Jump to content

The (Space) Traveller (PL 10)


Tiffany Korta

Recommended Posts

Still thinking through idea for a space based hero.

 

 

Player Name: Tiffany Korta
Character Name: The Traveller
Power Level: (10) (150/150PP)
Trade-Offs: +/-0 Attack / +/-0 Damage, +/-0 Defense / +/-0 Toughness (or "None")
Unspent Power Points: 0
Progress To Bronze Status: 0/30

In Brief: A warriror-scholar who has spent millenia wandering the galaxy helping people.


Residence: A citizen of the Universe
Base of Operations: Space
Catchphrase: "In all mine time wandering the Universe.."


Alternate Identity: Sitara Shashikala
Identity: Public
Birthplace: Indus Valley, Earth
Occupation: Soldier, Scholar and Explorer
Affiliations: (People and/or groups you work with)
Family: Long dead

Description:
Age: 5,000
Apparent Age: 30
Gender: Female
Ethnicity: South Asian.
Height: 5'8"
Weight: 119 lbs.
Eyes: Brown
Hair: Black

jac300_zps7a71a3ff.jpg
Though her biology has been massively altered by her masters on the outside she appears much as she did when she left Earth all those Millennia ago. She tend to go for simple comfortable clothing normally the jump suit she wears inside her armour.

 

The armour itself if a thing of beauty appearing to be ceramic of some kind it's a sparkling white with fine intricate engraving on it surface in a Aztec or even Celtic style abstract forms, only the faceplate in unformatted just appearing as a black surface. Which Sitara can cause to opaque as needed. Underneath the armoured plates there seems to be a number of fine interlocking cog like mess that seems to move and shift as the armour moves about.

 

Similarly designed the power pike that she carries is similarly designed with the intricate patterning on it's surface  the weapon is designed to be split into two parts but the join is so fine that it's almost impossible to tell.

 


Power Descriptions:
Sitara has had her biochemistry radically altered to such an extent that's she's not technically human any more. Thanks to these alteration she is effectively immortal and can fight off any infections in the environment. Her biorhythmic field has also been altered, which synch's up with the armour and pike own power systems, meaning that only she can use the equipment.

History:
Over four thousand years ago there existed a peaceful race of aliens, the mArttik Avata, who gave there time to peaceful pursuits to expand there knowledge of the universe. Unfortunately in there travels they came across another race, the Amitra, as advanced as themselves but with an interest in only violence and conquest.

 

Unable to even consider committing violence against another creature the mArttik Avata could not bring themselves to fight the Amitra directly, but they knew that if they did not challenge the Amitra they would conquer and enslave, if not destroy, all the other fledgling races that inhabited the galaxy. So they decided that they would form a army from some of the more primitive races who would fight this vital battle for the future of the galaxy for them.

 

One of these planets they choose was Earth.

 

Sitara who lived among the flowering Indus valley civilization had always been curious travelling for many miles from her home city to see what was beyond the next hill. When the strangers from the stars came it was not long before she had travelled to visit these strange creatures from beyond. When they asked for volunteers to journey with them to fight among the stars she didn't hesitate to volunteer, even though she had never raised even her voice in anger, she would do almost anything to explore the stars above her. They must have seen something in the young woman for she was one of the few choosen to serve these aliens.

 

The mArttik Avata took her, along with many others, to there home planet where they radically altered her biochemistry and began to teach them all that they knew. Not only did they train them to fight effectively with all the weapons available to them they also taught them all that they knew about the sciences and the universe around them. Then the were set loose to fight in one of the most brutal wars of that era which took a massive toil on there forces, but they knew that they needed to fight on or all would be lost. Sitara doesn't know how the war was final ended, gravely injured in a battle she was placed in a healing pod. When she awoke thousands of years had passed and there was no sign of either the mArttik Avata her or the Amitra that they fought.

 

After awaking she wandered the universe helping those in trouble where she could learning what she could about the galaxy she was now in, trying to find out what had happened to those she fought alongside. Eventually she fell into another group that were trying to protect the universe from threats and once again she was placed on suspension, from which she has only recently awoken.



Personality & Motivation:
Even after the millennia of wandering the universe Sitara's curiosity hasn't been sated, she still has a strong desire to explore and discover new things. There is always the next planet where something new can be found. Seeing the worst that the universe can offer has left Sitara a little jaded and slow to full trust others but she had also seen the best of the universe and has a guarded optimism about how things will pan out.

 

She tend to hide her true feeling behind a confident bluster with a thick veil of humour, she lives her life hard as if all those centuries of travel could come to an end tomorrow.

Powers & Tactics:
Sitara was trained as a soldier and tend to try and break things down into an military encounter always looking for the best tactical advantage before striking. That said she can in the heat of battle become a little gun-ho.

 

 
Complications:

It was here last time... : Sitara has gained vast knowledge about the people and places of the universe. Unfortunately some of her information can be centuries, if not millennia out of date.

We have plenty of time : After millennia of existence, plus a push towards perfection, means that Sitara finds difficult to rush things. Even if she has only second to disarm a bomb she will stay until the very last second.

Distracted by the shiny: Sitara was taught by the raise that recruited her to find the beauty in the universe around her, sometimes she can get carried away and focus on the beauty, be it a sunrise or an intricate device, to the detriment of more important things going on around her.

I am Legend: Those that Sitara fought for, both four thousand and a thousand years ago, have become legends among modern races. In some they are revered as heros, lifted up to god like presence, other however remember them as cruel conquerors or even evil destroying demons.



Abilities: 4 + 4 + 6 + 10 + 6 + 2 = 32PP
Strength: 14/20 (+2/+5)
Dexterity: 14 (+2)
Constitution: 16/24 (+3/+7)
Intelligence: 20 (+5)
Wisdom: 16 (+3)
Charisma: 12 (+1)


Combat: 12 + 10 = 22PP
Initiative: +6
Attack: +6 Base, +10 Combat Pike
Grapple: +0
Defense: +10 (+5 Base, +5 Dodge Focus), +2 Flat-Footed
Knockback: -7


Saving Throws: 1 + 6 + 5 = 12PP
Toughness: +7/+10 (+3/+7 Con, +3 Protection [impervious 4])
Fortitude: +4/+8 (+3/+7 Con, +1)
Reflex: +8 (+2 Dex, +6)
Will: +8 (+3 Wis, +5)


Skills: 68R = 17PP

Bluff 9 (+10)

Computers 5 (+10)

Craft (Electronic) 5 (+10) Skill Mastery

Craft (Mechnaical) 5 (+10) Skill Mastery

Diplomacy 9 (+10)

Intimidate 4 (+5)

Knowledge (Galactic Lore) 5 (+10)

Knowledge (Tactics) 5 (+10) Skill Mastery

Knowledge (Technology) 5 (+10) Skill Mastery

Language 2 (Sanskrit [Native], Galactic, Lor)

Medicine 2 (+5)

Notice 2 (+5)

Pilot 1 (+3)

Sense Motive 7 (+10)

Survival 2 (+5)

 



Feats: 15PP

Ambidexterity

Attack Specialization (Combat Pike) 2

Dodge Focus 5

Improved Initiative 1

Improvised Tools

Inventor

Jack-of-All-Trades

Skill Mastery (Craft (Electronics), Craft (Mechanical), Knowledge (Tactics), Knowledge (Technology))

Uncanny Dodge (Auditory)

Well-Informed



Powers: 2 + 34 + 17 = 53PP

Immunity 2 (Aging, Disease) [2PP]

 

 

Power Armour 8 (40 PP Device, Hard to Lose, Feats: Only self can use (Biofield)) [34PP]

Communication 4 (radio 1 mile) [4PP]

Enhanced Constitution 8 [8PP]

Enhanced Strength 6 [6PP]

Immunity 10 (Life Support, Starvation & Thirst) [10PP]

Impervious Toughness 4 [4PP]

Protection +3 [3PP]

Super-Senses 3 (Darkvision, Direction Sense) [3PP]

Super-Strength 1 (+5 carrying Str) [2PP]

 

Power Pike 5 (25PP Device, Easy to lose, Feats: Only self can use (Biofield)) [17PP]

Weapon Modes 10 (20PP, Alternative Power 5) [25PP]

Base Power: Blast 10 (100ft range) [20PP]

Alternate Power: Paralyze 6 + Strike 5 (Feats : Improved Critical, Improved Trip; Mighty) [20PP]

Alternate Power: Blast 6 (150ft range Extra : Autofire, Feats: Improved Critical, Improved Range 1) [20PP]

Alternate Power: Drain Toughness 6 (60ft range Extra: Affects Objects; Range 1 Feats: Precise; Reversible) [20PP]

Alternate Power: Stun 10 [20PP]

Alternate Power: Stun 5 (100ft range Extra: Autofire 1, Range 1) [20PP]

 



DC Block

 

ATTACK      RANGE      SAVE                                      EFFECT

Unarmed     Touch        DC20 Toughness (Staged)     Damage (Physical)

Blast 10       Ranged     DC 25 Toughness (Staged)    Damage (Physical)

Blast 6         Ranged     DC 21 Toughness (Staged)    Damage (Physical)

Drain Tou     Ranged    DC 16 Fort (Staged)               Toughness

Stun             Touch       DC 20 Fort (Staged)               Stun

Stun             Range      DC 15 Fort (Staged)               Stun

 


 
 

Totals: Abilities (32) + Combat (22) + Saving Throws (12) + Skills (17) + Feats (14) + Powers (53) - Drawbacks (0) = 150/150 Power Points

Edited by TiffanyKorta
Link to comment

Some comments for you Tiff:

For the Power Pike, the Paralyze/Strike combo only costs 19PP.

For the Autofire Blast, you might want to drop the Split Attack. Autofire already allows you to target multiple opponents (takes a full round action and includes some penalties depending on how spread out they are). As you have it right now, the Autofire has a max autofire bonus of +3 (the extra gives you up to +5 or half the base attack damage, whichever is less). Using Split Attack would seem to make the base attack damage +1, making you only able to get +1 in autofire bonus.

One complication I was thinking about for the members of this former Imperial Guard (or whatever we call them) was that though the empire they served has long since faded, there are some systems in which there are still legends about the empire and its Imperial Guard. In some, they are viewed as legendary heroes, but on some worlds, they have come to be viewed as oppressors.

Link to comment
×
×
  • Create New...