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Earth Victoriana: Music Hall Mystery (OOC)


Supercape

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Ah got ya! well thats actually 5 ranks in acrobatics you have for the scene, not 4! so a roll of 23, or +8 feet.

Strength of 30, I get base: Running Jump 20, Standing Jump 10, High Jump 5. Quite what Acrobatics adds to is not clear, but I am guessing a running jump of 28 feet is quite enough to get you to your destination!

Young Britannia - 1 Hero Point - Bruised

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OK, two more surprise shots I am afraid, although they are not aimed this time. Then initiative!

For Reference, the steam powered rifles here are +5 Damage equipment with x2 Range.

The assasins are not minions, and based (with minor alterations, like skills and languages) off the assassin archetype in <&M Core BOok. However they have Attack +6 both ranged and melee and have other equipment.

Surprise Shots: 1d20+6=12, 1d20+6=8 Both miss.

You are about 20 feet from them.

Initiative Roll please!

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