TheAbsurdist Posted November 21, 2013 Author Share Posted November 21, 2013 Everyone gets an HP. And... now a notice check versus 13 Well not that secretive. He's trying to melt the cuffs Link to comment
TheAbsurdist Posted November 21, 2013 Author Share Posted November 21, 2013 On Errant's part 1d20+10=23 Link to comment
Brown Dynamite Posted November 21, 2013 Share Posted November 21, 2013 On Omen's end (1d20+15=21) Link to comment
TheAbsurdist Posted November 22, 2013 Author Share Posted November 22, 2013 Go ahead and Omen gets first dibs on reacting then Errant, than Goon will break out. Link to comment
Brown Dynamite Posted November 23, 2013 Share Posted November 23, 2013 Omen is going to try and intimidate him to back down from the escape. Intimidate Check (1d20+10=24) Link to comment
TheAbsurdist Posted November 23, 2013 Author Share Posted November 23, 2013 Alright. And a +2 for being in a superior position and a headache from Omen earlier, so effective roll of a 24. Buuuuut doesn't matter, as apparently IC wants Omen to be awesome: Resist intimidate (1d20+7=9) The goon is scared, and I am gonna rule he is shaken. Link to comment
TheAbsurdist Posted December 5, 2013 Author Share Posted December 5, 2013 Errant attempts Mental Grapple: 1d20+7=14 Goon resists! 1d20+6=10 Goon is held. Link to comment
TheAbsurdist Posted December 5, 2013 Author Share Posted December 5, 2013 Goon attempts to break: 1d20+6=12 Errant says "no" 1d20+7=23 Link to comment
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