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Avalon

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Everything posted by Avalon

  1. Please edit Persona to add his ability mods to skills and place a total skill bonus in front of the name of the skill so that I can easily remember those stuff especially the concentration check. Thanks Updated by Barnum
  2. Persona is willing to join if you can make it worth his while, Warmonger.
  3. Persona is willing to join if you can make it worth his while, Warmonger.
  4. Persona is willing to join if you can make it worth his while, Warmonger.
  5. For simplicity's sake, I'll have all switching of persona's (e.g. from one array from the other) to take the normal time to do it. Would that be ok?
  6. For simplicity's sake, I'll have all switching of persona's (e.g. from one array from the other) to take the normal time to do it. Would that be ok?
  7. For simplicity's sake, I'll have all switching of persona's (e.g. from one array from the other) to take the normal time to do it. Would that be ok?
  8. 1. The DC for the concentration check should be 10+the rank of the entire array which in this case is 18 so 10+18=28 2. Edited. Now the bow is a blast 5 not a blsat 10. 3.Fixed. 4. I was thinking of having it take a round to be able to use an array as a whole. Sorta like having the normal identity drawback but only for the array.
  9. 1. The DC for the concentration check should be 10+the rank of the entire array which in this case is 18 so 10+18=28 2. Edited. Now the bow is a blast 5 not a blsat 10. 3.Fixed. 4. I was thinking of having it take a round to be able to use an array as a whole. Sorta like having the normal identity drawback but only for the array.
  10. 1. The DC for the concentration check should be 10+the rank of the entire array which in this case is 18 so 10+18=28 2. Edited. Now the bow is a blast 5 not a blsat 10. 3.Fixed. 4. I was thinking of having it take a round to be able to use an array as a whole. Sorta like having the normal identity drawback but only for the array.
  11. The Involuntary Transformation states that you can resist the change based on its intensity. I have two questions for this: 1. Are these DC's the ones found on the Intensity table? (E.g. 5,10,15)? 2. What save do I have to make to succesfully resist? Fort? Will? Thanks
  12. The Involuntary Transformation states that you can resist the change based on its intensity. I have two questions for this: 1. Are these DC's the ones found on the Intensity table? (E.g. 5,10,15)? 2. What save do I have to make to succesfully resist? Fort? Will? Thanks
  13. The Involuntary Transformation states that you can resist the change based on its intensity. I have two questions for this: 1. Are these DC's the ones found on the Intensity table? (E.g. 5,10,15)? 2. What save do I have to make to succesfully resist? Fort? Will? Thanks
  14. I've been adding Persona's history and editing the powers of his personas especially that of Karsus. I like Gaea's idea but sadly power points seem to be a precious commodity for this character.
  15. I've been adding Persona's history and editing the powers of his personas especially that of Karsus. I like Gaea's idea but sadly power points seem to be a precious commodity for this character.
  16. I've been adding Persona's history and editing the powers of his personas especially that of Karsus. I like Gaea's idea but sadly power points seem to be a precious commodity for this character.
  17. Actually I was planning to add some more personas as time goes on but I like where this is going.
  18. Actually I was planning to add some more personas as time goes on but I like where this is going.
  19. Actually I was planning to add some more personas as time goes on but I like where this is going.
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