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Sandman XI

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Everything posted by Sandman XI

  1. Is Ultimate Effort (construction checks) cool with the rules?
  2. I'm thinking of giving my character the disability of being not able to walk. He'd autofail Reflex saves and defense checks against melee as long as they didn't roll a natural 1, and of course he wouldn't beable to get around with out a wheelchair. How much of a drawback would this be? Also, I'm thinking of running a shop that the character would also live in. Would this count as headquarters?
  3. Sorry if this constitutes hijacking the topic, but I have similarish questions. You say to use Artificer you have to RP the creation, correct? Now, what's the time limit on use of the items? What's the limit on number of creations? Say I wanted to make a magical wand of healing and a magical wand of shooting, would the second one cancel out the first one? If not, could I save one for one encounter and use the other later or do they both have to be used at the same time? Lastly, what the limit on power of the items?
  4. Is Animal Mimicry a container subject to the "no action flaw" rule?
  5. Don't you have to build your character from the ground up with the points from Alternate Form? That's why I took so many :|
  6. Thanks for the help guys. Back to the drawing board for me :)
  7. It was needed for the character I was thinking about. Point wise, at least.
  8. I have an idea for a character that assumes different animal totems. First, I want to know if I'm unintentionally ripping off any current characters. Second, I plan to build the power like so: Alternate Form 30 (raven)(Flaw: Duration 3 [full round]) AP: Alternate Form 30 (bear) AP: Alternate Form 30 (eagle) AP: Alternate Form 30 (insect) AP: Alternate Form 30 (leopard) AP: Alternate Form 30 (lizard) AP: Alternate Form 30 (monkey) AP: Alternate Form 30 (serpent) AP: Alternate Form 30 (shark) AP: Alternate Form 30 (spider) AP: Alternate Form 30 (wolf) Wondering if that was cool with the rules.
  9. Er, just for clarification sake say I wanted to do some thing like this... Summon Minion (Han Solo) AP: Summon Minion (Indiana Jones) Or would it have to be like this... Summon Minion (Han Solo) Summon Minion (Indiana Jones)
  10. Er, just for clarification sake say I wanted to do some thing like this... Summon Minion (Han Solo) AP: Summon Minion (Indiana Jones) Or would it have to be like this... Summon Minion (Han Solo) Summon Minion (Indiana Jones)
  11. Thanks guys. Glad I got that out of the way before I posted the character, unlike last time Back to the drawing board :P
  12. Thanks guys. Glad I got that out of the way before I posted the character, unlike last time Back to the drawing board :P
  13. Hmmm... I see where the bookkeeping nigtmare would come into play. So you're saying if I bought Summon Minion it would be one exclusive minion, and that each AP would be another exlusive minion. Am I right?
  14. Hmmm... I see where the bookkeeping nigtmare would come into play. So you're saying if I bought Summon Minion it would be one exclusive minion, and that each AP would be another exlusive minion. Am I right?
  15. OK, this leads me to another question. So far my Summon array looks like this: Summon Minion 10 (Flaw: Full Round (-1), Unreliable (5 charges) (-1); Extra: Humanoids (+2), Heroic (+1)) AP: Summon Minion 10 (Flaw: Full Round (-1), Unreliable (5 charges) (-1); Extra: Animals (+2), Heroic (+1)) AP: Create Object 10 (Flaw: Full Round (-1), Unreliable (5 charges) (-1); Power Feats: Subtle 1) AP: Gadgets 10 (easy to lose; Flaw: Sustained (-1), Full Round (-1), Unreliable (5 charges) (-1)) Is this legal?
  16. OK, this leads me to another question. So far my Summon array looks like this: Summon Minion 10 (Flaw: Full Round (-1), Unreliable (5 charges) (-1); Extra: Humanoids (+2), Heroic (+1)) AP: Summon Minion 10 (Flaw: Full Round (-1), Unreliable (5 charges) (-1); Extra: Animals (+2), Heroic (+1)) AP: Create Object 10 (Flaw: Full Round (-1), Unreliable (5 charges) (-1); Power Feats: Subtle 1) AP: Gadgets 10 (easy to lose; Flaw: Sustained (-1), Full Round (-1), Unreliable (5 charges) (-1)) Is this legal?
  17. I'm making a new character. Do what you will with this. :P
  18. I'm making a new character. Do what you will with this. :P
  19. I'm making a new character. Do what you will with this. :P
  20. VM helped me a bit here. So, take 2, *snap* and... rolling! Players Name: Sandman XI Power Level: 10 Characters Name: Benjamin Bryson Alternate Identity: The Mind Height: 6'3" Weight: 230 lbs Hair: Black Eyes: Green Description: (Out of costume) A man in his late 20s, long straight hair that reaches his shoulders pulled back and held by a rubberband, clean cut full beard that doesn't hang off of his face, wireframe glasses tinted red, black slacks and leather belt, penny loafers with no socks, black or white t-shirt, always carries a large book bag of notebooks (it also hides the suit) (in costume) A white padded suit of thick but flexible armor covers his body. A mask covers the bottom of his face up to his eyes. His hair is no longer tied up and his glasses are gone. History: "They said I was tampering with things man wasn't supposed to tamper with. THE FOOLS! What do they think science was meant for?! Just because I broke down the brain into a simple machine? Don't they know the good this could do? Apparently not. They cut my funding and arrested me. My family is gone. My former friends think I'm a 'quack'. But they'll see. I'll do good for this city, even if I do have to go through... criminal means." Stats: Str: 14 (+2) Dex: 14 (+2) Con: 14 (+2) Int: 20 (+5) Wis: 14 (+2) Cha: 14 (+2) BAB: +10 BDB: +0 Initiative: +2 Saves: Toughness: +2 (+10 with costume) Fortitude: +7 Reflex: +7 Will: +7 Skills: Bluff 15 (+17), Craft (electronics) 15 (+20), Knowledge (Behavioral Science) 15 (+20), Knowledge (Life Science) 15 (+20), Knowledge (Physical Science) 15 (+20), Knowledge (Technology) 15 (+20), Perception 15 (+17), Sense Motive 15 (+17) Feats: Inventor, Fearless, Quick Change 1 Powers: Device 13 (hard to lose, costume) Protection 10 (Extra: Impervious) Mind Control 10 (Flaw: Ranged (-1); Extras: Continuous (+2), Conscious (+1); Power Feats: Subtle 2) AP: Mind Reading 10 (Flaw: Ranged (-1); Extra: Sustained (+1), Reaction/Free (+3); Power Feats: Subtle 2) AP: Emotion Control 10 (Flaw: Ranged (-1); Extras: Continuous (+1), Conscious (+1); Power Feats: Subtle 2) AP: Sleep 10 (Flaw: Unreliable (5 charges, recharge by making more) (-1); Extra: Sustained (+2), Alt Save (Will) (+0); Power Feat: Sedation) Costs: Abilities (30) + Combat (20) + Saves (15) + Skills (30) + Feats (03) + Powers (52) = 150pp
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