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Jimb011

Right Place Wrong...Everything ooc

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Wander will go on 28. She will also be interposing for Psyche against the Blast, since she has Uncanny Dodge and is not flatfooted. DC 22 is required to hit her. 

Do I have to roll again to hit her instead?

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All right, Wander will knock Psyche out of the way, then she's going to jump into the crater with the Sphere and give it a solid punch, on the theory that they can fix it later if it's important. She rolls a 21, which is crappy but hopefully enough to hit a non-moving target. :D DC 27 toughness save. 

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well I meant explain what your doing IC. But anyway im off to bed. Ill post more tommorow.

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I will explain what she's doing IC, but if I can get her attack resolved at the same time, I can post both those things together without having to double-post or edit the IC post. :) 

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