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RobRX

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Posts posted by RobRX

  1. After finally managing to make that damn computer inside 'her' base, Cho found the access to what appeared to be a Freedom League teleportal. Realizing she was still in her pajama, she rushed back into her room, completely scrambling the place and turning it upside-down while trying to find either or costume or the morphic molecule version usually worn around her left forearm. After finally finding it, Cho went back to the teleportal and activated, still wondering just how the hell she ended up in there.

  2. While often understood to be a 'barbarian' by modern (or even ancient) standards, it was often forgotten that Kharag came from what was once one of the most advanced civilizations of his homeworld's ancient history. His home city had once been the center of the world or...at least the center of A world, at any rate. Layers upon layers of walls had suceeded themselves, always there to protect the ever-growing city. Beautiful stone temples, dedicated to the gods, had been erected in celebration to their wonders and those of civilization. What had not passed very well down into history is that Kharag himself had overseen most of these constructions, if not built them himself. He was the one who had chiseled those status out of their stone block, with only primitive tools and the patience of a being who never ages. With so many dead Praetorians, it was him who had the task of constructing their memorials.

     

    Fifty blocks of stone had been brought on board, not enough to make a statue for everyone. Some would have to wait for later. Currently, Kharag was at his first statue. Using tools mostly identical to the ones he had used over two thousand years ago, he had begun carving the face of a Delaztri from memory when he found himself called.

     

    Leaving behind his tools, Kharag headed out to the central room.

  3. Cho had a thing with alarm clocks. Well, more like a distinct hatred of them. A stream of terminus energy erupted from the bedsheets and struck where she imagined the alarm clock was. Instead it impacted the solid wall designed to withstand tremendous amount of damage and did nearly nothing. Getting out of her bed, Cho looked around, confused. "Where the hell am I?"

    Getting out of her room, she found herself inside a large underground complex. The place had been carved out and padded with walls able to resist immense amount of damage, perhaps in the event Cho had a fight in there. It was an impressive complex, the kind of thing she could never remotely afford, leading to the conclusion a large part of it had to have been actually designed by her and built with her powers. The inside had been carved from the earth (or a mountain) and the walls and floor had been altered on a molecular level permanently. The flashing lights no doubt indicated some kind of emergency.

    "Okay I don't know what the hell is going on but that's...not normal." She muttered to herself, trying to understand the computer console. That thing was no ordinary computer with keyboard and mouse. She figured that, even if she had somehow built this place there was no way the computer was her work. "Hello? Anyone else in here? No?" Her voice echoed inside the large underground structure.

    Moving at full speed, Cho tried every button permutation until she got the thing on...

  4. Well, think of it as what the character would imagine they would be in a few years if things were going well for them. Stuff like, I don't know, they finished their studies in whatever and the top of their class, they got a nice appartment, met the (sadly completely imaginery in this case) love of their life. Stuff like that. To make an example, it would be like the basic Peter Parker woke up and he was married to Mary Jane, he had a good job (no money problems too!) and the city didn't think he was a menace that eat babies. So yes it is much like Future Imperfect.

    And no, they just wake up in this strange scenario not having any memories of living that life.

    Same powers and skills as I don't want us to waste weeks over crunch and requiring ref approval for a single thread.

  5. Okay so here's what happen, describe it how you want:

    Your characters are waken up by an alarm. It is the alarm the Freedom League use to call them since apparently they are members of it. They find themselves either in their appartment or their headquarter and are about in their early twenties, living a rather ideal life. They have no memory of how the hell they ended up in this situation. One moment they were outside the mall the next they are woken up.

    I'll reveal more of it as we go along.

  6. GM

    The clean up effort continued while Cerulean and Rampart talked a little. However, in the crowd, someone wasn't happy. Not one bit. In fact, he was actually quite bored. "This sucks so much." said a boy in the crowd. "It's just not cool anymore. I miss the old days, back when the Freedom League would come out and play but now, oh now they're just busy! Or too old. Or gone." Disgruntled, Quirk threw his action figure of Captain Thunder and Centurion, the latter breaking when hitting the ground.

    "They didn't even come out to play. I need something new! Something fresh! The old guard is boring me, now. Boring me so so so so so so much!" Quirk  froze time, and walked in circles, moving through the crowd as if they weren't there, gesticulating as he talked out loud. Not that any entity in three dimensions could hear him. Then he spotted Cerulean, Hestina and Rampart and grinned. "Now this is nice!" Quirk popped next to the three, still frozen in time and oblivious to all of this. "New characters. New costumes." He lifted up Cho's white cape. "And the cape is brand new!"

    Jumping and sitting on Hestina's frozen head, Quirk schemed. "Too bad they don't have the appeal of the classics. Then again..."

  7. "You believe this puny weapon can harm me?" Said Kharag as he tossed aside the pirate he had used as his improvised weapon. "The bite of an infant of my species has more sting to it." Walking up to one of the pirate, Kharag punched him straight into the face then finished him off with a kick in the stomach. Letting no motion go to waste, his moves flowed and the rest of the kick struck another pirate. Finishing his mention he punched the other pirate who collapsed too.

  8. "You know me? That's new." Cho said, frankly a bit surprised; she had never gotten any of those kind of reactions before. Plus there was the fact the new Next-Gen just had never really been that much of 'a thing' overall. She had spent more time with the World Youth Rescue Movement, even if that team had currently unfortunately disbanded. Ever since joining up with that team in July Cho just hadn't kept much tabs on Claremont aside from the circle of people she knew. For a moment she wondered if they too were dealing with the sudden monster attack or if that was just limited to this part of town for...some unexplained reasons.

    "No, I don't have any idea what's going on." She replied as she ducked, barely. "I-I was hoping you would." Even with effort the nervous stutter remained. As the other monster crashed, she turned back to Cerulean. "Well I think that was the last one around." Cho stopped talking and looked upward, expecting another monster to swoop in. "Huh. Okay. I don't know your name, sorry, you are?"

    Around them people started to gather while the police, fire fighters and ambulance arrived at the scene. Hopefully there wasn't too much damage.

  9. I suppose this COULD actually be a good reason to dust off Bloodline (a Blade, Cable and Kyle Reese mashup). My main problem was that he didn't really have much to do. However keep in mind he might need a slight rework to his sheet, a re-approval and a perhaps a mean to keep his infection in check.

  10. There was a short whistling sound, followed by a loud crashing sound as a second monster crashed from the sky and landed, unconcscious, close to the one previously in the mall.

    Descending from a above was a figure wreathed in orange-red light and energy crackles, leaving behind a trail of energy as she flew around. The figure descended until it was a meter or two above ground, when the light died off. What followed was a rather clumsy landing. Cho looked around and noticing Hestina and Cerulean simply said; "Oh. I guess you two don't need me and got things covered." Seems like the mall's problem was already being dealt with by those two.

  11. Somehow having Racer under the care of the Freedom League did absolutely nothing to calm Cho's anxiety. She had been played like a fiddle once. While on one hand she had no reason to distrust the Freedom League on the other hand she also previously had no reason to distrust the World Youth Rescue Movement. Sure, it was true, they had shown themselves to be quite the mess as a team but that hardly qualified anyone as untrustworthy just because they had some issues. At worst they had shown themselves to be a little but unscrupulous in their methods but it hadn't bothered her. Now after these events, Cho just couldn't bring herself to fully trust the Freedom League simply because they appeared to be. She hadn't even bought the ridiculous propaganda Racer had been fed but the seeds of mistrust and skepticism had been planted in her.

    Unsure of what to do and where to go, she simply stayed in Freedom Hall, sitting in the lobby.

  12. Millenium Mall, Midtown

    May 17th

    What had started as a perfectly normal day for Eileen and Vicky took a very very strange turn. Strange even by the standards of Freedom City. Their shopping trip had been interrupted by the sudden rampage of a large, angry monster right in the middle of the mall. What made it so strange was that the thing had just simply...appeared there. All of a sudden. No rhyme, no reason, there was just some giant monster attack for some reason. So the usual things hapenned; people panicked, screamed, ran away and soon a fight broke out between the monster and the two heroine.

    As the monster continued it's rampage, it finally found a way out of the mall. If the two didn't stop it soon, it would escape into the city and continue it's rampage!

    --

    The skies above the city

    "Seriously, what the hell?!" Rampart shouted, grabbing a winged monster by the tail and swinging it around before throwing it. A milk run had just turned into an aerial chase against monsters who had just appeared out of nowhere. She wasn't the only one 'on the case', as there were other people currently repelling the monsters in the skies. In comical puffs of smoke, three more monsters appeared on the top of buildings in Midtown. "Oh come on!"

     

  13. GM

    "Well, it is not the most respected profession. In our old language, 'diplomacy' as you understand it. It's meaning was closer to...I suppose 'agressive negotiations' is an apt descriptor. Language can be a bothersome barrier." He then smirked at her, showing hint of the same sharp yellowed teeth as the rest. "If we resolved every single of our problems with wanton violence we would have gone extinct a very long time ago, wouldn't we? All our politics would end in blood baths and that is not very conductive to creating a civilization. As for not meeting diplomats, it makes sense; most of our kin who leave their homeworlds are warriors. I assure you we do, in fact have farmers, scientists, engineers and doctors. When you leave, I suppose you might wish to update the Lor's information about my species." His voice showed many hints of amusement, as if he was mocking Corona's lack of understanding of others and her prejudice about his kind at how they seemingly were all low-intellect knuckledragging warriors.

    "I am going to make a wild guess and say that was a very boring meeting, full of ramblings about ancient honor and grudges and all this incredibly mind-numbing old warrior talk."

  14. "Then we will rally the other Praetorians and see if we can hunt them down. You my word." Kharag nodded at Dragonid. "No being should ever be transformed into such monstrosity against their will. We will find them. And when we do..." He clenched his fist. "We will crush them, destroy them until nothing is left. Until they are wiped from history. It is better this way."

    And so Dragonid and Kharag set out to find the source of these technoassassins and prevent them from ever abducting more into their ranks. As for Ahazar's uprising, Kharag did not know it yet but it was the beginning of the end of his reign. When the Delaztri would be destroyed and the Za'akis survived, left without Kharag, they would rewrite history and paint him as dark figure. A new emperor, this one mortal, would claim the throne and start the first dynasty.

    The End

  15. GM

    The confrontation between the Praetorians and Ahazar ended with the rebel defeated and imprisonned. While Kharag pondered wether or not to kill the traitor on the spot or perhaps break his mind ultimately he decided that since this was not on Za'ak he had no authority on the matter and so Ahazar the fourth found himself arrested by the Delaztri. As Kharag and Dragonid talked some more after all this, Kharag admitted the following: "Ahazar was not wrong. His personnal choices may have been wrong and he may have let vengeance and ego cloud his mind, but his motives were perfectly understandable."

  16. REFLEXIVELY FORTIFIED BY HGM

    Raising Kharag's saves.

    +1 Fortitude

    +1 Reflex

    +2 Will

     

    Player Name: RobRX
    Character Name: Kharag
    Power Level: 10 (167/167 PP)
    Unspent PP: 0
    Progress To Bronze Status: 17/30
     
    In Brief: Immortal alien god, barbarian, one-time conqueror and member of the Praetorians.
     
    Alternate Identity: Many alternate names as well as titles, including: Veskren, K'ralg, 'Son of the Gods', 'The Golden King', 'The Deific Emperor', 'The Scourge of Za'ak', 'Conqueror Of A Thousands, 'The Immortal, 'The Destroyer' etc.
     
    Identity: Public
    Birthplace: Za’ak
    Occupation: Praetorian, King (Formerly), Deity
    Affiliations: Ancient Delaztri Empire
    Family: Unknown
    Description:
    Age: Unknown
    Apparent Age: Unknown
    Gender: Male
    Ethnicity: Alien
    Height: 6'0"
    Weight: 188lb
    Eyes: Yellow
    Hair: None
     
    25k4zg3.jpg
    Travel clothes
    As Emperor of Za'ak
    Kharag’s appearance is typical of a Za’akis; humanoid with hardened, callous hairless greenish-blue skin, with little to no body fat, only muscles and bony ridges. His face is human-like, with sharp, pointed features and bony ridges on the brow and forehead that go down his neck and spine. Eyes are sunken and yellow. He has no ears, only slits on the side of his head.
    Kharag’s clothes are nearly entirely of made of natural material; leather, bone, chitin and animal fur. The brightly colored and patterned scales of Kl’kran beasts (a creature of his planet) adorn his clothes.
     
    Power Descriptions:
    Kharag has been created by the gods of the Za'akis and such is immortal and gifted with psychic powers beyond what is usually seen in his species. Beside such gifts, he is also trained to use his own body as a deadly weapon.
     
    History:
    According to Za’akis legends, written on the walls of the cyclopean Cave of Nakazah, the gods made Za’ak to be a monument to savagery. For untold eons, the Za’ak lived on their world, a world they never named, hence why it was named after it’s inhabitants. That planet could easily be classified a ‘death world’, a world so dangerous just about every life form on it would attempt to kill anything it came across.
     
    This all changed when Kharag appeared. No one knows for certain where Kharag come from; legends says he was born from the hands the gods, in a distant land. Kharag had many adventures all across Za’ak, slaying beasts, saving villages, toppling entire kingdoms and so forth. He spoke of the realms beyond the stars and was eager to advance his people beyond their limited technology. However, he never managed to find anything that would allow him and others to leave his planet or at least in any way that would be feasible to manufacture in mass. He obtained his wish when the Delaztri Empire found Za’ak. Thus, they became part of the Empire and served as shock troopers.
     
    Personality & Motivation:
    Glory dominate Kharag’s mind. In his mind, he is the one and only rightful ruler to his people, the Za’akis (a claim without much validity to the modern Za’akis, however). Once he ruled a single small kingdom on his planet but soon he conquered the entirety of his planet. Contact with the Delzatri have somewhat softened him, however. Nevertheless, while he is not the bloodthirsty conqueror he used to be, he has remained arrogant on the simple basis that for all intent and purposes he IS a god to the Za’akis. As expected from someone born on a planet where your breakfast can kill you, Kharag often act in very simple terms. Life is to be enjoyed. Enemies are meant to be crushed and driven before you.
     
    After losing a battle, Kharag has sworn to serve the Delaztri empire and has since remained a loyal member of the Praetorians despise a bruise to his ego. Since his species joined the empire, he has no reason to part with them.
     
    While Kharag is certainly not fitting the typical superhero mindset, that isn't to say he would sit idle at innocents being endangered. Working for the Delaztri Empire has certainly instilled in him the idea of protecting what you own and while he may no longer own anything, the remnants of the Delaztri empire and his scattered people are things he will protect. And if those aren't involved, he is likely to oppose any threat on the simple basis of looking for something to overcome and defeat.
     
    Powers & Tactics:
    Kharag’s divine body, in addition to the usual physiology of his species, is ageless and immortal. Even when slain, it will repair itself and return him to life in perfect condition. No scars mar his skin. Trained in a nameless martial art of his people, he can utilize this immortal body as a weapon as good as any vibro sword or powered mace. In addition to his physical enhancements, Kharag is gifted with psychic powers, something generally unseen amongst his people.

    Complications:
    • Honor: Kharag cannot allow his honor to be sullied.
    • Egocentric:  While he was and still is a visionary for his people, it is clear that Kharag can sometimes be lacking in maturity and humility.
    • Underestimation: Kharag often underestimate ennemies, especially in one on one battles.
    • Keeper of the Za'akis: Kharag was born (or created?) for the purpose of leading his people toward the stars and the future. As such, the safety, well-being and sucess of his people remain a primary imperative to him. This imperative can and will clash with his own personality, however.
    • Never A True Leader: Kharag was never truly a wise leader. He ruled at first by inspiration and feats of power alone. When that did not work, he applied force. When the Za'akis joined the Delzatri, his influenced waned as lacked the knowledge to manage a socially and technologically advanced society. As such Kharag is prone to make terrible misjudgments should he ever lead a group.
    • The Betrayer: Some Za’akis and people aware of the Delaztri remember Kharag as a cruel warlord who pushed his people to spread into space where they became decadent and lost their way. As such anyone who knows who he is could see him in a rather negative light.
    • Tragic Fate: Kharag's life is a story much like a larger-than-life epic. For all his accomplishments and skill, he is often subject to truly cruel and tragic twists of fate.

    Abilities: 8 + 4 + 8 + 4 + 6 + 4 = 34 PP
    Strength 18 (+4)
    Dexterity 14 (+2)
    Constitution 18 (+4)
    Intelligence 14 (+2)
    Wisdom 16 (+3)
    Charisma 14 (+2)
     
    Combat: 12 + 12 = 24 PP
    Attack: +6 (+10 Melee)
    Defense: +10 (+6 Base, +4 Dodge Focus), +3 Flat-Footed
    Initiative: +2
    Grapple: +23/+14
    Knockback: -10/-5/-2
     
    Saving Throws: 3 + 5 + 7 = 13 PP
    Toughness: +10/+4 (+4 CON, +6)
    Fortitude: +7 (+4 CON, +3)
    Reflex: +7 (+2 DEX, +5)
    Will: +8 (+3 WIS, +5)
     
    Skills: 56r = 14 PP
    Acrobatics 4 (+6)
    Craft - Structural 8 (+10)
    Handle Animal 6 (+8)
    Intimidate 8 (+10)
    Knowledge - Tactics 4 (+6)
    Language 4 (Za'Ak (native), Delaz, English, Galstandard, Khanate)
    Notice 4 (+7)
    Sense Motive 4 (+7)
    Stealth 8 (+10)
    Survival 6 (+9)
     
    Feats: 22 PP
    Attack Focus (Melee) 4
    Animal Empathy
    Dodge Focus 4
    Equipment 1 (EP to Praetorian spaceship and HQ)
    Elusive Target
    Evasion 2
    Fearless
    Jack Of All Trades
    Luck 1
    Move-By Action
    Power Attack
    Startle
    Takedown Attack
    Trance
    Uncanny Dodge (mental)
     
    Powers: 21 + 6 + 15 + 8 + 4 + 3 + 3 = 60 PP
    Alien Martial Arts, 18 PP Array (Power Feats: Alternate Power 3) [21 PP]

    Base: Strike 6 (Extras: Penetrating 3, Power Feats: Dazzling Attack, Improved Critical 2, Improved Disarm, Incurable, Mighty, Split Attack, Stunning Attack, Weapon Break) [18 PP]
    Alternate Power: Impervious Toughness 10 [10 PP] + Strike 6 (Power Feats: Improved Critical, Mighty) [18 PP]
    Alternate Power: Strike 6 (Extras: Alternate Save [Will, 10], Power Feats: Improved Critical, Mighty) [18 PP]
    Alternate Power: Enhanced Grapple 10 (Power Feats: Improved Grab, Improved Pin, Improved Throw) [13 PP] + Immunity 5 (entrapment, Extras: Duration [sustained]) [5 PP]


     
    Protection 6 [6 PP]
     
    Psionic Abilities, 10 PP Array (Power Feats: Alternate Power 4) [15 PP]

     

    Base: Mind Reading 10 [10 PP]
    Alternate Power: Communication 6 (20 miles, Power Feats: Rapid 2 [x100], Selective, Subtle) [10 PP]
    Alternate Power: Immunity 10 (mental effects, Extras: Duration [sustained]) [10 PP]
    Alternate Power: Mind Control 10 (Flaws: Action [Full-Round]) [10 PP]
    Alternate Power: Mental Transform 10 (memories; Flaws: Action [Full-Round]) [10 PP]
    Alternate Power: Super Strength 10 (Flaws; Limited:Lifting capacity only) [10 PP]


     
    Super-Senses 8 (Infravision, Tracking, Mental Sense Accurate Acute Radius Ranged) [8 PP]
     
    Immunity 4 (Cold, Disease, Heat, Poison) [4PP]
     
    Power Movement 1 (2PP Array; Feats: Alternate Power) [3PP]

    Base Power: Speed 2 (25mph/250ft per Move Action) [2PP]
    Alternate Power: Leaping 2 (x5 per Move Action, 200ft Running Long Jump, 100ft Standing Long Jump, 50ft High Jump) [2PP]


    Divine Existence (3 PP Container) [3PP]

    Immunity 1 (Aging) [1PP]
    Regeneration 1 (Resurrection/1 Week, Regrowth) [2PP]



    Abilities (34) + Combat (24) + Saving Throws (13) + Skills (14) + Feats (22) + Powers (60) - Disadvantages (0) = 167 PP

  17. Kharag panted from exhaustion. "I cannot keep my control over him forever. Even if I could I would not do so." While he still had the edge, Kharag mentally ordered Ahazar to begin removing the rest of his high-tech armor. Like a puppet, Ahazar began peeling the plates away, removing his armor until only a bodysuit was left.

    Meanwhile, the Za'akis crowd simply looked, horrified by this turn of event. Ahazar had lost and Kharag was no doubt quite angry over the whole affair. Even if they outnumbered the two Praetorians ten to one, it didn't matter. Beside they wouldn't dare.

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