Characters Name: Dr. jur. Dr. hist. Gustav Khan Kundi Ghazi
Alternate Identity: Chazal
Other Aliases: none
Identity: Secret
Age: 24
Height: 6'2" / 1.88 m
Weight: 195 lbs / 88.5 kg
Hair: Black
Eyes: Blue
Affiliation: himself and Pakistan
Occupation: Industrial magnate and lawyer (former Lieutenant in the Military of Pakistan, Frontier Force Regiment)
Nationality: Pakistan - Germany
Stats: 14 PP
Str: 10 (+0) [0 PP]
Dex: 14 (+2) [4 PP]
Con: 14 (+2) [4 PP]
Int: 12/40 (+1)/(+15) [2 PP]
Wis: 10 (+0) [0 PP]
Cha: 14/40 (+2)/(+15) [4 PP]
Skills: 25 PP (100 ranks)
Bluff +26/+30 [11 ranks +15 Cha + Attractive 1]
Diplomacy +26/+30 [11 ranks +1 Cha + Attractive 1]
Gather Information +20 [5 ranks +15 Cha]
Intimidate +15 [0 ranks +15 Cha]
Knowledge (Business) +30 [15 ranks +15 Int]
Knowledge (Civics) +20 [5 ranks +15 Int]
Knowledge (History) +20 [5 ranks +15 Int]
Knowledge (Tactics) +30 [15 ranks +15 Int]
Perform (Oratory) +20 [5 ranks +15 Cha]
Profession (Industrial Magnate) +5 [5 ranks +0 Wis]
Sense Motive +15 [15 ranks +0 Wis]
Speak Languages (Arabic, English, French, Hindi, Italian, Pashto, Russian, Urdu; Base: German) [8 ranks]
Combat: 8 PP
Attack: +4 BAB (+4 melee; +4 ranged)
Defense: +0 BDB (+4 w/ Dodge focus; +0 flat-footed)
Initiative: +2 (+2 Dex)
Grapple: +4
Knockback: -10
Saves: 6 PP
Toughness: +10 (Impervious 10) [+2 Con +8 Chazal Suit]
Fortitude: +4 (+2 Con +2 PP)
Reflex: +3 (+2 Dex +1 PP)
Will: +3 (+0 Wis +3 PP)
Feats: 31 PP
Assessment
Attractive 1
Benefit 9 (Wealth 8 [Wealth +42], Diplomatic Immunity)
Challenge (Combat Diplomacy)
Connected
Contacts
Distract (Bluff)
Dodge Focus 4
Eidetic Memory
Fascinate 1 (Perform: Oratory)
Fearless
Jack of all Trades
Leadership
Luck 2
Masterplan
Masterful Tactics 2
Seize Initiative
Well-informed
Powers: 60 PP
Quickness 3 [Flaw] (Origin: Training) Master Tactician
Supersenses 4 [Precognition; PF: Acute; Flaw: Limited -1 (Combat Situations); 3 PP] (Origin: Mutant) "Knowing what is at the other side of the hill ..."
Immunity 4 [Age, Sleep, Disease, Thirst and Starvation; Flaw: Limited -1 (Half Effect for Disease, Thirst and Starvation); 3 PP] (Origin: Mutant) Genetic Enhancement
Enhanced Charisma 26 [Flaw] (Origin: Mutant) Genetic Pattern: Wolf
-AP1: Enhanced Will Save 7 [7 PP] + Immunity 5 [interaction Skills (Duration: Sustained); 5 PP] + Enhanced Skill 1 [Pilot +4; 1 PP] (Origin: Mutant) Genetic Pattern: Eiserner
-AP2: Enhanced Attack 3 [6 PP] + Enhanced Saves 4 [Fort +1, Refl +2, Will +1; 4 PP] + Enhanced Skill 1 [Knowledge] + Super-Movement 1 (Slow Fall; 2 PP] (Origin: Mutant) Genetic Pattern: Daedalus
Enhanced Intelligence 20 [Flaw] (Origin: Mutant) Genetic Pattern: Wilhelm Kantor
- AP1: Enhanced Saves 4 [Fort +2, Refl +2; 4 PP] + Enhanced Feats 3 [Dodge Focus 3; 3 PP] + Enhanced Skills 3 [Acrobatics +5, Climb +5, Stealth +2, 3 PP] (Origin: Mutant) Genetic Pattern: Daedalus
Enhanced Intelligence 8 [Flaw] (Origin: Mutant) Genetic Pattern: Preserver
-AP1: Comprehend Languages 4 [speak any language, understand all languages, read all languages, decipher codes; Flaw: Duration -1 (Sustained); 4 PP] (Origin: Mutant) Genetic Pattern: Preserver
Device 4 [hard to lose (Chazal Suit); 16 PP] (Source: Cosmic)
Device 2 [hard to lose] (Chazal Mask; PF: Restricted 1 (only descendants of Doppelgänger); 9 PP) (Source: Cosmic)
Chazal Suit [Device 4] 20/20
Enhanced Feats 2 [Quickchange 2; 2 PP]
Protection 8 [Extra]
Chazal Mask [Device 2] 9/10
Morph 10 [humanoids; PF: Metamorph, Precise; Extra: Duration +1 (Continuous); Flaw: Action -3 (Full-round Action); 7 PP]
Feature 2 [disconcerting (+2 Intimidate), mimicry; 2 PP]
Drawbacks:
Complications: Fame (Pakistanis - only living recipient of the Nishan-i-Haider; Nazis and Neo-Nazis - Destined Leader of the Fourth Reich), Hatred (Nazis and Neo-Nazis ), Obsession (Pakistani Nationalist), Responsibility (Al Kundi Kombine)
Costs: Abilities (14) + Combat (08) + Saves (06) + Skills (25) + Feats (31) + Powers (63) - Drawbacks (00) = 147
Tradeoffs:
Metamorph Form "Chazal"
Stats: 8 PP
Str: 10 (+0) [0 PP]
Dex: 14 (+2) [4 PP]
Con: 14 (+2) [4 PP]
Int: 12 (+1) [2 PP]
Wis: 10 (+0) [0 PP]
Cha: 8 (-1) [-2 PP]
Skills: 9 PP (36 ranks)
Acrobatics +10 [0 ranks +2 Dex +8 Enhanced]
Bluff +14 [11 ranks -1 Cha +4 Enhanced]
Intimidate +16 [0 ranks -1 Cha +15 Enhanced +2 Feature]
Knowledge (Tactics) +3 [2 ranks +1 Int]
Notice +15 [0 ranks +0 Wis +15 Enhanced]
Sense Motive +15 [15 ranks +0 Wis]
Speak Languages (Arabic, English, French, Hindi, Italian, Pashto, Russian, Urdu; Base: German) [8 ranks]
Stealth +17 [0 ranks +2 Dex +15 Enhanced]
Combat: 20 PP
Attack: +5 BAB (+14 w/ Chazal Blades; +5 melee; +5 ranged; +7 w/ reflected projectiles)
Defense: +5 BDB (+6 w/ Dodge Focus 1; +3 flat-footed)
Initiative: +2 (+2 Dex)
Grapple: +5
Knockback: -14
Saves: 0 PP
Toughness: +14 (Impervious 14) [+2 Con +8 Chazal Suit +4 Chazal Mask]
Fortitude: +2 (+2 Con +0 PP)
Reflex: +2 (+2 Dex +0 PP)
Will: +0 (+0 Wis +0 PP)
Feats: 14 PP
Accurate Attack (-Save +Attack)
All-Out Attack (-Defense +Attack)
Ambidexterity
Defensive Attack (+Defense -Attack)
Defensive Strike
Dodge Focus 1
Eidetic Memory
Fearless
Hide in Plain Sight
Move-by Action
Power Attack (+Save -Attack)
Quick Draw 1
Second Chance (being disarmed)
Uncanny Dodge (visual)
Powers: 93 PP
Device 4 [hard to lose] (Chazal Suit; 16 PP] (Source: Cosmic)
Device 13 [hard to lose] (Chazal Mask; PF: Restricted 1 (only descendants of Doppelgänger); 53 PP) (Source: Cosmic)
Device 7 [easy to lose] (Chazal Blades; PF: Indestructible, Restricted 2; 24 PP)
Chazal Suit [Device 4] 20/20
Enhanced Feats 2 [Quickchange 2; 2 PP]
Protection 8 [Extra]
Chazal Mask [Device 13] 64/65
Morph 10 [humanoids; PF: Metamorph, Precise; Extra: Duration +1 (Continuous); Flaw: Action -3 (Full-round Action); 7 PP]
Feature 2 [disconcerting (+2 Intimidate), mimicry; 2 PP]
Enhanced Skills 15 [Acrobatics +8, Bluff +4, Intimidate +16, Notice +16, Stealth +16; 15 PP]
Super-Senses 16 [Truesight, Penetrates Concealment, Extended, Radius, Danger Sense; 17 PP]
-AP1: ESP 3 [visual, auditory; PF: Subtle 2; Extra: No conduit +1; Flaw: Action -1 (Standard Action); 11 PP]
Protection 4 [Extra]
Teleport 10 [PF]
-AP1: Teleport 4 [Extra]
-AP2: Adaption 1 [Extra]
Chazal Blades [Device 7] 35/35
Strike 6 [PF]
-AP1: Strike 6 [PF]
-AP2: Enhanced Feats 22 [improved Block 8, Improved Disarm 9, Improved Sunder, Improved Throw, Improved Trip, Weapon Bind, Weapon Break; 22 PP] + Super-Speed 2 [Rapid Attack; 10 PP]
-AP3: Corrosion 10 [PF]
Drawbacks: Vulnerability - Schattenwelt (moderate, uncommon) -2 PP
Complications: Fame (Nazis and Neo-Nazis - Destined Leader of the Fourth Reich), Infamy (Legion/Chazal), Secret Identity
Costs: Abilities (08) + Combat (20) + Saves (00) + Skills (9) + Feats (14) + Powers (93) - Drawbacks (02) = 142
Tradeoffs: +4 Attack, -4 Save DC; -4 Defense, +4 Toughness
HISTORY: When in 1998 the German Heinrich Mehler was found murdered in his suite at the Singapore Marriot Interpol was surprised to learn from evidence found among his belongings that Mehler had supposedly been a member of the elusive Legion - an international group of master assassins that had plagued the world for over 30 years and was probably responsible for at least 50 high-profile murders (and for some reason called itself "Chazal"). Since no further assassinations meeting Legion's modus operandi were reported Interpol came eventually to the conclusion that Mehler must have been a rather high-ranking member of Legion - if not its leader - who's death disrupted the Assassins Network.
The one thing they did not suspect was that the assassinations simply stopped because Heinrich was neither member or leader of Legion - he was Legion, a single man who changed identities so often that each murder had seemingly been committed by a different man (and who actually killed 287 people in his 30-year 'career').
Naturally, warning bells were sounded when the Legion's calling signs appeared again one year ago, this time in Freedom City.
Whether Dr. jur. Dr. hist. Gustav Khan Kundi Ghazi is a worthy inheritor to his father's legacy as Chazal is open to debate. But since only he and his mother know that he took up the family mantle, it wouldn't be a particularly interesting discussion. To the rest of the world he is a “simpleâ€Â, if charismatic, businessman. But every successful man has his detractors and so there are some who claim that he is one of the shadowy powers behind the current military president of Pakistan and his administration which is complete nonsense, of course - he is the single shadowy power behind his own puppet government. Maintaining an iron grip on the country's defense industry since the POF were privatized for his advantage, his (inherited) political influence enabled Gustav to install his own administration into power. Moderately wealthy on his own (barely 1.5 billion dollars) he effectively controls the family's fortune of 92 billions of readily available funds - in addition to another two trillions or so in investments - ever since killing his grandfather.
PERSONALITY: Calling Gustav a cold fish would be a grave insult ... to any fish out there. It'd also be a great understatement. Having been raised the way he was (as the only child of a genetically engineered Nazi assassin and a Thuggee High Priestess) emotions are just an obstacle to him, something to overcome which he has learned to do quite effectively. On the other hand he is an actor of impressive talent, easily able to fake what he doesn't feel. Still, people are usually either drawn to him ... or disturbed by him.
Perhaps the most frightening part of Gustav's psyche is his absolute disregard for human life. He doesn't kill for pleasure or other twisted reasons but simply sees killing as an expedient way of solving all kinds of problems.
POWERS: Most of his powers stem from the "Ghazal Mask" a featureless facemask made from an unknown mirroring material that gives him superpowers at the cost of much of his personality by almost literally turning him into a different man. It also ingrains the knowledge to use his blades with inhuman efficiency into his brain and body. The suit is nothing special, made of unknown textile that seems impossible to damage and somehow still protects the body beneath. It usually looks like a black smoking combined with a leather greatcoat, but can change its outward appearance at the wearer's will.
COMPLICATIONS: Gustav earned an incredible amount of fame in Pakistan when he became the first living man to be ever awarded the country's highest military decoration - in fact he got far more attention than he thought prudent, one of the reasons that lead to his eventual relocation to Freedom City. Gustav earned the medal when the company of the Frontier Force Regiment he lead was ambushed by a traitorous unit of Gurkhas that had illegally crossed the border. Bravely rallying the survivors he mounted a counterattack and - in a masterful display of battlefield tactics - wiped the Indians out to the last man. Unfortunately, the fighting was so intense that everyone else on his side was killed also. At least that is the official statement for the Nishan-i-Haider ...
The truth is a bit different, though: Gustav's company indeed encountered a Indian Gurkha patrol somewhere along the contested border. His decision to ambush them was only a limited success, however, as the Gurkhas quickly proved that their Elite status was more than earned and would have escaped the trap Gustav and his unit set for them if not for ... Chazal. The realization that those damned Indians would survive their well-deserved fate suppressed any notion of restraint he might have harbored and he turned into Chazal, holding one side of the encirclement all by himself and literally shredding every Indian soldier whom he caught sight of. Once the last Gurkha was dispatched, his usual reasonable nature reasserted itself and he now started slaughtering every single man of his command in cold blood - killing the very men he had trained and lived with for the last few months without a second thought to keep them from reporting what they might have witnessed.