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Red hot Science (OOC) (Open)


Supercape

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Guardian

Burning an HP to prevent Fatigue.

Free Action: All-Out Attack (+5 Attack, -5 Defense)

Free Action: Power Attack (+3 Damage, -3 Attack)

Move Action: Move up to Leibniz.

Standard Action: Attack Leibniz (11+8=19)

((I'm not done with my turn, I'm waiting until I know the results of my attack before I take the rest of my turn.))

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Ok. Supercape finally getting in on the action:

Free Action: Movement ARray to Teleport. Atomic Array to Drain Toughness

Move Action: Teleporting behind the main particle accelerator

Standard Action: Drain Toughness on Anti-Liebniz

Drain Toughness is perception range, automatic hit... DC 20.

Anti Liebniz has +17 Fortitude save!

1d20+17=37

... right....

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Free Action: Power Attack for +5 DC, -5 Attack

Free Action: All Out Attack for +5 Attack, -5 Defenses

Move Action: Up to the Anti-Libnez

Standard: Strike 5 ( Damage 10, Extras: Autofire 2 [10, Reduced interval], Penetrating 3, Power Feats: Mighty, Improved Critical 2, Takedown Attack)

Move Action: Back away from Anti-Libnez

Attack Roll: 1d20+10=26 Base DC 25. +5 from Power Attack =DC30. Add +1 for each point of attack that's over his Defense for Autofire.

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