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Shofet

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Everything posted by Shofet

  1. 1d20=19 Ehehehe, I'm doing well all of a sudden.
  2. 1d20+13=33 Oohoohoo, looks like the ball is in my court, now.
  3. The Penitent dropped the phone onto the receiver, and stepped out of the clear plastic booth, looking up at the night sky and sighing softly to himself as he took off into the air again. Doubt and worry plagued at his mind. He only hoped that Jack and all the others would be alright when he got there. He had to rely on his memory of the streets to reach the address from that height, and even then he found himself a street or so off when he landed, so he opted to walk in the dim light of the later-running factories and few-and-far between streetlights before reaching his destination. He wheeled around to the east exist, like where the men said their friend disappeared, and pulled a cigarette free from the box in his pocket, lighting up and puffing some smoke into the air. Now, he played the waiting game as he waited for the Detective's men to arrive. Looking about, he watched his surroundings, and turned up the collar of his leather jacket.
  4. The Penitent nodded gravely. "I'll do what I can." Backing off, he took off back into the sky. Rather than head to the factory area, he landed for a payphone, and inserted a few quarters. Punching in the number the detective gave him, he breathed on his hands and rubbed them together to warm them up. When the phone clicked on, he started a little, his heart pounding a bit. "Hello, Detective Renard. It's the Penitent. Sorry for not calling you on a cell phone, I don't have many personal effects. Anyway... Some information has come up that sort of helps a hunch of mine. The group I were just talking to, they said the victim disappeared at work, at the east exit of the shop he worked at." He gave the address of the place, and the shift. "I think that might narrow down where these attacks are happening. I know you're calling the shots here but I'll do what I can to help in any way." He sighed, rubbing the space on his forehead right between his horns.
  5. "He's er, uh, Vicelock. Some guy with an ego complex, and, as far as I can tell... It seems to me he's preoccupied with somethin' or other. Something about satellites, which I think means he might to plan to commandeer them. Probably communications satellites so he can broadcast some sort of victory message. At least, I hope so. Last thing we need is him getting a hold of some military satellite and doin' who knows what with it." He looked at his two companions. "We should probably stick close in any case. I figure that White's Not will probably send more of our little steel friends to try and slow us down." "Now, as fer you, Whipstart, I figure that you are probably doing something that requires a high amount of concentration, and someone interupting you might make you lose your place and have you start from scratch again. So, that leaves me with only one thing to say: Wanna hear the most annoying sound in the world? NYEEEEEEEEEEEEEHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!"
  6. 1d20+8=17 Seems it's impossible for me to break twenty with these diplomacy checks.
  7. The Penitent landed once again, noting the lack of people inside the house and silently cursing to himself. He sighed, running his fingers through his hair, before looking over at the three conversing people. He walked steadily over to them, a feeling of eerie discomfort washing over him. He looked over at the house again, watching the windows as if expecting to see a ghostly face like in horror movies. Though he was not someone who get scared, he was someone who tended to worry about the strange things that seemed to happen in this city, especially since he had proof of the supernatural. "Hey," he started "Any of you know what happened to the person who lives in that house over there?" Unconsciously, he fiddled with the cigarette pack in his jacket, eyes still focused on the three people.
  8. 1d20+6=25 Sense motive check on what just got sent to the Penitent.
  9. Brimstone flames on Sneakbot 2 -- 1d20+12=24
  10. "You hear that, Was ist los? She called your work shoddy. Considerin' what I'm about to do to your robots, I'm inclined to agree." He grinned darkly at the other robot. "Hey, ugly! Catch!" He summoned up his power, and threw out a bolt of unholy energy -- which manifested as a tiny sparkling orb skirting across the room at a slugging pace, and simply popping on contact with the robot across the room. "You see, this is why I shouldn't get cocky, because this always happens to me when I do. Let's just hope Wine and Toast wasn't watching at that particular moment."
  11. The Penitent nodded grimly. "Understood, ma'am." He paused for a moment. "A spook, huh? Well, let's see if it can scare a man with a thousand ghosts on his back." He turned, looking at the list. "I'll do what I can. Here's hoping it'll be significant." The thoughts of Jack being dead were a bit much even for the Penitent, and his usually jovial demeanor wasn't apparent. It wasn't there at all. This thing wasn't some megalomaniac holding people hostage, or a bank robber with superpowers, or some freak anarchist. This was something that might have already killed people, and there was nothing in that for him to make light of. He took off into the air with an unusual burst of speed, not accelerating slowly off the ground like normal, but going full force the moment he lifted off the ground. He looked at the list of addresses and the business card, and put both in his pocket after memorising the first address. He sped full-force towards it, and deep into the night.
  12. "I understand." The Penitent said, nodding to her. "Well, Jack and I were friends. I met him while helping him down in the factories during an accident. Did the usual saving thing, and he and a group of friends of his became my friends. I did a few random odd jobs for them here and there. That's how I found out he hadn't been appearing -- didn't show up for our sort of weekly outing, and then a mutual friend mentions he hasn't been around for about a week at work, compounded with two others doing the same two days ago." He ran his fingers through his hair. "I get your position, but I will do anything I can to help, y'hear?" He extended his hand. "But glad to be a help, Detective Renard." He sighed. "Anything I should at least be watching out for?"
  13. "Well, I'm the Penitent. Probably not heard of me, but I'm one of those superhero types that seem to be rather common here." He grinned slightly at her, but it faltered. "You said something about murder or kidnapping?" The Penitent cursed, looking away. So it wasn't a gas leak... "I under this is police business, but given my own nation and my relationship with Jack as a friend... I would hope to be able to help in any way I can. I know the "look" is off-putting, but I really do only mean to help."
  14. 1d20+8=14 Don't look like I'm doing so hot.
  15. The Penitent slowed his speed, and then made a slow descent to the walkway as his boots clapped against the ground. Immediately, he knocked on the door, zipping up his jacket as he became aware of the decrease in temperature that came with sunset. "Excuse me? Excuse me, is anyone there? I'm looking for Jack. They say he's not been at work for a week now and I've come to see if he's alright. I understand he has a condition." He peeked at the door somewhat sheepishly, hoping his appearance wouldn't be too alarming at this time of night.
  16. "That's... Darned strange." He rubbed his chin more. He stood up. "Alright, guys, I'll go check on 'im, alright? I figure since he knows me enough there won't be too much of a ruckus when I get there, and I can beat any traffic by takin' to the skies." He looked over at his friends, and then cocked a smirk. "And don't think I won't come back later. I'm dang hungry." He wasn't really in the mood for joking as worry washed over him, but he figured a little levity might make the rest of the group set themselves at ease and enjoy the night. As he headed out the door, he waved to them. "Tell me how the game goes, alright? High hopes this time." And with that, he headed out into the street, and then off into the air to find Jack
  17. The Penitent blinked, looking at them Not been in all week? Doesn't sound much like him, but... "You think there might be a gas leak? All it takes is a faulty pipe and then people are down for the count... But they're not calling in..." He gritted his teeth a little, stroking his chin. "You guys tried calling him at all? Give him a voicemail or something? Maybe just sent an email? I mean, even if he is sick, you might get in contact with the family, or..." He shrugged "Just ballparking here, of course."
  18. The Penitent flicked the stub of his cigarette to the cold concrete below, and ground it out with the heel of his boot. He adjusted his leather jacket before heading inside, nodding to the cashier as he headed up to the gathered workers. The warmth of the diner was welcome to him, which, compounded with the anticipation of food, made for a rather good feeling in the Penitent's gut. He grinned at all of them, and took a seat with them. He had done them all a solid during a factory incident, and helped them out on occasion, so he earned himself a free meal with them now and again. "Howdy, guys." He looked at all the faces around the table. "Say, now, where's Jack? He arrives early, usually."
  19. 1d20+12=20 Attack on sneakbot 1 with some flamey powers. DC 27 TOU check.
  20. The Penitent stopped in midair, dropping to the ground and skidding across the floor, digging his heels in to make him stop. He grinned, cupping his hands as he saw the robot get back up to its feet. Hellfire gathered between his fingers, and he shouted: "KAAA-MEEEE-HAAAA-MEEEE-COPYRIGHTED!" He let the blast go, hurdling down the hallway, and it smacked the robot, causing energy to arc from it as it shuddered and a few metal plates came loose. "Looks like this one is almost in the scrapheap. Let's put'em down fer good so we can keep moving, huh?"
  21. 19 + 12 = 31, baby That was on Sneakbot 2, the one getting up.
  22. 2 trip attacks -- 18 + 19 = 37, and 1 + 19 = 20. So no trip on the second robot unless he botches things as well. And now for the strength check 2 + 10 = 12 The invisible castle obviously hates me. BUUUUTTTTT since I start the session with a hero point, well... 10 + 10 + that extra ten = 30 Ehehehehe, aaaallllright.
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