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Right, time to stick with what works.

 

Move Action: Spur Horse to get to battlefield next to Nick.

Free Action: All-Out Attack 5.

Free Action: Power Attack 5.

Standard Action: Ranged Attack: 29. I exceeded his Defense by 6, so...that'll be +3 from Autofire. So a DC 30 Toughness Save.

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And Death is down. Well. That happened.

Wander: 15, Unharmed, 0 HP

Gabriel: 26, Unharmed, 1 HP

Famine: 16, Bruised x1, Dazed (Comrade Frost's Action), Paralyzed, 0 HP

Comrade Frost: 6, Unharmed, 0 HP

Nick Cimitiere: 12, Bruised x2, 5 HP, 1 Free Extra Effort

Famine is still Dazed... except not. He breaks out of the Daze, and Comrade Frost gets a Hero Point. He's still Paralyzed, and aims to go for one last attack. He lets out the beeeees, and Comrade Frost must make a DC21 Reflex save to halve, DC26 TOU save to withstand.

Wander: 15, Unharmed, 0 HP

Gabriel: 26, Unharmed, 1 HP

Famine: 16, Bruised x1, Paralyzed, 0 HP

Comrade Frost: 6, Unharmed, 1 HP

Nick Cimitiere: 12, Bruised x2, 5 HP, 1 Free Extra Effort

Wander is up next.

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