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Avenger Assembled

Tortoise Totem

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Image result for tortoise

 

PL: 10 (150/180) 
 
Abilities: 0 + -2 + 10 + 4 + 8 + 10 = 30 pp  
STR 10 (+0) 
DEX 8 (-1) 
CON 20 (+5) 
INT 14 (+2) 
WIS 18 (+4) 
CHA 20 (+5) 
 
Combat: 8 + 10 = 18 pp  
Init: -1
ATK: +4 (+10 Tortoise Power) 
DEF: +5 (+2 Base, +2 Flat-Footed) 
Grapple: +4
Knockback: -12/-5/-0
 
Saves: 5 + 1 + 8 = 12 pp
TOU +15 (+5 Con, +10 Protection, [10 Imp]) 
FORT +10 (+5 Con, +5)  
REF +0 (-1 Dex, +1)  
WILL +15/+10 (+4 Wis, +6)  
 
Skills 64R = 16PP
Concentration 11 (+15) 
Diplomacy 15 (+20) 
Knowledge (Life Sciences) 8 (+10) 

Knowledge (Theology and Philosophy) 8 (+10) 
Medicine 6 (+10) 
Notice 6 (+10) 
Sense Motive 6 (+10) 
Survival 6 (+10) 

 

Feats: 14 pp 
Attack Specialization: Tortoise Power 3 

Beginner's Luck

Benefit (Status [Turtle God's Champion]) 

Challenge (Combat Diplomacy) 
Distract (Diplomacy)  
Eidetic Memory

Jack of all Trade 

Luck

Ultimate Check 4 (Diplomacy, Fortitude, Toughness, Will) 
 
Powers: 9 + 20 + 5  + 3  + 5 + 25 + 23 + 2 = 92PP

 

Dimensional Pocket 1 (shell realm, Extra: Affects Self [+1], PF: Progression 6 [10K lbs]) [9PP] 

 

Emotion Control 5 (patience of the ages, Extra: Action 3 [Reaction], Area [Burst], Flaw: Limited [Calm], [Range 2 [Touch], PFs: Inspire 5, Subtle 1 [psionic]) [20PP]

 

Enhanced Will Save 5 (to +15) [5PP]

 
Immunity 3 (aura of the tortoise, aging, environmental heat, starvation and thirst, Extra: Affects Others, Flaw: Limited [Half-Effect]) [3PP] 
 

Impervious Toughness 5 (shell) [5PP]  

 

Protection 10 (testudo, Extras: Impervious 5, Reflective 1 [melee], turtle power) [25PP]

 

Tortoise Power Array 10 (20PP, PFs: Alternate Powers 3) [23PP] 
BE: Impervious Toughness 0 (Extras: Duration [Continuous], Reflective 1 [all ranged]) {20/20} 

AP: Damage 10 (turtle strike!, Extra: Penetrating 6 [as DMG 16], PFs: Affects Insubstantial 2, Variable Descriptor 2 [any energy]) {20/20}

AP: Impervious Toughness 10 (Extras: Affects Only Others, Duration [Continuous]) {20/20}

AP: Create Object 10 (testudo 2.0, Extra: Movable, Flaw: Range [Touch) (testudo 2.0) {20/20} 


Super-Senses 2 (tortoise senses, Acute Scent, Low-Light Vision) [2PP] 


Drawback: 2PP

Disability (2/3rds base movement speed; 20 ft per move action) [2PP]
 
costs 
abilities 30 + combat 18 + saves 12 + skills 16 + feats 14 + powers 92 - 2 = 180 pts 

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I'd argue these feats are powers, less training:

 

Challenge (Combat Diplomacy) 

Second Chance (Concentration Checks To Maintain Powers) 
Ultimate Check 2 (Diplomacy, Toughness) 

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