharmed, Geased, 4HP

 

Parsinkle the Prince of the Recaps attacks with a hitherto-unused power: the rank 10 Area Damage! DC20 Reflex saves for the Rebels: All but five fail it. And their Toughness saves, those who made it: One succeeds, 1 Bruised. Those who failed it: Five manage to get only Bruises, with 3 Bruised and Dazed. The rest fail and are fallen.

 

 

Rebels(x10): attack Parsinkle and Loyalists. #4 uses the Brush to make some Illusions of more Rebels pouring in to confuse Parsinkle. The Prince can't see through it(yet). Attack rolls against the Redcap Ruler: None hit. Against the Loyalists: 2 hits. Their DC21 Toughness saves:One failure one success. The Last Two Loyalists Strike Back: Both hit. DC23 Toughness saves for those struck: One failure, one success.

 

Rene is up!

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  • 2 weeks later...

Okay then, King of Suits has Rene attack the Loyalists and Parsinkle so they can save them from the rebels, because he accepted his cloth.

 

Anyway, he then uses a Snare card on Parsinkle: 22. That hits! DC24 Reflex save: 15. So he's Bound and Helpless.

 

Round 5.

Parsinkle: Bruised(x1), Bound-GM
Rebel Fey(x10): 3 Bruised(x1), 3 Dazed, 4 Unharmed-GM
Loyalist Fey(x2): Unharmed-GM
Rene de Saens: Unharmed, Geased x2, 4HP
King of Suits: Unharmed, Geased x2, 4HP

 

Parsinkle tries to bust out of the coil card: 29. Nope, no damage to it.

 

The Rebels Attack the Loyalists: 3 hits. The first one gets two saves, the second one: #1 gets a Bruise, then fails the second save. #2 fails.

 

Rene is up again!

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KoS will use the Tether on his Snare to drag Parsinkle closer. His Strength roll: 6. Wow. Using a HP to reroll that(3 left): 15. Parsinkle's retaliatory roll: 16. Wow.

 

Surging to get another Standard Action(Fatigued), King of Suits will Move closer and hit him with a ram gauntlet: 16. Misses. His Defence is 8.

 

Round 6.

Parsinkle: Bruised(x1), Bound-GM
Rebel Fey(x10): 3 Bruised(x1), 3 Dazed, 4 Unharmed-GM
Rene de Saens: Unharmed, Geased x2, 4HP
King of Suits: Unharmed, Fatigued Geased x2, 3HP

 

Parsinkle will try to escape, hitting the Snare with his Unarmed attack(DC17): 18. Withstood.

 

The Rebels attack Pasrinkle:3 hits. The Prince's three DC23 Toughness saves: Makes the first, is Bruised and Dazed by the second

 

I think we can call it here. Out of rounds.

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