alderwitch Posted October 28, 2010 Share Posted October 28, 2010 For JoaB, does November 2nd work for you? Link to comment
alderwitch Posted November 1, 2010 Author Share Posted November 1, 2010 Knowledge tech or history to know where the guns are from. Link to comment
angrydurf Posted November 1, 2010 Share Posted November 1, 2010 hee hee knowledge skills ... Link to comment
alderwitch Posted November 1, 2010 Author Share Posted November 1, 2010 Hey! I put it out there. JoaB is a golden age fan. He could know the story! Link to comment
alderwitch Posted November 2, 2010 Author Share Posted November 2, 2010 And now, let's do a few notice checks as I think it is dramatically appropriate 15! Five, really invisible castle? What did I ever do to you. Link to comment
Gizmo Posted November 4, 2010 Share Posted November 4, 2010 Knowledge [Tech], Knowledge [History] (1d20=6, 1d20=5) Hahaha... Jack can Auto hit 20 with Skill Mastery on Notice. Link to comment
alderwitch Posted November 10, 2010 Author Share Posted November 10, 2010 Since both Talya and JoaB have enough stealth, there's really no way the mooks with guns can spot them so they can hide out until the people leave or get a surprise round. Link to comment
Gizmo Posted November 11, 2010 Share Posted November 11, 2010 Okay, so if these guys are minions, Jack can go for a full Power Attack and still Take 10 on his attack for 25. Combined with Takedown Attack, would it be fair to say he moiderizes 'em, and just move to the IC post? Link to comment
Recommended Posts