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MarkK

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Everything posted by MarkK

  1. MarkK

    Casting Call

    "Alright then. If you'll all head over to the Wreck Room now, we will get started presently." On reaching the room, the massive steel double doors slid open with a hiss, revealing to the heroes what for now looked to be a vast chamber of featureless, gleaming steel. The Emissary meanwhile remained in the lounge and looked to Velocity with a light smile. "So, is there anything particularly you'd like to subject them to?"
  2. Okay, my immediate issue in looking you over is that the limit on your intelligence doesn't quite feel like a limit to me, it's basically limit: all the skills I already have anyway. It doesn't affect your ability to jury rig, it doesn't really reduce the main, huge benefits you're getting from a high int overall. I could see it if you had something like jack of all trades, and thus lacked being able to apply your int bonus to all the trained only skills you had access to and so forth..
  3. Okay, basically, my problem is the ability to casually resurrect the dead is a huge, huge deal. I've been trying to come at this from different angles, but it remains that not even do you need to spend a hero point to, you know, restore people from death. I could see, from what you're describing being able to regrow someone's limbs or some such stuff, heal incurable damage, that kind of thing.
  4. I was really more referring to your character's toughness save as far as taking a hit, but fair enough. Okay.. could you explain to me the whole.. resurrecting the dead thing, why it's there, what you feel it contributes, and how it jives with otherwise throwing hellfire around?
  5. MarkK

    Casting Call

    "Alright, thank you." He paused and looked to the group fully. "Before Velocity and I head over to the control booth for the Wreck Room, was there anything you might have wanted to ask either of us?"
  6. MarkK

    Casting Call

    "I'm not quite sure whether this is unfortunate or not, but the rest of the League is I fear out and about this day, Bowman included. We are fairly busy as a group, it took no small effort even to arrange all this. That said, we do have various records and measurements of Bowman's performances on file, so there's nothing to hold back from, say, a comparison with those at day's end." He nods his thanks to Arrowhawk with a smile for his answers, and looks then to Sentry. "And finally yourself, the same questions again as the others, if you please."
  7. MarkK

    Casting Call

    He smiled for a moment. "So, you are trained in several martial arts and call yourself the Raven you say..." But if there is any teasing at all in his tone, it is very gentle. "I apologize, I simply have a good friend that has costumed identity issues of his own, and can get very put out about them, it idly reminds me of him." A pause for a moment as he takes in the rest of her words, and something in them seems to briefly sober him from his amusement, but he inclines his head to her graciously all the same when she finishes. "Thank you. If nothing else, I certainly hope this day can faciliate those of you attending to build up some contacts among one another as heroes new to the city. And in having a better awareness of each other's capabilities, provide that much more support in the inevitable circumstances that see such as ourselves thrown together." He looks to Arrowhawk at that. "And yourself? Same two questions once more."
  8. Just rolling something out with Raven's player, don't mind me.. http://invisiblecastle.com/roller/view/1765033/ 18 total on the check.
  9. MarkK

    Casting Call

    A considering nod in response. "Alright, my thanks." He looks then to the Raven. "Basically the same two questions, if you would."
  10. MarkK

    Casting Call

    He looks thoughtful. "Would you say bulletproof, in terms of your resilience? Otherwise yes, that's just fine, and thank you."
  11. His magic particularly though, his odds of being able to hit anyone with it are pretty low to nonexistant. Even just adding some accurate onto the first blast from the room you have for the power's total value..
  12. MarkK

    Casting Call

    "It is a pleasure to meet all of you. As has been said, I am the Emissary. If everyone could take a seat, then we'll begin." He takes that still light and idle pleasure in the feel of a chair he can actually sit in without destroying as he moves to settle back into one. Presuming everyone does sit down, he continues. "Well, today has quite a few goals, but among them are to get a sense of you as part of the superheroic world. Your place in it, your capacities, your views on, and where you hope to go with it." He shakes his head to himself with a smile for a moment. "I don't mean to make it sound too much like a job interview, but all the same, just pragmatically, a few initial questions will at least help in calibrating the Wreck Room for you all. To put it very simply, just sketch out what you feel your capabilities to be, and for my part, add why you came out here today." He looks to Archangel, with just a slight flicker of sadness in his gaze that is gone almost as soon as it forms. "We'll begin with you Archangel."
  13. I'd have prefered it being taken out of magic, but sure. Does bring us to our next thing.. unless I'm missing something, it seems like you're going to have a lot of trouble hitting anything, and that a single solid hit can drop you.
  14. Okay... to start, I'm really not fond of the 8 feet tall giant with average strength thing, especially when in picture he's sporting a decent six pack o abs there.
  15. He inclines his head. "I would say so for the moment. Let me know when you have sorted out the logistics of what you and the Doctor are working on.
  16. You're being directed to the lounge, where you can meet up with each other, yeah.
  17. Yeah, other player's gone and all, sadly.
  18. MarkK

    Casting Call

    There is a slight pause when each person introduces themselves on arrival, possibly as if some unseen scan proceeds, but Cynthia is quickly enough all chipper, gleamnig toothed smiles again. Directions are given to a main reception area, a hallway pointed out. Arrowhawk is told that unfortunately Bowman is out on patrol, and that the Emissary and Velocity are in charge of the day's events. The walk through the hall goes past framed team pictures of the League stretching all the way back to black and white photos of the Liberty League era, the Centurion seeming so very alive and vibrant in his glory even without colour. The absence of his commanding presence can almost be felt in the later images. Though the imposing doors of the wreck room can be seen off down a branching hallway, following Cynthia's directions leads first to a spacious lounge, all comfortable chairs, and a very large banner strung out in front of it. The blue and gold "Welcome!" speaks of the Emissary's enthusiastic touch ("What are you talking about, learned my lesson from last time? People should still feel welcome. Harrumph."). His own wave trails a shimmer of light along his silver skin as he greets the new arrivals. "Hello! Thank you for coming."
  19. Alright, taking a look, but you'll need to bear with me, your concept/backstory has moments of making Jean Grey look straightforward..
  20. Sorry on the delay, got a bit busy with work, IC thread is here: viewtopic.php?f=11&t=1341 OOC thread is here: viewtopic.php?f=11&t=1342 Frist thing to do is to post your character arriving and checking in with Cynthia.
  21. MarkK

    Casting Call

    Freedom Hall looked to gleam more brightly in the sun than usual (the Emissary had taken the night before to go slightly overboard with the window washing), still, it was bereft of the usual crowds of tourists and museum goers. Though closed to the public today, it was under a cover story of mundane scheduled maintenance ("You don't want skulking hordes of papparazi to scare or throw off these fledgling heroes of yours before they make it to the door" noted the Raven when she arranged it). Those that did arrive and make their way inside would find themselves greeted by Cynthia the synthetic receptionist, cheerfully asking them to confirm their business in the Hall today.
  22. MarkK

    Ions and Argent

    "I'll keep that in mind.." He looks back to the city below for a moment. "Alright, the idea is this. If they see the both of us, they'll be less likely to want to fight, and may simply just scatter and hide. If it's just me, odds improve that they will try and jump me. I'm going to move the fight to directly below where we are right now. Given your speed, you should be able to join it quickly. It's a basic strategy, but the more direct plans can be effective just for that reason." He takes out a cell phone from his pocket, fiddling with a few buttons before handing it to her. "When this beeps, fly straight down as fast as you can and tense to hit something. I'll get someone moved into your path of attack."
  23. Sorry, got a bit busy with work. http://invisiblecastle.com/roller/view/1759441/ 18 total on the notice check. http://invisiblecastle.com/roller/view/1759443/ 31 total on init.
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