Avenger Assembled Posted June 16, 2015 Share Posted June 16, 2015 Give me a DC 20 Fort save, Tesseract. Link to comment
Cabochard Posted June 16, 2015 Share Posted June 16, 2015 (edited) 1d20+7=10 Failure!1d20+7=10, but the roll was less than 10, so add 10, giving 13, so true result isssss 20. Just pass!-1 HP. Edited June 16, 2015 by Cabochard Link to comment
Avenger Assembled Posted June 18, 2015 Author Share Posted June 18, 2015 Initiatives. http://orokos.com/roll/301999 = 19 for Comrade Frosthttp://orokos.com/roll/302000 = 11 for the giant baby Link to comment
Cabochard Posted June 18, 2015 Share Posted June 18, 2015 http://orokos.com/roll/302001 = Initiative 6 for Tessie. Link to comment
Avenger Assembled Posted June 19, 2015 Author Share Posted June 19, 2015 Comrade Frost: 19 Gigante: 11Tesseract: 6 Comrade Frost is going to talk as a free action. He will then move to the device and use his Drain Toughness on it. Being equipment, it fails the relevant save (DC 22 Reflex/Fort) automatically and its TOU drops to -2As a move action, he will move to keep the device between himself and Gigante. Gigante will scream as a move action! He will then try and hit Tesseract.http://orokos.com/roll/302345 and miss! Link to comment
Cabochard Posted June 19, 2015 Share Posted June 19, 2015 Spatial Assault and the roll is...12 http://orokos.com/roll/302360This really isn't her day. Link to comment
Avenger Assembled Posted June 20, 2015 Author Share Posted June 20, 2015 That is a miss! Comrade Frost will hit the machine again, reducing its Tou to -14 and causing it to disintegrate. Gigante will make another attack vs. Tesseract. http://orokos.com/roll/302579 = 7 and miss! Link to comment
Recommended Posts