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That's Rough, Buddy (OOC)

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Sure, that's a result of 30 for Stealth with Skill Mastery.


Gadget Configuration - Infiltration Wetsuit

Concealment 2 (Infravision; Feats: Close Range[5PP]

Immunity 3 (Environmental Condition 2 [cold, high pressure], Suffocation 1 [underwater]) [3PP]

Swimming 1 (2.5MPH / 25' per Move Action; Feats: Environmental Adaptation [aquatic][2PP]


I'll leave the remaining 10PP unassigned for now!

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Upstairs - 

Farida: http://www.atomicthinktank.com/viewtopic.php?p=484908#p484908

Init: 9

Monsoon: 15

Monsoon is going to try a Fast Acrobatic Bluff on her brother, then she'll Noahic him. 

Move Action: 29

Standard Action: She'll Power Attack for +5 21 hits



Tou vs DC 26

http://orokos.com/roll/362509 = 18, bruised and dazed! 


Downstairs - 


OK, is Midnight going in the ducts, down the elevator shaft, or taking the stairs? All look equally safe (or unsafe) from the level above where he knows all the guards are 


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http://orokos.com/roll/367667 = Guard init


Guard 1: 22 

Iyar: 19 

Monsoon: 15

Midnight: 12 

Guard 2: 12 

Farida: 9 


The guards keep running. 

Iyar draws her pistol and fires after the fleeing guards  

http://orokos.com/roll/367666 = 13 and misses! 


Monsoon Taunts her brother 

22 vs 33, a fail, especially with the Move Action penalty - and blasts him again. 

http://orokos.com/roll/367670 = 15 oh dear! 


Midnight is up as soon as I post IC. 




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Midnight II

Move Action: Demoralize Guards; DC 30 with Skill Mastery.

Standard Action: Charge Guards, Power Attack 5, Taking 10. That's a result of 21 altogether and DC 28.


Hopefully Takedown Attack 2 will mean he can knock out both guards before they get any further. If 21 isn't enough to hit them, let me know and I'll revise.

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