cosmicarus Posted March 16, 2008 Author Share Posted March 16, 2008 You easily grab Kirk from the Demon's grasp, though he is a little heavy himself. Link to comment
Heridfel Posted March 17, 2008 Share Posted March 17, 2008 Yeah. I sort of figured after they all started melting that they weren't putting up too much resistance. Heavy knows that he saw other demons outside (back when he thought they were still human clones), but it's probably safer out there still for Kirk than it is in the middle of a super-villain smackdown. Link to comment
Heridfel Posted March 17, 2008 Share Posted March 17, 2008 Yeah. I sort of figured after they all started melting that they weren't putting up too much resistance. Heavy knows that he saw other demons outside (back when he thought they were still human clones), but it's probably safer out there still for Kirk than it is in the middle of a super-villain smackdown. Link to comment
cosmicarus Posted March 18, 2008 Author Share Posted March 18, 2008 Consider that Demon Lord stunned and bruised. Can you make a notice check for me? Link to comment
cosmicarus Posted March 18, 2008 Author Share Posted March 18, 2008 Consider that Demon Lord stunned and bruised. Can you make a notice check for me? Link to comment
Heridfel Posted March 19, 2008 Share Posted March 19, 2008 Well, same as taking 10: 14. If I fail, I have a good excuse for it. That's disturbing. So naturally, Heavy's response will be to punch it. Demons still bleed, right? Link to comment
Heridfel Posted March 19, 2008 Share Posted March 19, 2008 Well, same as taking 10: 14. If I fail, I have a good excuse for it. That's disturbing. So naturally, Heavy's response will be to punch it. Demons still bleed, right? Link to comment
cosmicarus Posted March 23, 2008 Author Share Posted March 23, 2008 Charging forward, Heavy unleashes a mighty blow. And by mighty blow, he wasn't kidding. It was a mighty blow indeed. Haha! Love that. EDIT: Toughness DC for melee attack is 26 Link to comment
cosmicarus Posted March 25, 2008 Author Share Posted March 25, 2008 Ok, that's a perception range, DC 20 Nauseate effect (requiring a Will save instead of a Fort save). If you want to think of any particular horrors that Heavy might see besides the bleeding walls, feel free to add them in :) Link to comment
Heridfel Posted March 26, 2008 Share Posted March 26, 2008 The critical hit increases the Toughness DC to 33. I love criticals when they're on my side. Link to comment
cosmicarus Posted March 27, 2008 Author Share Posted March 27, 2008 I'm a little sorry that that attack didn't do more than another bruise. How come I roll well for my villains, but my PC's are getting knocked around the four corners of space? *sigh* Anyways, I was going to try something here, and you have the choice.The attack I've statted is a cone attack, but instead of the Reflex save, I've used a Will save, and instead of a Toughness save I've used a Fort save. The DC is 23. If you're uncomfortable with that, I'm happy to use the normal toughness and reflex saves, no problem. Link to comment
Heridfel Posted March 27, 2008 Share Posted March 27, 2008 I think I'm ok with that. It works to my favor for the Will portion, if a bit against me with the Fortitude. My one question is whether it will be affecting Adam Kirk. I'm not sure if I can tell now, but if he starts screaming out in pain and his head melts, Heavy'll feel even worse. He's the one witness to Heavy not being a complete psycho here. Link to comment
Heridfel Posted March 27, 2008 Share Posted March 27, 2008 Failed the Will save by a little (21), but nailed the Fortitude save (28). Oh, and regarding whether Kirk is affected - I'd be willing to spend a hero point and effectively get Interpose (if we ignore the fact that he isn't next to Kirk right now), and make another pair of saves to protect him from the 1000 souls of pain-bringing. Yeah, Heavy's a regular softie when it comes to not letting his victims get too victimized. Link to comment
Heridfel Posted March 30, 2008 Share Posted March 30, 2008 Since I don't need to spend that hero point to protect Kirk (for now), I'm up for something a little more exciting. Since I hate fights where it's just a matter of punching/blasting the enemy until they fall down, I'd like to AP my Gravity Control as follows. I remember that I had 20 pp in there to use. Drain 8 (Strength) (8 pp) Linked To Drain 8 (Super-Strength) (8 pp) Linked to Gravity Control 12 (Flaws: Down-Only, Touch Range, No Area) (4 pp) The descriptor of this is focusing all of the gravitic pull that he could normally do into a much smaller space, including pulling inside of the demon. It's something that he wouldn't normally use because he doesn't want to kill anyone, and he doesn't have as much control to ensure that he doesn't do that. Thankfully, demons and evil murderous magicians don't ping on his moral radar. Because it's no longer an area effect, my tradeoff on offense can come into effect. The demon-man makes a Fortitude save versus the Drains, and the Gravity Control has its usual effect, being resisted by Strength. I'll post assuming this is ok; if not, let me know and I will come up with something else. (Heavy will be fatigued after this - no need to spend the hero point immediately, at least not until I see the result) Link to comment
Heritage Posted May 6, 2008 Share Posted May 6, 2008 Once I get a chance to read over all of this, we'll get started :D Link to comment
MBCE Posted June 18, 2008 Share Posted June 18, 2008 Is this thread still on? It's been a few months with no posting and I want to make sure the event thread is up to date. Link to comment
Heridfel Posted June 18, 2008 Share Posted June 18, 2008 Yep, Heritage is still working on it, and I'm still watching it. Link to comment
MBCE Posted June 18, 2008 Share Posted June 18, 2008 Good. Just wanted to make sure you weren'r forgotten. :D Link to comment
Heritage Posted June 20, 2008 Share Posted June 20, 2008 Okay, going back over everything via links and comments in OOC, I think I have a fairly good idea of whats going on here, but I'm still puzzling out some stats for the baddies. I was hoping to post here tonight, but it's getting a bit late and I have a long 7 or 8 hour drive tomorrow. I think I will be able to post something on Sunday, sorry this is taking so darn long, Herid :( Link to comment
Heritage Posted June 26, 2008 Share Posted June 26, 2008 I don't have access to the die roller here at work, so look for first new post in a while tonight :D Link to comment
Heritage Posted June 27, 2008 Share Posted June 27, 2008 In reference to your special attack (which is pretty darn cool, by the way), I don't think your Drain will affect his STR save this round, since the effects are essentially simultaneous, but it would effect him on his initiative round and therefore your next attack. Do you still want to do it? Link to comment
Heridfel Posted July 10, 2008 Share Posted July 10, 2008 Hmm. Gravity Control doesn't actually require a Strength check unless the target has an insufficient amount of Strength to remain standing and is trying to make an action. By that time, it should already be affected by the Drains. Are you saying that it would be unaffected by the Drains until my next turn? Link to comment
Heritage Posted July 14, 2008 Share Posted July 14, 2008 Ok, since we discussed this in the chats, I'm okay with this use of your power, but I have one last question before I post, and I'm sorry to be such a weenie. As described both in the post and in the IC die roll page, this sounds like a punch/melee attack, but in the OOC this sounds like a Gravity Attack linked with a Strength drain. I'm just trying to figure out A) how the demon would resist this, and how to describe it if he doesn't. Link to comment
Heridfel Posted July 15, 2008 Share Posted July 15, 2008 First, I need to succeed on a melee attack to hit the demon critter. Everything else that follows assumes that I hit. The Strength/Super-Strength Drain gets resisted by a regular Fortitude save (a single one, since the powers are Linked). If the demon succeeds, neither of the Drains take effect, and it has its full Strength available against my Gravity Control. If it fails, it loses the corresponding amount of ranks and (hopefully) gets knocked to the ground where it has to make Strength checks to take a move or standard action, with regular movement being limited to crawling. In terms of description, imagine every muscle in your body being pulled up, down, and side-to-side very quickly. It weakens you, even as the bulk of the power is crushing you into the ground. Heavy's got some energy crackling, and he's centering around his fist, since he's conducting the gravitons needed to pull off the effect. Link to comment
Heritage Posted July 22, 2008 Share Posted July 22, 2008 Oh jeez, for some reason it never occurred to me that the demon might actually make it's save! Gimme a day to come up with a slightly different idea, will post it tomorrow. Link to comment
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