Gaea Posted December 23, 2007 Author Share Posted December 23, 2007 Wherefor the out of character can be discussed Characters here: Heroes: Velocity-http://www.endlessflight.net/freedom/viewtopic.php?f=20&t=12 Mr. Fix-It- http://www.endlessflight.net/freedom/viewtopic.php?f=20&t=127 High Note- http://www.endlessflight.net/freedom/viewtopic.php?f=20&t=250 Hub- http://www.endlessflight.net/freedom/viewtopic.php?f=20&t=52 Valkyrie- http://www.endlessflight.net/freedom/viewtopic.php?f=20&t=149 Villains Cheshire- http://www.endlessflight.net/freedom/viewtopic.php?f=21&t=319 Nanowire- http://www.endlessflight.net/freedom/viewtopic.php?f=21&t=39 Link to comment
Gaea Posted December 23, 2007 Share Posted December 23, 2007 Wherefor the out of character can be discussed Characters here: Heroes: Velocity-http://www.endlessflight.net/freedom/viewtopic.php?f=20&t=12 Mr. Fix-It- http://www.endlessflight.net/freedom/viewtopic.php?f=20&t=127 High Note- http://www.endlessflight.net/freedom/viewtopic.php?f=20&t=250 Hub- http://www.endlessflight.net/freedom/viewtopic.php?f=20&t=52 Valkyrie- http://www.endlessflight.net/freedom/viewtopic.php?f=20&t=149 Villains Cheshire- http://www.endlessflight.net/freedom/viewtopic.php?f=21&t=319 Nanowire- http://www.endlessflight.net/freedom/viewtopic.php?f=21&t=39 Link to comment
Gaea Posted December 23, 2007 Author Share Posted December 23, 2007 Wherefor the out of character can be discussed Characters here: Heroes: Velocity-http://www.endlessflight.net/freedom/viewtopic.php?f=20&t=12 Mr. Fix-It- http://www.endlessflight.net/freedom/viewtopic.php?f=20&t=127 High Note- http://www.endlessflight.net/freedom/viewtopic.php?f=20&t=250 Hub- http://www.endlessflight.net/freedom/viewtopic.php?f=20&t=52 Valkyrie- http://www.endlessflight.net/freedom/viewtopic.php?f=20&t=149 Villains Cheshire- http://www.endlessflight.net/freedom/viewtopic.php?f=21&t=319 Nanowire- http://www.endlessflight.net/freedom/viewtopic.php?f=21&t=39 Link to comment
Cyrith Posted December 23, 2007 Share Posted December 23, 2007 Does this take place before or after the Freedom League party? Link to comment
Cyrith Posted December 23, 2007 Share Posted December 23, 2007 Does this take place before or after the Freedom League party? Link to comment
Cyrith Posted December 23, 2007 Share Posted December 23, 2007 Does this take place before or after the Freedom League party? Link to comment
Snake Gandhi Posted December 23, 2007 Share Posted December 23, 2007 Cheshire's Climb roll to climb into the lobby (1d20+11=20) Link to comment
Snake Gandhi Posted December 23, 2007 Share Posted December 23, 2007 Cheshire's Climb roll to climb into the lobby (1d20+11=20) Link to comment
Snake Gandhi Posted December 23, 2007 Share Posted December 23, 2007 Cheshire's Climb roll to climb into the lobby (1d20+11=20) Link to comment
Gaea Posted December 23, 2007 Author Share Posted December 23, 2007 after...roughly new years ish. Link to comment
Gaea Posted December 23, 2007 Author Share Posted December 23, 2007 after...roughly new years ish. Link to comment
Gaea Posted December 23, 2007 Author Share Posted December 23, 2007 after...roughly new years ish. Link to comment
cosmicarus Posted December 23, 2007 Share Posted December 23, 2007 Valkyrie is going to show up! Looking forward to it :) Link to comment
cosmicarus Posted December 23, 2007 Share Posted December 23, 2007 Valkyrie is going to show up! Looking forward to it :) Link to comment
cosmicarus Posted December 23, 2007 Share Posted December 23, 2007 Valkyrie is going to show up! Looking forward to it :) Link to comment
Heridfel Posted December 24, 2007 Share Posted December 24, 2007 Figured I should help Gordy out. Sometimes, we all get bad rolls, but Kevin doesn't want to see the crowd turn into something from a Stephen King movie ("It demands a sacrifice! Give it the boy!"). After all, he's in the middle of the crowd. Link to comment
Heridfel Posted December 24, 2007 Share Posted December 24, 2007 Figured I should help Gordy out. Sometimes, we all get bad rolls, but Kevin doesn't want to see the crowd turn into something from a Stephen King movie ("It demands a sacrifice! Give it the boy!"). After all, he's in the middle of the crowd. Link to comment
Heridfel Posted December 24, 2007 Share Posted December 24, 2007 Figured I should help Gordy out. Sometimes, we all get bad rolls, but Kevin doesn't want to see the crowd turn into something from a Stephen King movie ("It demands a sacrifice! Give it the boy!"). After all, he's in the middle of the crowd. Link to comment
Companyman Posted December 26, 2007 Share Posted December 26, 2007 Does the space ship and the creature inside weight more than 50 tons? Is the metal susceptible to magnetism? If not, then how many damaged cars are in the area that I could "crush" together and animate into a construct big enough to lift the craft? With Animate Machine 12 (up 180ppts) I can create a Gargantuan construct that looks something like this: Gargantuan: (32-64 feet tall) Str 36, Dex 10, Con - , Int -, Wis 1, Cha 1, Powers: Growth 12 (Inate, Perm); Immunity 30 (Fort effects), Protection 5 (imp), Combat: Atk +1 (w/ -4 from Growth), Damage +13, Defense +1 (w/ -4 from Growth), Init +0, Savings throws: Tough +11, Fort -, Reflex +0, Will -5, Cost: Abilities -36 + Skill 0 + Feats 0 + Powers 77 + Combat 20 + Saves 0 = 61 points I would then dump the rest of the points into Super Strength 10 (or more) to crank up its lifting abilities to a total of 101 (36 + 15 from Growth + 50 from Sup Str). This could be simulated by Mr Fix-it adding additional metal and supports to the construct to strengthen its structure and carry capacity. Link to comment
Companyman Posted December 26, 2007 Share Posted December 26, 2007 Does the space ship and the creature inside weight more than 50 tons? Is the metal susceptible to magnetism? If not, then how many damaged cars are in the area that I could "crush" together and animate into a construct big enough to lift the craft? With Animate Machine 12 (up 180ppts) I can create a Gargantuan construct that looks something like this: Gargantuan: (32-64 feet tall) Str 36, Dex 10, Con - , Int -, Wis 1, Cha 1, Powers: Growth 12 (Inate, Perm); Immunity 30 (Fort effects), Protection 5 (imp), Combat: Atk +1 (w/ -4 from Growth), Damage +13, Defense +1 (w/ -4 from Growth), Init +0, Savings throws: Tough +11, Fort -, Reflex +0, Will -5, Cost: Abilities -36 + Skill 0 + Feats 0 + Powers 77 + Combat 20 + Saves 0 = 61 points I would then dump the rest of the points into Super Strength 10 (or more) to crank up its lifting abilities to a total of 101 (36 + 15 from Growth + 50 from Sup Str). This could be simulated by Mr Fix-it adding additional metal and supports to the construct to strengthen its structure and carry capacity. Link to comment
Companyman Posted December 26, 2007 Share Posted December 26, 2007 Does the space ship and the creature inside weight more than 50 tons? Is the metal susceptible to magnetism? If not, then how many damaged cars are in the area that I could "crush" together and animate into a construct big enough to lift the craft? With Animate Machine 12 (up 180ppts) I can create a Gargantuan construct that looks something like this: Gargantuan: (32-64 feet tall) Str 36, Dex 10, Con - , Int -, Wis 1, Cha 1, Powers: Growth 12 (Inate, Perm); Immunity 30 (Fort effects), Protection 5 (imp), Combat: Atk +1 (w/ -4 from Growth), Damage +13, Defense +1 (w/ -4 from Growth), Init +0, Savings throws: Tough +11, Fort -, Reflex +0, Will -5, Cost: Abilities -36 + Skill 0 + Feats 0 + Powers 77 + Combat 20 + Saves 0 = 61 points I would then dump the rest of the points into Super Strength 10 (or more) to crank up its lifting abilities to a total of 101 (36 + 15 from Growth + 50 from Sup Str). This could be simulated by Mr Fix-it adding additional metal and supports to the construct to strengthen its structure and carry capacity. Link to comment
Gaea Posted December 27, 2007 Author Share Posted December 27, 2007 There are a smattering of cars you could animate, no more than 5. Link to comment
Gaea Posted December 27, 2007 Author Share Posted December 27, 2007 There are a smattering of cars you could animate, no more than 5. Link to comment
Gaea Posted December 27, 2007 Author Share Posted December 27, 2007 There are a smattering of cars you could animate, no more than 5. Link to comment
Companyman Posted December 28, 2007 Share Posted December 28, 2007 How heavy is the craft/thing? even if the craft is not susceptible to magnetism I could use the cars to "grip" the craft and then lift it if the total weight was less than 50 tons. Link to comment
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