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Raveled

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Everything posted by Raveled

  1. Reduced her Saves to give her Detect Magic.
  2. Completely forgot: Malcolm Dawes is doing a Gather Info on the museum's exhibits. He's Contacts, so it only takes 1 min. 1d20+11=31 Lordy, lordy.
  3. Some points to spend on Ironclad. - Increase her Vulnerable [Electricity] to Moderate. - 2 PP to boost Att by 1. - 1 PP to buy Dodge Focus - 8 PP to boost Sonic Blasters by two ranks. Increase the Blast to r. 7, make AP (Enhanced Str) Dynamic, add Dynamic AP (Super-Strength). Add 3 ranks of Penetrating, and Affects Insubstantial x2. Nauseate should be r. 7 now, too. Enhanced Str should go up to 20 (PL capped at 14, though) and Super-Str will go up to 10 - 4 PP to boost Armored Shell by 1. Lose a rank of Protection, add 2 ranks of Force Field. Give Force Field AP (Concealment [Visual Senses]). - 2 PP to buy Precise Shot and Power Attack. So, the Devices should look like: Should use up all her PP nicely. Done by Sandman XI
  4. I... Would argue that, but it's not really worth it. Fine, Unnamed Sorceress for now.
  5. Well, short version is that she rebelled against someone called the Raven Queen, so took the name Raven Starver. She doesn't really call herself by a code name or anything, she just uses her regular name.
  6. Changed some things around. Really want Magic as a separate power, but it's just not meant to be yet.
  7. Since my PL 10 is on the burner, I'm just going to go ahead and post my second PL 10. She's a sorceress from thousands of years ago, held in stasis until the present day. Ugh. I've a feeling Magic might need to go out the window. But that means some major rebuilding at some point in the character's future...
  8. As Jessica finished donning her armor, the systems booted up and connected to Dawes Tech's databanks and the Internet. The system began overlaying architectural information on Jessica's visual display. As she dismissed them, she called her grandfather. "Grandpa. I need you to look up the Hunter Museum and see if they've a list of exhibits. Also, keep an ear to the police band radio." She shut down the voice line before Malcolm could answer and distract her, stepping over the incapacitated guard and out to the hallway.
  9. Peng, just how tied are you to the Ini order?
  10. Tweaked a few more things; lost Mind Shield, reverted to an earlier version of the Ring, upped Impervious to 10 and added a straight +8 Will Save. Huzzah, I may be done!
  11. Hm. Armoring up is a full round action. Can I take a move action this round and a standard action the next round the be armored up?
  12. Jessica turned, dismayed that she'd been found. "I'm sorry, sir! When I heard the alarms, I just got so scared, so I ran in here! I figured thieves wouldn't go into here." While she talked, the girl let her backpack slide to the ground, her hand darting inside and grabbing one of her gauntlets. "I'm only gonna be in here a second, anyway," she concluded, pressing a concealed button. The device pumped out a wave of debilitating sound concentrated on the guard, while her music player, already tied into the Ironclad suits' computers, played a counter-rhythm to keep her unaffected. Once the guard collapsed, Jessica dropped the gauntlet and stripped down to her jumpsuit. Pulling out the components to her suit, she stuffed her street clothes into the pack and began to suit up.
  13. Using my HP to Stunt AP(Stun) on my Blaster. Melee attack roll, and Fort save vs. DC 21 for the guard. 1d20+6=17
  14. The alarms snapped Jessica out of her daydreams and she looked around, half-panicking. When she saw the gates descending, sealing off the art area, she made a break for the quickly-narrowing entrance. She rolled under it without too much time to spare and only then noticed the blue-haired woman holding the gate up. Jessica hesitated for a moment, wanting to help her, but she knew that without her suit she'd have no chance. Instead, she glanced around for an out-of-the-way place to change. Her eyes fell on a door with a discreet "employees only" sign and she headed for it.
  15. Lost the Will save, added Mind Shield to the Ring, changed another few powers around, touched up Fort and Ref saves. Now I'm over the amount, when I thought I was going to be right on. Is it me? Can I just not do math anymore?
  16. Am I the only one uneasy about how much they're emphasizing how similar 2E and 3E are going to be? Okay, M&M is great and I don't want to see big, sweeping changes, but I'm wondering why I have to pay 20-40 bucks for a new book if the changes are going to be so minor.
  17. Jessica was regretting following the other students. They'd wandered into the art gallery, of all things. At least the group with the tour guide would be looking at exhibits. She sighed and turned away, eyes sliding across the paintings as she picked her own way around an opposite wall. It wasn't that she hadn't old art; it was just that she didn't see the point of looking at pictures all day long and arguing about "what it meant." ASk the artist what it meant, and if he was dead when why was anyone arguing?
  18. Jessica hung back from the group, trying to keep them in sight while staying unobtrusive herself. It proved easier than she expected, due to the tour guide's continuous monologue on the exhibits. Whoever he was, he really knew his stuff. She noticed a few of the Claremont students peeling off from the group and glanced around quickly, but neither the tour guide nor the teacher trying to ride herd on the students seemed to notice. Figuring that following them would be more interesting than listening to the tweed-clad guide drone on for another hour or so, she waited for the teens to pass the by and fell in behind.
  19. Lost Attack Focus (Ranged) and dropped Accurate onto the ring itself; lost Enhanced Feat and bought a mighty Morph. Scaled back Flight a bit, lost the Impervious Con. Lost Snare since, honestly, he can just drop a cage on them anyway. Added Enhanced Feat (Dodge Focus x2) and picked up another point of Def, so he should be hitting the combat cap all around. Rejiggered the Device -- I think I did the math wrong on that one. Refiguring the math, I'm now 14 PP under PL. Feedback, here? Is my calculator bugging on me?
  20. I don't know about Snare and TK, but my melee Att is only +8, so my melee Dam (should be able to) can go up to +12.
  21. In order to avoid three pages of rebuilding my character, I'm going to post him here first, so any mechanical oversights or inconsistencies can be fixed before he is submitted. Hopefully, this will make the process much smoother. Again, this is only the character's mechanics. As you can see, I'm 11 PP over. A quick way would be to drop the Impervious from his Con and give the ring a Drawback like "Must be recharged every 24 Hours." However, I'd like other folks' thoughts on this one before I start messing around majorly.
  22. The museum was cleverly constructed; underneath it's pseudo Greco-Roman facade, a lot of planning had gone into positioning the exhibits to draw visitors deeper into the building. Following the floor plan, the public would then be lead back to the entrance, where more interesting pieces awaited to catch the eye. Jessica had been happy to go with the flow, pausing every so often whenever a particular panorama interested her. A thin black wire snaked out of the heavy backpack the girl wore and plugged into her ear, and from the way she was nodding in an easy rhythm it was pretty obvious there was some kind of music player in there. Jessica had just finished walking through a section detailing the histroy of early American settlements, when her gaze passed over the group at the door. She stopped in her tracks and looked again: at least one of the teenagers there had on a Claremont tee-shirt. A metahuman field trip, she thought to herself. This should be good. Settling against the wall, she waited to see where they'd go first.
  23. Ironclad isn't a Claremont student, so she'll probably just be wandering around and doing her own thing before the action starts.
  24. Might as well slip into this. Can disregard our earlier PMs, Peng. ;)
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