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BlazingCoconut

SFX - PL10/11

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SFX

Power Level: 10/11 (164/179)
Unspent Power Points: 15
Trade-Offs: None, (-5 Def/+5 Tou)

In Brief: Genius teen creates nanobot swarm to emulate film special effects.


 SFX.png              SFX_smalll2_zpsvrvhz4uw.jpg


Alternate Identity: Zhu Xieng, "Alexa" (Public) 
Birthplace: Shanghai, China
Residence: Freedom City
Base of Operations: Freedom City, Claremont
Occupation: Student
Affiliations: Claremont
Family: Bao Xieng "John" (father), Shin "Shae" (mother)
Catchphrase: TBD
 
Description:

Age: 17
Apparent Age: 15
Gender: Female
Ethnicity: Asian, Chinese
Height: 5’2”
Weight: 100 Lbs
Eyes: Dark Blue
Hair: Black
 
Zhu is a bright-eyed young Chinese girl who seems to barely contain her overwhelming enthusiasm and passion.  She is short and thin with shoulder length straight black hair which is usually pulled back in some fashion.  Her face is a little rounded with large expressive eyes which seem to drink up all around her.  Frequent exercise has given her the body of a runner, long and lean.  She typically dresses in modern fashions with a tendency towards the functional even if she has wide tastes in clothes.  It is unusual for her to not be wearing bracelets and other simple jewelry.  Her body and face have not quite caught up with her age and she looks younger than she is and is often mistaken for an underclassman.  
 
History:

From an early age, Zhu was a very different child.  Able to speak to and understand machines almost before she could speak to her parents, her education took a very different path.  While she attended normal schools in China, her persistent connection to the Internet let her accelerate her learning far beyond that of her peers.  While others were taking courses in rudimentary mathematics, she was testing and writing AI routines all while presenting a polite conformist front.  Being so far ahead in schooling allowed Zhu to tailor her own learning to her interests, which lay in technology and special effects.  She adored the movies, and while the plots and stories were fascinating, what she really enjoyed was all of the visual effects that continued to improve from picture to picture.

 

When she was 12, she started her first YouTube channel dedicated to short films she had produced.  All of the effects and equipment were created with things she had built from whatever parts she could find around the house.  While this obsession baffled her parents, they were accommodating and understanding, even if they didn't realize how special their daughter was.  For the next two years, she pushed the envelope of amateur cinematics gaining the attention from companies like ILM and other major studios.  Their daughter's skill was finally revealed after the invention of her first nanobot swarm.  The cloud, aptly named Clarke's Third Law Mk1, accelerated her ability to build and prototype things, making items and objects as if out of thin air.  They now had confirmation of what they had always guessed, their daughter was very special indeed.  Applying and receiving a Visa based on a very special offer from the prestigious Claremont Academy.

 

"Transition to the US was difficult as they didn't have much in the way of money and her parents didn't speak English, landing in Lincoln in a small, but clean, row house.  It was difficult helping her parents navigate life in a foreign country as they didn't speak English well enough to do anything.  However, with some work, and Zhu's help translating, they managed to open a small Convenience Store.  It kept her very busy and their need was so great that she missed the first few months of classes while she helped them insure everything was in order.  Still, with contacts from major production houses inquiring into the possibility of internships, it was a very exciting time and she couldn't wait to hone her trade and venture off to make real movies!  Things changed weeks before she arrived at Claremont when the family store was robbed at gunpoint.  Suddenly, the prospects of school and a career were overshadowed by the things that she hadn't noticed.  Protection rackets, gang turf wars, muggings, and all manner of crime seemed endemic even through the best efforts of the authorities and the heroes who helped them.  It didn't take long for a new fledgling hero to appear on the scene as SFX who moonlighted on her scant free hours trying to relieve the burgeoning problems in the city."


 
Personality & Motivation:

Cheerful, bright, and seemingly full of boundless energy.  Zhu has a passion for learning, technology and all things popular culture.  She has a very strong opinion on what is right and wrong and will often be interceded to help those that she feels are being oppressed. Living in more of a binary world, she doesn't really like shades of grey and often struggles with things that cannot be delineated as right and wrong.  She has very strong ties to her family and that extends to close friends and neighbors.  She still wishes to make her mark as a professional special effects artist, but that is being tempered by her growing sense of responsibility to those around her.  She works very well with others and will often step aside to give credit to anyone else for her actions.

 
Powers & Tactics:

SFX has had very little formal training in fighting and doesn't know the first thing about punching anyone.  Even though she's Chinese, she definitely doesn't know any martial arts.  Instead, she relies on her Nanobots to change the landscape around her.  Creating barriers, moving columns and other objects that batter her opponents while she just does her best to keep as much of her objects between her and them.  In addition, she tries to use her holoprojector to baffle and confuse people making sure they never quite know what is happening.  Finally, when part of a team, she would rather support others and help them shine as much as taking center stage herself.  She is a big fan of planning ahead and using whatever is around her to her best advantage.
 
Power Descriptions:

SFX's powers are easy to see and hard to notice.  Objects and images spring to life around her, only to fade back to dust a short while later.  While it isn't obvious she's controlling the show, she is usually at the epicenter of the maelstrom of effects.  Her bots and holograms are all controlled by two bracelets which are often transformed to look far less techy.
 
Complications:

Family Ties: SFX has a responsibility to protect her parents and their small enterprise.  That often takes precedence over the most pressing issues.
Something out of Nothing: Nanobots are amazing, but they need source material.  While they can often use a little here and a little there, other times they have to make noticeable and unwanted alterations to their surroundings.  Also, if she's in a drastic environment, they might not have what they need (IE: Ocean, etc)
I'm a Nanobot not a Miracle Worker!: While the nanobots can do amazing things, precision takes time.  For her most elaborate scenes, they take time to revise the raw shapes into something fantastic.

Do you know what time it is?: Not even Zhu's parents know that she moonlights as a hero.  They know that Claremont is a school for gifted individuals, but that's the extent of it.

Freezing Up: SFX is not a powerhouse, at her core, she's a teenaged girl with the frailties and insecurities of being a normal person in a super world.  When faced with threats she often will freeze up at the wrong moment!

Easily Surprised: No matter how many times that things happen around SFX she seems to always be caught unprepared.  While she rolls initiative, in the first round, she goes last regardless of her roll.

 

Abilities: -2 +0 +6 +10 +4 +2 = 20PP
Strength: 8 (-1)
Dexterity: 10 (+0)
Constitution: 16 (+3)
Intelligence: 20 (+5)
Wisdom: 14 (+2)
Charisma: 12 (+1)

 

Combat: +8 +4 = 12PP
Initiative: +5
Attack: +4 Melee, +10 Ranged, +4 Base
Defense: +5 (+2 Base, +3 Dodge Focus), +1 Flat-Footed
Grapple: +3
Knockback: -7

 

Saving Throws: +5 +6 +8 = 19PP
Toughness: +3 / +15 (+3 Con, +12 [Protection])
Fortitude: +8 (+3 Con, +5)
Reflex: +6 (+0 Dex, +6)
Will: +10 (+2 Wis, +8)

 

Skills: 92R = 23PP 
Computers 15 (+20) Skill Mastery
Craft [Artistic] 3 (+8)
Craft [Mechanical] 11 (+16) Skill Mastery
Craft [Structural] 8 (+13)
Disable Device 5 (+10)
Disguise 0 (+26 [morph])
Knowledge [Physical Sciences] 15 (+20) Skill Mastery
Knowledge [Popular Culture] 5 (+10) 
Knowledge [Technology] 15 (+20)
Language [Mandarin (native); English; German; Russian]
Notice 8 (+10) Skill Mastery

Stealth 4 (+4)

 

Feats: 19PP
All-Out-Attack
Attack Focus (ranged) 6
Dodge Focus 3
Improvised Tools
Inventor
Jack-of-All-Trades
Master Plan
Power Attack
Skill Mastery 1 (Computers, Craft [Mechanical], Knowledge [Physical Sciences], Notice)
Teamwork 1
Equipment 1
Online Research [Voice of the Machine]
Well-Informed [Voice of the Machine]

Speed of Thought

Eidetic Memory [Cloud Thinking]

 

Equipment: 5EP = 1PP

Night Vision Goggles

Portable Laptop (tablet)

Zip ties

Multitool

Cell Phone

 

Powers: 41 +21 +5 +4= 71PP
Device 10 (Clarke's Third Law; 50PP Container; Hard to Lose, Restricted to Computers 15+) [41PP] (Technology)

Protection 12 (Feats: Force Field) [12PP] 

 

Create Object 9 (Extras: Moveable, Duration 1 [continuous]; Feats: Progression 3, Stationary, Precise, Selective, Subtle, Alternate Powers 2; Flaws: Action 1 [Full]) [37PP] 
AP: Damage 10 (Extras: Ranged 1 [100ft]; Feats: Indirect 3, Precise, Split Attack 1, Subtle 1) [26/34] (Bludgeoning)
AP: Snare 10 (Extras: Area[Burst 50ft - General], Selective Attack; Feats: Subtle 1; Flaws: Range) [31/34]

AP: Linked Enhance Trait (Notice +7, Search +12, Sense Motive +10) [8 pp] & Super Senses 12 (Spatial Awareness, Accurate (Mental), Acute (Mental), Analytical (Mental), Direction Sense, Distance Sense, Time Sense, Rapid 6, Radius (Mental): Feats Assessment) [23PP] [31/34]

 

Device 5 (Holo Projector; 25PP Container; Hard to Lose, Restricted to Computers 15+) [21PP] (Technology)

Illusion 9 ([Auditory, Sight*] Feats: Progression, Area 3; Alternate Powers 3) [24 PP] (Light, Sound)
AP: Obscure 5 ([Auditory, Sight*]; Extras: Selective Attack) [15/21] (Light, Sound)

AP: Confuse 10 (Extras: Area[Burst 50ft - General]) [20/21] (Light, Sound)

AP: Morph 5 (Broad Group [Any Human]; Extras: Duration 1 [Continuous] ) [15/21] (Light, Sound)

*Only Standard Sight

 

 

Datalink 2 (Voice of the Machine; Feats: Machine Control, Online Research, Well-Informed) [5PP] (Mutation)

 

Quickness 4(Cloud Thinking; Feats: Eidetic Memory; Flaws: One Type[Mental]) [4PP] (Technology)

 

Drawbacks: 0 = -0PP

 

DC Block
ATTACK              RANGE      SAVE                           EFFECT

Create Object       Area 40ft  DC 24 Toughness                Damage
Confuse             Area 40ft  DC 20 Will                     Confuse
Damage              Ranged     DC 25 Toughness                Damage
Snare               Area 50ft  DC 20 Reflex                   Snare

 

Totals:

Abilities (20) + Combat (12) + Saving Throws (19) + Skills (23) + Feats (19) + Powers (71) - Drawbacks (0) = 164/179 Power Points

Edited by Fox
+2pp for March/April 2018

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Edit made: Changed languages so they are on one line.  Indicated native language.

Edit made: Added Public to Alternate Identity

Edit made: Added complication for Secret Identity

Edited by BlazingCoconut

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Abilities

The total should be 19 here

 

Combat

This should be written as 8 + 4, but is correct otherwise

Skills

This adds up to 89 for me, may be due to language related changes? Also, you can probably roll Chinese and Mandarin into one unless you want it to be Cantonese/One of the many other ones?

 

Equipment

We generally assume stuff like Cell Phones and Laptops are easy enough to get to not require being Equipment, so that clears up two points there. Unless they’re meant to be specifically modified? The same probably applies to the Multi-Tool.

 

Powers

Generally, when a power is part of a device, have it inlaid, so, in this example:

Device 8 (Voice of the Machine; 40PP Container; Hard to Lose, Restricted to Computers 15+) [33PP] (Technology)
 

            Protection 12 (Feats: Force Field) [12PP] 

Create Object 8 (Feats: Progression 3, Stationary, Precise, Selective, Subtle; Extras: Moveable, Duration 1 [continuous]; Flaws: Action 1 [Full]) [33PP] 
APDamage 10 (Feats: Indirect 3, Precise, Split Attack 1, Subtle 1; Extras: Ranged 1 [100ft]) [26/30] (
Bludgeoning)
AP: Snare 10 (Feats: Subtle 1; Extras: Area[Burst 50ft - General], Selective Attack; Flaws: Range; Drawbacks: Custom 1 [Created Objects Only]) [30/30]

 

 

Voice of the Machine:

I believe that one is meant to be Device 9, as all the other things (total cost, added up powers) add up to that.

Listing Extras before Feats generally makes adding things up easier, but that’s a high level of critique. Also, please add in the Alternate Power 2 feat, since you’re already paying for it.

As for the snare, for the ease of reading, please add in what the Flaw: Range does (in this case, taking it down to Touch). Also, I’m not entirely sure what the custom drawback is meant to signify, could you elaborate on that?

 

Holo Projector:

This should be Visual and Auditory, and since Visual counts as 2 senses price-wise, the cost is goes up 1PP/Rank on both Illusion and Obscure, meaning Illusion is too expensive for the Array. Also, same as above, please add in the Alternate Powers feat

 

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