Supercape Posted March 18 Author Share Posted March 18 So I think Golden Star is up then? Link to comment
Poncho Posted March 18 Share Posted March 18 Let me see; Round 1: I start dazed and prone. I shake off the daze. Then I fail the mortar and am staggered and dazed. Round 2: Daniel knocks out the Nazi on the tank, I shake off the daze? The thing changes to Machine guns Round 3: it is now Daniel's turn again. I think Daniel is up. Link to comment
Supercape Posted March 18 Author Share Posted March 18 I think Daniel lifted the car on his turn Meaning G Star is back up? Link to comment
Dracostern Posted March 18 Share Posted March 18 We're getting confused, Ok yeah no we did skip Michael, so it should have been Poncho's reply then mine Link to comment
Dracostern Posted March 18 Share Posted March 18 Let's just have the tank go and reset the order. Question, can I do something with Iris on Daniel's turn instead of him? Link to comment
Supercape Posted March 18 Author Share Posted March 18 Both Iris and Daniel can act independently; its just that Iris is not in same location. Sorry for the fudge up - I think Golden Star is up? Is that ok, @Poncho? Link to comment
Poncho Posted March 18 Share Posted March 18 I can make that work. So I'll need to get up from prone on my turn though since I'm staggered, unless I can launch myself along the ground like a torpedo into the tank Link to comment
Supercape Posted March 19 Author Share Posted March 19 Actually launching yourself like a torpedo sounds awesome! Link to comment
Poncho Posted March 19 Share Posted March 19 Do I need to roll an attack since I'm targeting the tank specifically or is it still a minion? Link to comment
Supercape Posted March 19 Author Share Posted March 19 Tank is a minion- however what was the plan? Torpedo movement is still a movement action? And as you are staggered thats about it for the round for GS? Link to comment
Poncho Posted March 19 Share Posted March 19 Yeah, that's the problem. I guess I'll just stand up for now since I'm staggered instead of just shooting up to it and doing nothing but laying on my back in front of it. Link to comment
Supercape Posted March 19 Author Share Posted March 19 OK! Post that IC and also take a round of machine gun fire! Ratatatatatat! 21 which unforuntaly hits! Its autofire, so thats a DC 23 Tough roll! (Sorry all the bad lucks!) Link to comment
Poncho Posted March 19 Share Posted March 19 Toughness: 1d20+6: 9 [1d20=3] That's a failure by >10, which staggers him a second time and thus knocks him unconscious! Or to dying, one! Link to comment
Supercape Posted March 19 Author Share Posted March 19 Non lethal damage so a KO! and an HP! So now we have Round 4 16-Ceberellum- Bruised - 3 HP 6-Golden Star-Dazed (this round) - Bruised x1 - KO - 2 HP 5 - Tank Cerebellum is up! Link to comment
Dracostern Posted March 19 Share Posted March 19 Well Cerebellum is going to yeet the car he picked up at the tank. Meanwhile Cerebral is finally going to do something and look for a way to escape her room. Link to comment
Supercape Posted March 19 Author Share Posted March 19 Ok! the thrown tank has a toughness DC of 23 (baseon on your TK power rank) 19, meaning it is bruised! As its a large tank Ill also roll the machine gunners toughness 9 meaning he is mush or KO (depending on how you want to bash him) The tank driver is still inside the tank however. Could you post your IC smash? Link to comment
Dracostern Posted March 19 Share Posted March 19 I shall post when Poncho has done his one Link to comment
Supercape Posted March 19 Author Share Posted March 19 Awesome. So in a last ditch attempt to crush the anarchists, the tank driver will try to run you over! Lets call that a DC 10 Reflex save to avoid, @Dracostern if you fail, ill call that a DC 25 Tough Save. Link to comment
Supercape Posted March 19 Author Share Posted March 19 Phew! Feel feel to lose a shoe or something under the tracks. And then you are up again. Link to comment
Dracostern Posted March 19 Share Posted March 19 Alrighty! Damn, I need to find something else to throw...unless.... Can Cerebellum jump onto the tank and get into it via the hatch? Link to comment
Dracostern Posted March 19 Share Posted March 19 Alright, what rolls do I have to make? Link to comment
Supercape Posted March 19 Author Share Posted March 19 None, for that, just post jumping and climbing into the tank Link to comment
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