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Carces

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Everything posted by Carces

  1. Despite a newfound ability to change his form, Creature Feature was surprisingly inept at disguises. Many movie monsters were remarkably large, with a few exceptions, and most of them exist for the purpose of attracting the attention of the movie-going audience. As such, most of the forms Creature Feature had considered using were simply too large and too conspicuous to use when visiting a friend of Silhouette's. It seemed like a silly choice, but the easiest form to disguise was the Beast from Black Lake - an amphibian creature that could easily be mistaken for a man, especially when garbed in a old, grey trenchcoat and worn hat Vance borrowed from his father. It wasn't long before the downsides of bringing an amphibic creature to land for so long became apparent to Vance. Good grief. How did the Beast stalk its victims so much without *shoes*? The beast's webbed feet slapped against the ground clumsily and another rock jabbed at the surprisingly delicate membrane, making Vance wince. The beast's dry scales had long since started to itch as well. Vance Malloy was far too distracted to notice that they had arrived at their destination until Silhouette had knocked on the door. Creature Feature looked up, fixing his ill-fitting hat. "This is the place? A warehouse?" CF began looking everywhere, trying to find any hint of a sign or a logo that would identify the location to no avail.
  2. Don't forget to roll your attack for the second guy. On an autofire attack, you roll separately for each target. The first guy can't beat a DC 27 attack (+4 autofire bonus), so he's down.
  3. Due to the nature of this battle, the sorceress does not have an initiative roll and will not engage in the fight until the appropriate time. The ninjas, however, get a roll of 15. Looks like you're too quick on the draw for 'em! Current Initiative Order KC Nick Ninjas
  4. Carces

    Wild Things

    If there's no other takers, I could lend Creature Feature. Could you elaborate a little on what you wanted to do with this plot?
  5. I sent a PM to Lone Star to let him know what's going on and get this battle underway. I know he's a pretty busy guy.
  6. I've returned from my vacation, although I will be a little busy over the next couple of days. Get ready for a fight!
  7. The lady of the Parlor rises from her throne as she seethes with visible anger. She points at the waiters and maitre d' as she bellows. "You IDIOTS! You revealed the secret - to HEROES no less - before they had a chance to eat?!" The hired help whimpers and cowers helplessly among the grasp of the dead. The lady turns to address Nick and Kid Cthulhu, attempting to subdue her blatant rage with very little success. "You think you can disturb the tranquility of MY domain and simply leave? If you will not accept my hospitality and you insist on disturbing the peace of my realm, then you must die for your arrogant acts of hubris!" With a gesture, two fish caught in the left aquarium float right through glass in a globe of water suspended in the air. Unlike the disturbed fish that you have concluded are human, these fish seem to be acting naturally, and are rather hostile towards each other. It's easy to recognize this common variety of fish - Siamese Fighting Fish. "Arise and protect your mistress!" With a smooth wave of her hand, the globe of water explodes, showering you both with high-speed water droplets. When the water settles, two men dressed in what appears to be highly-colorful ninja outfits are poised in martial art stances, ready to fight. One of them has a largely red color scheme while the other has a blue one. Both, however, appear to be quite dangerous.
  8. Creature Feature GM Under a Crimson Glow The Palace of Fortune
  9. The newly-created vessel fills itself with water and sits a stone's throw away from the building. Unfortunately, the water-filled tank is extremely heavy - too heavy for any normal person to carry - coming close to 2000 pounds of sheer watery weight. Between Dyne's water tank and this new resource, there should be more than enough water to extinguish the last of the fires... if they can be utilized properly!
  10. I am off on vacation for a week as of this posting. I will do my utmost to keep posting in the thread while I'm gone, but that may prove difficult. If, for whatever reason, I don't manage to post again while away, have a happy Halloween!
  11. The waiters jump in horror, trying to retreat to the safety of the kitchen. One after another, a hand grabs a waiter's leg and they fall to the floor, squirming and rolling as they are entirely engulfed in the unforgiving grasp of the ectoplasmic limbs. Even the maitre d', who still waits at the entrance of the restaurant, is not spared the wrath of the Poltergeist's Rage, and is soon buried in the dark. "Who dares disturb the peace of my domain?" Your senses are massaged by a cool spray of fog, not unlike a gentle ocean mist. Appearing in the corner of the establishment, right upon the vacant facsimile of Poseidon's throne, a lady of green skin and blue hair appears, adorned in multiple pearls a thin, red dress that shimmers and glows, as a lake does in moonlight. She slouches in the over-sized throne as she taps her fingers impatiently on the beautifully-sculpted arm rest, made to depict a regal-looking seahorse. A flashy crown completes the watery lady's ensemble, completing the image of a rather angry sovereign. The workers immediately stop their pathetic squirming in the lady's presence. "You have entered the Luxury realm of water, and your behavior does not suit a gracious guest. Explain yourselves immediately!"
  12. If you are unaware, with the previous combat over, initiative and whether you've gone in a round doesn't matter terribly much. If you have a way of fighting the fire, feel free to post at your leisure. Also - I will be away for a little more than a week on a trip. I may pop on the Internet once or twice while I'm gone, but I may not as well.
  13. I'm heading off on a vacation tomorrow, and will likely not be able to post or visit the chat for a little while. See you all next month!
  14. Sorry guys! Post to come. I lost some important stats I need for this page. They're around here somewhere...
  15. The maitre d' and the waiters are considered bystanders. There's no way they'd even make the DC 23 grapple. You can consider the attack an exceptional success, which means that all 3 of them are bound and helpless. As a full round action, you can also do a coup de grace (non-lethal) to take 'em out of the fight, if you wish. That would probably be overkill for these guys, though.
  16. Two waiters immediately rush over to your table - one bends his ear to listen to you without a word, while another one tarries to pick up the salad fork, replacing the utensil with a clean one immediately. The situation is perfect for starting a commotion. Kid Cthulhu looks right at the waiter and... ...hesitates for a moment. From what he's seen, Kid Cthulhu begins to piece things together. Each member of the staff looks rather out of place here. Only the maitre d', a horrid looking man, has spoken to you since you've gotten here. It seems obvious that whoever these people are, they aren't human - especially with the large amount of enchanted food they've brought out. What actually stops you from acting, however, is what you see behind the waiter. The aquarium has been full of frantic life since you've arrived, with the fish swaying and moving boisterously and erratically. The over-full aquarium is agitated by something. The ghost's enigma turns in your head as well. "The first rule of the pool?" Take a shower before you enter? No... No horseplay? That doesn't make any sense either. You take another moment to watch the fish, focusing yourself on one of the faster fish. It keeps darting into view quickly as it swims up close to the tank. No - not just close, it hits the tank every time. It's not the only one either. The fish are trying to get your attention. The answer to what the ghost was trying to tell you suddenly hits KC as he realizes what this situation means. The joke - the "First rule of the Pool" that all the guests here broke: Never go swimming right after eating. The entire place is filled with guests. The aquarium is filled to the brim with fishy hostages. It's not too hard to piece together what it is the food is meant to do. Unfortunately, with the waiters around, it will be difficult to convey the message to Nick without the staff overhearing.
  17. No, if you hero point your roll, the previous roll doesn't count. However, if you a roll a 1 on a re-roll, that does count, even though the roll is an "11" for addition purposes. Nick Cimitiere notices two things about the food: 1) Any repeat dishes are exact copies of each other, down to the smallest detail. 2) Your hunch was right about the food being untrustworthy - this is Fae/Fairy food of some sort. It's hard to tell what the consequence would be if you ate the food, but rest assured that a consequence exists.
  18. The food looks familiar, to those with Knowledge: Arcane Lore. However, it will take a roll to identify them, and that might mean a consequence, as stated in the second post.
  19. The spirits of death are stirred. Once invoked, it takes a surprising amount of focus and energy to quiet their screams, even though the spirits are still fewer in number here than what is usually summoned in Freedom City. The dead want to tell you something, but their desperation works against them, melding the voices into a symphony of agony - a cry that few necromancers with a soul ever get truly used to. However, death has many sides to it. In the cacaphony of the cadaverous choir, one spirit lets loose a haunting laugh, piercing through the wails of the departed. "You don't see it, do you? The joke?" The spirit chuckles to itself. "All the men, women, and children... they all broke the first rule of the pool! They're not supposed to sw..." Before the spirit finishes letting you in on the joke, the doors to the kitchen burst open and a waiter with a cart filled with silver platters roll over the fine carpeting towards your table. They do not appear to have noticed the voices of the departed. Plates are dropped on the table and unveiled before you. A magnificent looking seafood feast is placed on the table - one that appears to be freshly cooked. Each dish is of the highest quality, from what you can tell, and each dish is displayed with care, to make the food look particularly tantalizing. Considering you've only just arrived, having these sorts of high-class seafood dishes fresh so soon is a remarkable feat... or a magical one.
  20. Almost as if on cue, two men in fine, red suits hobble out of the kitchen. They set upon your table a number of utensils, napkins, and glasses of water in a frantic rush. After everything is set on the table, they set upon you! With only an ounce of gentleness to go with their hurried disposition, they quickly a cloth bib under each of your chins. The bibs are adorned with the log of Poseidon's Parlor. There is little care made for anatomy, and Kid Cthulhu's tentacles are caught behind the bib, for the most part. It's quite clear they intend to serve you. However, you have neither seen a standing menu while walking into the restaurant, nor have you received a hand-held menu since you've arrived.
  21. Yep! It's just like the example given with the plant controller and the weed killer. It's a probable item not already mentioned that would give a character some sort of advantage. Sure. The size sounds reasonable to me. Keep in mind, the wall obscuring the 6th floor will make it difficult to squeeze in a water tank too. You'll either have to be creative or destructive. :D
  22. Cannonade's efforts are met with a lot of success, as the entirety of the fifth floor is blown out. With no floors below it on fire, its likely the fifth floor will not catch fire again. Furthermore, the Fire elemental's flame burns out, leaving nothing but an orb where once a giant, living inferno once laid. With the creature incapable of sustaining the flame will unconscious, the fire does not spring anew! The Sixth floor is still ablaze, however. This floor will be much more difficult to access, as the hole in the side of the building only exposes a little of the floor. There are holes in the floor, of course, but they won't be much use for using one's super-breath. Supercape meets with less success. Where a lively crowd should be, the mass of people stand and simply stare at the crimson dome. They do not run away from the blaze for their life. They do not celebrate the fire's inevitable defeat. They do not even watch the proceedings. With the exception of your colleagues, everyone seems to be in a horrid, unshakable trance. You do not yet hear sirens either. It's difficult to say if emergency services has been summoned yet or not.
  23. Since it's a convenient and reasonable item, Tyrar, you can state that its there using a hero point. That won't need a notice check. If you do spend the hero point, then the generic size and the amount of water inside are up to you, as long as its within reason.
  24. The fire extinguisher was indeed still there, sitting on the Fifth floor where the battle with the fire elemental had taken place. The metal parts of the extinguisher were quite hot to the touch, but the fire has not had a chance to render the device inoperable. With the protective powers that the heroes command and a little creative use with the fabrics at hand, Momentum is armed once again against the fire. Unfortunately, unlike the massive sprinkler system that has since been destroyed, there may not be enough material left in the previously-used extinguisher to thwart two whole floors of flames!
  25. The Fire Elemental raises both of its arms into the air, angered at both Momentum and Cannonade as they repeatedly enter the elemental's range. You can feel the area get physically hotter as it gathers its rage for an unstoppable attack. The gathering power, however daunting, gives you all an opening. The desk, combined with the gravitational power of Dyne's attack, slam down full force on the elemental, who hisses as the fire again gets smothered. Immediately, the air cools down and the motionless form of the living, solid flame lies on the floor, completely unconscious. You are victorious! ...But the problem isn't over. Even as it lies on the floor, its fire does not extinguish, and where it lays, new flames grow. The entirety of the fifth and sixth floor are ablaze!
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