TheAbsurdist Posted October 18, 2012 Share Posted October 18, 2012 OOC thread for Here NPC 1 NPC 2 NPC 3 Initiative 1d20+8, 1d20+15, 1d20+5=[15, 8], [4, 15], [13, 5] So 23 19 18, in order for the NPCs Link to comment
TheAbsurdist Posted October 25, 2012 Author Share Posted October 25, 2012 Initiative. Link to comment
Cubist Posted October 25, 2012 Share Posted October 25, 2012 Jube's Initiative roll (1d20+31=49) Link to comment
TheAbsurdist Posted October 27, 2012 Author Share Posted October 27, 2012 Waiting on DS's roll. And Asad is: Initiative (1d20+7=14) Link to comment
Cubist Posted October 29, 2012 Share Posted October 29, 2012 Okay, the two ringers have revealed themselves to everyone. Does Jube recognize either of them in their super guise? I'm thinking his skills Knowledge (Current Events) +8, and/or Knowledge (Technology) +9, would be the relevant ones to roll for, if need be; make it a Take 20, with Quickness reducing the Take 20 time down to a fraction of a round, so the 'roll' would be 28 (for Current Events) or 29 (for Technology). Link to comment
TheAbsurdist Posted October 30, 2012 Author Share Posted October 30, 2012 They are two tech based villains that operate more in the South, RPM and Collision. Link to comment
TheAbsurdist Posted November 30, 2012 Author Share Posted November 30, 2012 I will be continuing this thread, if HG is still interest, haven't heard from DS. Link to comment
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