quotemyname Posted July 1, 2009 Share Posted July 1, 2009 Initiatives: Bold Character Is the active character Captain Knievel - Init 29 - fine - 2VP Dark Star - Init 14 - Bruised x1 - 1HP The Vestige - Init 13 - stunned - 0VP Phantom - Init 2 - fine - 1HP Vestiges Bruised condition will heal at the start of his turn under the "no action" clause. He is still stunned until the start of his next turn Avalon, You will need to wipe that last post you made, because you are stunned and cannot act. (Or at least edit it to say that you are floating above the building reeling from the impact with the roof of the police station) Link to comment
alderwitch Posted July 5, 2009 Share Posted July 5, 2009 Sorry, I didn't see that Avalon had edited his post. Link to comment
alderwitch Posted July 5, 2009 Share Posted July 5, 2009 Switching from Intangible to Forcefield this round. Attack on Knieval again. 1d20+10=18 Another miss, I believe? Link to comment
quotemyname Posted July 8, 2009 Share Posted July 8, 2009 CapK atk vs. Phantom - PA4 - DC 26 (1d20 10=11) miss VP REROLL - CapK atk vs. Phantom - PA4 - DC 26 (1d20 10=11) (1d20 10=28) hit! Free grapple attempt: CapK grapple (PA4 factored in) (1d20 19=32) If successful, Phantom will suffer another DC 26 damage condition from Improved Grab feat. Link to comment
alderwitch Posted July 10, 2009 Share Posted July 10, 2009 Toughness save: 1d20+11=28 x 1 You have successfully grappled her: 1d20+4=14 Link to comment
Cyroa Posted July 10, 2009 Share Posted July 10, 2009 basically just moving back outside to Cap and Phantom;s general area. Healing himself as he goes. least we're all outside (sort of) for a throw down! :monkey: (sorry, daughter was sitting on my lap while typing this and she really wanted the monkey) Link to comment
Avalon Posted July 11, 2009 Author Share Posted July 11, 2009 It seems I forgot to roll for The Vestige's regen last round. Can I roll both for the previous round and this one too? Link to comment
quotemyname Posted July 11, 2009 Share Posted July 11, 2009 dont see why not since its a mandatory event. you only need a DC 10 to recover... Don't see why its all that important. Link to comment
Avalon Posted July 11, 2009 Author Share Posted July 11, 2009 it's just to be on the safe side. Once I get the regen rate to +9 (or have at least a consistent +9 mod to it) I'll stop worrying about it. Looks like I got it on my first try. regen check (must beat DC 10) (1d20+7=16) Now I just need an answer to something: Do I have a clear path to the parking lot? I'm thinking yes but I want to be sure. Link to comment
quotemyname Posted July 11, 2009 Share Posted July 11, 2009 thumbs up. You're way above the building and you can fly. Basic geometry says you can see us just fine :P Link to comment
Avalon Posted July 13, 2009 Author Share Posted July 13, 2009 I though I had fallen back down from Cyroa's description of his actions. Link to comment
Cyroa Posted July 13, 2009 Share Posted July 13, 2009 Holy crapola! Toughness (1d20+12=13) think I'll use my hp (last one I think) to reroll that! and crap...think that's the worst reroll I could've done Toughness; spending HP (1d20+12=23) Link to comment
quotemyname Posted July 13, 2009 Share Posted July 13, 2009 Okay just to be clear, how many rounds/ranks are left in your Boost: Super Speed power? Link to comment
alderwitch Posted July 14, 2009 Share Posted July 14, 2009 My rolls are SUCKING in this thread: 1d20+10=12 Pffffft. Phantom's going to go insubstantial and fire off her stun and hit some poor bird or something by mistake. Phantom has not had her morning coffee yet. That's all I gotta say. Link to comment
Cyroa Posted July 14, 2009 Share Posted July 14, 2009 quick question: Is DS stunned? or just injured? Link to comment
quotemyname Posted July 14, 2009 Share Posted July 14, 2009 Bruised and Stunned. Captain Knievel - Init 29 - fine - 2VP Dark Star - Init 14 - Bruised x1 - 0HP The Vestige - Init 13 - fine - 0VP Phantom - Init 2 - fine - 1HP That skips DS's turn. Vestige, go! Link to comment
Avalon Posted July 14, 2009 Author Share Posted July 14, 2009 How did I get stunned again? Link to comment
quotemyname Posted July 14, 2009 Share Posted July 14, 2009 You are not stunned. Dark Star is stunned because you smacked him. He failed you DC 28 toughness save by 5 (a result of 23). He has no more HP's because he used one on a re-roll and thus it is now your turn because he cannot act on that turn. Furthermore, I believe that being stunned makes one lose their dodge bonus to defense. I could be wrong, however. Link to comment
Avalon Posted July 14, 2009 Author Share Posted July 14, 2009 I was referring to the updated initiative list quote. I was just surprised that I was still listed as stunned. Link to comment
quotemyname Posted July 14, 2009 Share Posted July 14, 2009 my bad, that was a copy pasta error. Link to comment
Avalon Posted July 15, 2009 Author Share Posted July 15, 2009 DC 31 save needed from you Cy. Just a reminder Link to comment
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